Player Matchup

Arachne
Arachne
Elcamotudo-3000
Arachne
Level 68
God Stats
27W - 24L
1,626 SR
Queue Stats
310W - 318L
1,502 Elo+
Solo
Sobek
Sobek
SENPAl Prime
Sobek
Level 83
God Stats
1W - 3L
1,729 SR
Queue Stats
118W - 129L
1,482 Elo+
Solo
Danzaburou
Danzaburou
WordySine
Danzaburou
Level 137
God Stats
4W - 6L
1,287 SR
Queue Stats
16W - 23L
1,329 Elo+
Solo
Ix Chel
Ix Chel
cguerrero0823
Ix Chel
Level 100
God Stats
56W - 57L
1,540 SR
Queue Stats
347W - 325L
1,475 Elo+
Solo
Hercules
Hercules
last-assassin559
Hercules
Level 40
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 11L
1,378 Elo+
Solo
Team Averages
Level 86
1,577 SR
1,433 Elo+

VS

Team Averages
Level 103
1,590 SR
1,402 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BYJoel99
Mercury
Level 122
God Stats
7W - 2L
1,750 SR
Queue Stats
208W - 201L
1,458 Elo+
Solo
Danzaburou
Danzaburou
JimmyDaHobo
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,243 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lucifer420_69
Kumbhakarna
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 70L
1,435 Elo+
Party 1
Sol
Sol
jusDAFOX
Sol
Level 118
God Stats
21W - 6L
1,699 SR
Queue Stats
205W - 202L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,386
539
3,956
8,009
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 5 / 1
4,605
461
2,301
7,817
5,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
WordySine
Danzaburou
9
0 / 1 / 0
5,059
506
1,878
4,702
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
8
3 / 2 / 2
5,454
545
7,869
5,629
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
4,193
419
1,647
5,041
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 1 / 4
5,854
585
4,709
6,516
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
BYJoel99
Mercury
12
4 / 3 / 2
6,882
688
4,197
6,956
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
JimmyDaHobo
Danzaburou
8
2 / 1 / 5
5,586
559
4,570
4,906
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kumbhakarna
Lucifer420_69
Kumbhakarna
8
2 / 1 / 6
5,876
588
3,676
8,460
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,929
693
3,641
3,714
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
10
11
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
4
2
W
Mercury
BYJoel99
Mercury
4
3
2
1.67
L
1
2
1
0.75
W
Danzaburou
JimmyDaHobo
Danzaburou
2
1
5
4.5
W
Kumbhakarna
Lucifer420_69
Kumbhakarna
2
1
6
5
L
1
5
1
0.3
L
Danzaburou
WordySine
Danzaburou
0
1
0
0
L
Ix Chel
3
2
2
2
W
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
20,793
31,198
Taken
30,552
13,888
Mitigated
11,575
8,613
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,709
94
2,335
3,750
6,516
1,967
264
1,296
5,220
31,610
1,909
W
Mercury
BYJoel99
Mercury
4,197
2,070
0
1,799
6,956
2,153
897
1,007
5,949
0
46,352
L
3,956
3,232
0
1,320
8,009
2,792
0
1,908
6,009
0
31,379
W
Danzaburou
JimmyDaHobo
Danzaburou
4,570
1,848
530
2,273
4,906
1,525
222
3,242
1,631
0
21,397
W
Kumbhakarna
Lucifer420_69
Kumbhakarna
3,676
388
0
1,898
8,460
4,935
0
3,476
4,854
14,838
0
L
2,301
201
0
1,855
7,817
5,935
0
3,537
4,236
9,786
0
L
Danzaburou
WordySine
Danzaburou
1,878
309
0
1,085
4,702
1,216
264
1,616
2,772
0
29,549
L
Ix Chel
7,869
1,984
100
2,657
5,629
1,404
0
2,421
3,060
28,905
975
W
3,641
1,403
0
2,150
3,714
995
1,587
1,011
2,675
37,388
9,597
L
1,647
595
0
1,596
5,041
2,541
0
1,270
3,711
0
11,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
31,127
182
Minions Killed
277
0
Camps Cleared
0
967,679
Distance Traveled
1,057,307
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,854
585
68
7
0
195,798
1
W
Mercury
6,882
688
80
8
0
269,594
0
L
Arachne
5,386
539
64
6
0
241,971
0
W
Danzaburou
5,586
559
25
3
0
190,161
0
W
Kumbhakarna
5,876
588
17
2
0
217,638
1
L
Sobek
4,605
461
18
2
0
196,542
1
L
Danzaburou
5,059
506
41
4
0
154,861
6
L
Ix Chel
5,454
545
44
4
0
182,570
0
W
Sol
6,929
693
87
9
0
184,116
0
L
Hercules
4,193
419
15
2
0
191,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role