Player Matchup

He Bo
He Bo
DatBeDaThrym
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,384 Elo+
Party 1
Neith
Neith
OvoJaz
Neith
Level 106
God Stats
61W - 67L
1,391 SR
Queue Stats
72W - 74L
1,415 Elo+
Solo
Maui
Maui
reaperz angel
Maui
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 5L
1,511 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,437 Elo+

VS

Team Averages
Level 52
1,615 SR
1,510 Elo+
Discordia
Discordia
B1GAl22
Discordia
Level 44
God Stats
14W - 14L
1,618 SR
Queue Stats
105W - 126L
1,406 Elo+
Solo
Ymir
Ymir
Skylord305yolo
Ymir
Level 45
God Stats
3W - 1L
1,716 SR
Queue Stats
9W - 3L
1,644 Elo+
Solo
Bastet
Bastet
sentinnel19
Bastet
Level 66
God Stats
7W - 10L
1,512 SR
Queue Stats
384W - 383L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,535
654
2,635
5,405
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
OvoJaz
Neith
12
2 / 1 / 1
7,391
739
4,035
6,015
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 2
7,463
746
3,778
10,576
10,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B1GAl22
Discordia
13
2 / 1 / 2
7,759
776
7,935
2,292
784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 3
7,991
799
3,528
7,061
5,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
13
1 / 2 / 2
7,640
764
6,690
6,919
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
5
5
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
B1GAl22
Discordia
2
1
2
3
L
0
2
2
0.5
L
Neith
OvoJaz
Neith
2
1
1
2.5
W
2
0
3
3.5
L
1
2
2
1
W
Bastet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
18,153
21,996
Taken
16,272
14,048
Mitigated
8,623
5,832
Healing
1,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B1GAl22
Discordia
7,935
297
0
108
2,292
784
0
1,030
1,262
25,373
414
L
2,635
347
0
915
5,405
1,442
0
2,901
2,481
14,956
0
L
Neith
OvoJaz
Neith
4,035
837
0
2,457
6,015
1,775
0
1,981
3,959
0
17,834
W
3,528
730
0
451
7,061
5,435
0
2,304
4,757
19,645
690
L
3,778
294
0
2,460
10,576
10,831
0
6,098
4,279
18,074
1,810
W
Bastet
6,690
1,513
0
694
6,919
2,404
20
2,543
4,376
0
22,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,389
Gold Earned
23,390
100
Minions Killed
110
0
Camps Cleared
0
438,816
Distance Traveled
535,517
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,759
776
49
5
0
184,426
0
L
He Bo
6,535
654
31
3
0
115,691
0
L
Neith
7,391
739
32
3
0
143,745
4
W
Ymir
7,991
799
25
3
0
170,408
0
L
Maui
7,463
746
37
4
0
179,380
0
W
Bastet
7,640
764
36
4
0
180,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role