Player Matchup

Izanami
Izanami
Devix2475
Izanami
Level 4
God Stats
0W - 4L
1,497 SR
Queue Stats
0W - 7L
1,183 Elo+
Party 1
Ymir
Ymir
DjallaStrijder
Ymir
Level 53
God Stats
0W - 7L
1,153 SR
Queue Stats
0W - 7L
1,183 Elo+
Party 1
Olorun
Olorun
HellcatGoPurr
Olorun
Level 28
God Stats
0W - 5L
1,512 SR
Queue Stats
0W - 7L
1,183 Elo+
Party 1
Chaac
Chaac
Powningdutch
Chaac
Level 4
God Stats
0W - 2L
1,424 SR
Queue Stats
0W - 7L
1,183 Elo+
Party 1
Bastet
Bastet
powning_dutch007
Bastet
Level 99
God Stats
0W - 5L
1,269 SR
Queue Stats
0W - 7L
1,183 Elo+
Party 1
Team Averages
Level 38
1,371 SR
1,183 Elo+

VS

Team Averages
Level 119
1,587 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
FearlessGhost5
Cu Chulainn
Level 121
God Stats
5W - 2L
1,635 SR
Queue Stats
498W - 518L
1,500 Elo+
Party 2
Izanami
Izanami
Its-Just_Daddy_x
Izanami
Level 124
God Stats
6W - 5L
1,526 SR
Queue Stats
119W - 113L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
KneinTheCat
Nu Wa
Level 88
God Stats
10W - 7L
1,498 SR
Queue Stats
178W - 171L
1,526 Elo+
Solo
Hera
Hera
Rvs Eli
Hera
Level 82
God Stats
5W - 1L
1,691 SR
Queue Stats
125W - 86L
1,544 Elo+
Solo
Arachne
Arachne
kayle_85
Arachne
Level 179
God Stats
30W - 28L
1,587 SR
Queue Stats
558W - 546L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devix2475
Izanami
10
0 / 7 / 1
6,097
406
5,735
10,425
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 2
6,699
447
4,990
13,353
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
1 / 5 / 1
7,085
472
3,191
8,208
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 3 / 0
6,920
461
5,749
12,362
6,365
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 8 / 2
6,718
448
4,670
13,608
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FearlessGhost5
Cu Chulainn
12
2 / 3 / 5
7,209
481
3,630
13,843
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 0 / 4
9,231
615
12,429
11,294
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
7 / 0 / 5
9,252
617
11,300
4,015
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Rvs Eli
Hera
13
7 / 3 / 5
8,819
588
9,372
6,810
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
kayle_85
Arachne
15
2 / 0 / 4
9,359
624
5,087
10,084
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
26
27
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Devix2475
Izanami
0
7
1
0.07
L
2
4
2
0.75
W
Cu Chulainn
FearlessGhost5
Cu Chulainn
2
3
5
1.5
L
1
5
1
0.3
W
8
0
4
10
W
7
0
5
9.5
L
1
3
0
0.33
W
Hera
Rvs Eli
Hera
7
3
5
3.17
W
Arachne
kayle_85
Arachne
2
0
4
4
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
41,818
57,956
Taken
46,046
25,365
Mitigated
21,206
10,848
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Devix2475
Izanami
5,735
4,797
0
693
10,425
2,635
186
1,534
8,768
0
32,507
L
4,990
882
0
805
13,353
10,263
0
1,442
11,853
28,168
0
W
Cu Chulainn
FearlessGhost5
Cu Chulainn
3,630
401
382
3,178
13,843
7,290
0
2,959
10,884
1,652
29,362
L
3,191
1,171
0
574
8,208
2,244
396
5,665
2,294
53,709
512
W
12,429
9,292
0
5,073
11,294
3,835
2,099
3,087
8,207
0
75,904
W
11,300
2,527
0
700
4,015
1,158
366
932
3,083
53,089
1,624
L
5,749
1,314
0
5,172
12,362
6,365
17
4,711
7,542
0
40,530
W
Hera
Rvs Eli
Hera
9,372
2,864
229
1,516
6,810
1,847
0
1,538
5,272
43,158
782
W
Arachne
kayle_85
Arachne
5,087
4,400
0
6,030
10,084
7,076
831
715
9,369
0
62,428
L
4,670
1,967
0
3,604
13,608
3,858
0
6,405
6,997
0
32,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
43,870
331
Minions Killed
407
0
Camps Cleared
0
1,375,915
Distance Traveled
1,393,520
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,097
406
64
4
0
264,403
0
L
Ymir
6,699
447
40
3
0
276,549
0
W
Cu Chulainn
7,209
481
27
2
0
303,634
9
L
Olorun
7,085
472
106
7
0
266,079
3
W
Izanami
9,231
615
101
7
0
264,740
1
W
Nu Wa
9,252
617
92
6
0
261,867
6
L
Chaac
6,920
461
70
5
0
287,883
0
W
Hera
8,819
588
78
5
0
304,445
3
W
Arachne
9,359
624
109
7
0
258,834
1
L
Bastet
6,718
448
51
3
0
281,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role