Player Matchup

Hachiman
Hachiman
Gold V
MainDesertPunk
Hachiman
Gold V
Level 165
God Stats
7W - 12L
1,591 SR
Queue Stats
74W - 83L
1,423 MMR
Solo
Ares
Ares
Silver IV
PoofyBuddydog7
Ares
Silver IV
Level 109
God Stats
0W - 2L
1,383 SR
Queue Stats
3W - 7L
1,400 MMR
Solo
Raijin
Raijin
Gold II
SANTIC0L98
Raijin
Gold II
Level 113
God Stats
2W - 3L
1,627 SR
Queue Stats
142W - 140L
1,506 MMR
Solo
Chaac
Chaac
Gold V
Vralar
Chaac
Gold V
Level 88
God Stats
11W - 3L
1,743 SR
Queue Stats
191W - 203L
1,467 MMR
Party 2
Lancelot
Lancelot
Gold IV
Yfapeur
Lancelot
Gold IV
Level 85
God Stats
9W - 13L
1,495 SR
Queue Stats
194W - 205L
1,467 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,568 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,538 SR
1,455 MMR
Kuzenbo
Kuzenbo
Silver I
BreakerzVG
Kuzenbo
Silver I
Level 100
God Stats
1W - 1L
1,518 SR
Queue Stats
66W - 76L
1,276 MMR
Party 1
Hera
Hera
Bronze III
MexicaniSismo
Hera
Bronze III
Level 74
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 7L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
TheWarrior3145
Jormungandr
Gold IV
Level 177
God Stats
33W - 23L
1,597 SR
Queue Stats
164W - 159L
1,451 MMR
Solo
Medusa
Medusa
Gold IV
blackHawk7664
Medusa
Gold IV
Level 126
God Stats
11W - 7L
1,616 SR
Queue Stats
73W - 71L
1,513 MMR
Solo
Bastet
Bastet
Gold III
pat18899
Bastet
Gold III
Level 136
God Stats
12W - 7L
1,527 SR
Queue Stats
79W - 87L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
6
1 / 0 / 0
3,346
669
2,246
2,634
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 2 / 0
3,110
622
1,063
3,781
2,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
SANTIC0L98
Raijin
1
0 / 0 / 0
984
197
0
0
0
Chaac
Vralar
Chaac
5
0 / 1 / 0
2,908
582
1,555
3,930
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Yfapeur
Lancelot
6
2 / 1 / 0
3,447
689
1,650
3,228
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BacchusMulanAo KuangThanatosBake Kujira

VS

Bans
AwilixCernunnosFreyaAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BreakerzVG
Kuzenbo
6
1 / 1 / 2
4,033
807
1,628
3,352
2,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,242
648
732
2,374
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
TheWarrior3145
Jormungandr
7
1 / 1 / 0
4,070
814
2,662
3,810
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
2 / 0 / 1
3,905
781
2,037
1,663
400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
pat18899
Bastet
6
0 / 0 / 0
3,527
705
1,166
4,292
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
4
4
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BreakerzVG
Kuzenbo
1
1
2
2
L
Hachiman
1
0
0
1
W
0
1
0
0
L
0
2
0
0
L
Raijin
SANTIC0L98
Raijin
0
0
0
0
W
Jormungandr
TheWarrior3145
Jormungandr
1
1
0
1
L
Chaac
Vralar
Chaac
0
1
0
0
L
Lancelot
Yfapeur
Lancelot
2
1
0
2
W
2
0
1
2.5
W
Bastet
pat18899
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,514
Damage
8,225
13,573
Taken
15,491
5,321
Mitigated
5,818
3,371
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BreakerzVG
Kuzenbo
1,628
758
0
950
3,352
2,517
99
593
2,759
9,498
0
L
Hachiman
2,246
897
0
1,120
2,634
652
0
884
1,750
0
18,069
W
732
80
0
466
2,374
441
0
0
2,374
12,896
0
L
1,063
0
0
748
3,781
2,236
0
1,156
2,625
8,289
0
L
Raijin
SANTIC0L98
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
TheWarrior3145
Jormungandr
2,662
1,073
0
1,834
3,810
1,562
0
0
3,810
18,597
2,108
L
Chaac
Vralar
Chaac
1,555
597
0
1,300
3,930
1,279
0
2,378
1,552
0
10,611
L
Lancelot
Yfapeur
Lancelot
1,650
695
0
203
3,228
1,154
0
439
2,789
0
10,756
W
2,037
737
0
270
1,663
400
502
470
1,193
0
19,561
W
Bastet
pat18899
Bastet
1,166
259
0
2,333
4,292
898
0
0
4,292
0
15,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,795
Gold Earned
18,777
93
Minions Killed
141
0
Camps Cleared
0
421,296
Distance Traveled
504,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,033
807
19
4
0
100,188
0
L
Hachiman
3,346
669
37
7
0
89,034
0
W
Hera
3,242
648
18
4
0
98,067
0
L
Ares
3,110
622
11
2
0
104,991
0
L
Raijin
984
197
0
0
0
0
0
W
Jormungandr
4,070
814
36
7
0
94,639
0
L
Chaac
2,908
582
18
4
0
99,409
0
L
Lancelot
3,447
689
27
5
0
127,862
0
W
Medusa
3,905
781
31
6
0
93,660
0
W
Bastet
3,527
705
37
7
0
117,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role