Player Matchup

Neith
Neith
Silver II
Koreabuu
Neith
Silver II
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,547 MMR
Party 2
Thoth
Thoth
Bronze III
MrCoinFlip
Thoth
Bronze III
Level 44
God Stats
1W - 1L
1,763 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
OmarChacon73
Cerberus
Bronze III
Level 128
God Stats
5W - 2L
1,622 SR
Queue Stats
14W - 13L
1,345 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,628 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,450 SR
1,317 MMR
Baron Samedi
Baron Samedi
Silver I
HadesTBoomer
Baron Samedi
Silver I
Level 108
God Stats
2W - 5L
1,349 SR
Queue Stats
39W - 47L
1,253 MMR
Party 1
Artemis
Artemis
Silver I
ZaPPS4645
Artemis
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,377 MMR
Party 1
Cthulhu
Cthulhu
Silver II
bingbing4140
Cthulhu
Silver II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,323 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Koreabuu
Neith
19
6 / 0 / 10
12,757
911
18,563
13,028
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
18
9 / 4 / 6
12,411
887
16,541
10,634
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
OmarChacon73
Cerberus
16
2 / 0 / 7
10,951
782
9,866
21,101
23,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
AchillesChaacAresNe ZhaKumbhakarna

VS

Bans
ZeusScyllaXing TianAphroditeMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HadesTBoomer
Baron Samedi
16
0 / 7 / 4
10,065
719
12,264
15,913
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
ZaPPS4645
Artemis
15
2 / 6 / 1
10,229
731
10,131
14,378
2,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
bingbing4140
Cthulhu
16
2 / 4 / 0
9,784
699
12,124
21,016
14,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
4
4
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HadesTBoomer
Baron Samedi
0
7
4
0.29
W
Neith
Koreabuu
Neith
6
0
10
11
W
Thoth
9
4
6
3
W
Cerberus
OmarChacon73
Cerberus
2
0
7
5.5
L
Artemis
ZaPPS4645
Artemis
2
6
1
0.42
L
Cthulhu
bingbing4140
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,970
Damage
34,519
44,763
Taken
51,307
33,243
Mitigated
24,249
10,947
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HadesTBoomer
Baron Samedi
12,264
421
825
3,638
15,913
6,946
0
8,821
7,000
31,589
0
W
Neith
Koreabuu
Neith
18,563
5,587
0
4,378
13,028
5,677
2,129
7,316
5,410
0
65,558
W
Thoth
16,541
274
0
490
10,634
3,838
1,112
5,692
4,558
40,210
260
W
Cerberus
OmarChacon73
Cerberus
9,866
721
0
6,079
21,101
23,728
106
10,073
10,392
28,007
1,665
L
Artemis
ZaPPS4645
Artemis
10,131
4,313
0
2,439
14,378
2,694
0
8,209
6,143
0
26,737
L
Cthulhu
bingbing4140
Cthulhu
12,124
644
425
2,802
21,016
14,609
0
8,552
12,420
33,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
30,078
204
Minions Killed
133
0
Camps Cleared
0
788,744
Distance Traveled
679,764
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,065
719
59
4
0
219,545
6
W
Neith
12,757
911
111
8
0
259,492
0
W
Thoth
12,411
887
41
3
0
258,440
3
W
Cerberus
10,951
782
52
4
0
270,812
4
L
Artemis
10,229
731
35
3
0
202,165
3
L
Cthulhu
9,784
699
39
3
0
258,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role