Player Matchup

Nut
Nut
 
Nut
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BLK_MAMBA_RIP_24
Chiron
Level 111
God Stats
3W - 6L
1,291 SR
Queue Stats
213W - 202L
1,494 Elo+
Solo
Hun Batz
Hun Batz
CALBOSS_Tdot
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 233L
1,497 Elo+
Solo
Shiva
Shiva
Memecory
Shiva
Level 72
God Stats
6W - 5L
1,635 SR
Queue Stats
444W - 473L
1,479 Elo+
Solo
Bacchus
Bacchus
Teeree98
Bacchus
Level 145
God Stats
31W - 16L
1,673 SR
Queue Stats
1,063W - 1,070L
1,517 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,498 Elo+

VS

Team Averages
Level 108
1,451 SR
1,439 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
COMPED_SUSHI
Cu Chulainn
Level 106
God Stats
2W - 5L
1,331 SR
Queue Stats
218W - 245L
1,448 Elo+
Solo
Nemesis
Nemesis
Holographic2pac
Nemesis
Level 159
God Stats
2W - 2L
1,208 SR
Queue Stats
127W - 129L
1,400 Elo+
Solo
Raijin
Raijin
cheataofdoom
Raijin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,378 Elo+
Party 1
Geb
Geb
xXTruMonstaXx
Geb
Level 134
God Stats
2W - 0L
1,718 SR
Queue Stats
61W - 82L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
3 / 1 / 3
7,531
753
8,104
5,915
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 4
6,783
678
4,718
4,304
1,682
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
CALBOSS_Tdot
Hun Batz
13
0 / 3 / 2
6,778
678
7,720
7,519
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Memecory
Shiva
13
0 / 5 / 6
6,930
693
7,996
11,893
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Teeree98
Bacchus
15
4 / 2 / 4
8,119
812
8,685
12,197
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 1 / 4
8,544
854
5,787
6,652
3,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
COMPED_SUSHI
Cu Chulainn
14
2 / 1 / 5
8,005
801
11,151
14,009
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 4 / 6
7,803
780
6,467
9,312
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
15
2 / 2 / 8
8,558
856
10,047
8,286
4,129
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
2 / 0 / 6
8,703
870
5,130
8,584
8,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
8
Kills
12
12
Deaths
8
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
1
3
4.5
W
Artemis
 
Artemis
3
1
4
5
L
1
1
4
3
L
Hun Batz
CALBOSS_Tdot
Hun Batz
0
3
2
0.33
W
Cu Chulainn
COMPED_SUSHI
Cu Chulainn
2
1
5
4.5
W
3
4
6
1.5
L
Shiva
Memecory
Shiva
0
5
6
0.6
L
Bacchus
Teeree98
Bacchus
4
2
4
3
W
Raijin
2
2
8
3
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
38,582
41,828
Taken
46,843
32,879
Mitigated
33,043
14,668
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,104
4,034
1,912
1,338
5,915
2,296
0
2,428
3,372
0
15,879
W
Artemis
 
Artemis
5,787
2,291
778
822
6,652
3,278
1,244
1,009
5,523
0
16,086
L
4,718
951
682
1,259
4,304
1,682
0
1,656
2,535
0
12,631
L
Hun Batz
CALBOSS_Tdot
Hun Batz
7,720
261
127
447
7,519
3,979
0
1,481
5,757
0
18,633
W
Cu Chulainn
COMPED_SUSHI
Cu Chulainn
11,151
1,391
646
6,192
14,009
8,688
0
2,795
10,959
29
18,155
W
6,467
2,236
185
1,409
9,312
8,782
0
1,769
7,470
0
9,309
L
Shiva
Memecory
Shiva
7,996
224
870
2,824
11,893
11,281
0
4,797
6,587
0
13,598
L
Bacchus
Teeree98
Bacchus
8,685
714
87
5,122
12,197
13,641
0
4,844
6,859
14,374
0
W
Raijin
10,047
1,699
1,421
2,587
8,286
4,129
297
1,597
6,530
30,335
0
W
5,130
126
1,004
2,751
8,584
8,166
0
1,515
6,964
11,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
41,613
83
Minions Killed
107
0
Camps Cleared
0
839,522
Distance Traveled
914,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,531
753
17
2
0
194,416
0
W
Artemis
8,544
854
24
2
0
147,769
0
L
Chiron
6,783
678
29
3
0
112,755
0
L
Hun Batz
6,778
678
16
2
0
183,422
0
W
Cu Chulainn
8,005
801
19
2
0
200,520
0
W
Nemesis
7,803
780
5
1
0
177,833
0
L
Shiva
6,930
693
9
1
0
182,541
0
L
Bacchus
8,119
812
12
1
0
166,388
0
W
Raijin
8,558
856
54
5
0
170,381
0
W
Geb
8,703
870
5
1
0
217,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role