Player Matchup

Merlin
Merlin
Bronze IV
XtraCaptain
Merlin
Bronze IV
Level 65
God Stats
0W - 3L
1,193 SR
Queue Stats
5W - 16L
1,161 MMR
Party 1
Charybdis
Charybdis
Bronze IV
XtraKage
Charybdis
Bronze IV
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,161 MMR
Party 1
Lancelot
Lancelot
Bronze V
XtraKami
Lancelot
Bronze V
Level 73
God Stats
0W - 1L
1,543 SR
Queue Stats
5W - 16L
1,161 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 71
1,412 SR
1,161 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,511 SR
1,177 MMR
Atlas
Atlas
Gold IV
Cravenshadow212
Atlas
Gold IV
Level 126
God Stats
264W - 209L
1,537 SR
Queue Stats
719W - 736L
1,128 MMR
Solo
Persephone
Persephone
Bronze V
Joebo493
Persephone
Bronze V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,218 MMR
Solo
Anhur
Anhur
Silver I
Osideous
Anhur
Silver I
Level 184
God Stats
62W - 62L
1,497 SR
Queue Stats
332W - 381L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 8 / 5
10,756
717
6,233
11,752
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
XtraKage
Charybdis
17
2 / 5 / 3
11,295
753
7,972
12,456
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
XtraKami
Lancelot
16
3 / 5 / 1
10,424
695
9,234
18,975
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HeraCthulhuChang'eBake KujiraZhong Kui

VS

Bans
AphroditeHerculesBacchusHorusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 8
13,453
897
17,739
15,833
16,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Persephone
Joebo493
Persephone
18
2 / 3 / 9
12,875
858
10,770
8,259
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Osideous
Anhur
19
7 / 2 / 5
13,178
879
8,256
9,429
3,049
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
18
18
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
W
Persephone
Joebo493
Persephone
2
3
9
2.17
W
Anhur
Osideous
Anhur
7
2
5
4.75
L
Merlin
0
8
5
0.31
L
Charybdis
XtraKage
Charybdis
2
5
3
0.7
L
Lancelot
XtraKami
Lancelot
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
36,765
43,183
Taken
33,521
22,001
Mitigated
22,028
4,499
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,739
4,933
0
4,880
15,833
16,361
938
2,690
12,806
37,095
3,539
W
Persephone
Joebo493
Persephone
10,770
466
0
2,254
8,259
2,618
378
1,525
6,414
45,361
1,143
W
Anhur
Osideous
Anhur
8,256
5,066
0
3,655
9,429
3,049
3,310
2,391
6,903
0
60,351
L
Merlin
6,233
384
0
449
11,752
3,197
0
7,462
3,873
27,433
549
L
Charybdis
XtraKage
Charybdis
7,972
4,535
0
1,703
12,456
3,467
0
8,325
3,635
0
36,615
L
Lancelot
XtraKami
Lancelot
9,234
1,209
0
2,347
18,975
15,337
58
9,758
8,585
157
33,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
39,506
146
Minions Killed
210
0
Camps Cleared
0
684,021
Distance Traveled
831,103
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,453
897
38
3
0
307,747
2
W
Persephone
12,875
858
78
5
0
263,453
0
W
Anhur
13,178
879
94
6
0
259,903
2
L
Merlin
10,756
717
53
4
0
209,465
0
L
Charybdis
11,295
753
61
4
0
220,614
0
L
Lancelot
10,424
695
32
2
0
253,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role