Player Matchup

Cthulhu
Cthulhu
SNEEKY_CLIPZ
Cthulhu
Level 62
God Stats
51W - 46L
1,489 SR
Queue Stats
79W - 98L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Tre-AEz
Nu Wa
Level 61
God Stats
28W - 33L
1,403 SR
Queue Stats
163W - 211L
1,341 Elo+
Party 1
Ne Zha
Ne Zha
marioparty67
Ne Zha
Level 45
God Stats
33W - 35L
1,373 SR
Queue Stats
123W - 161L
1,308 Elo+
Party 1
Team Averages
Level 56
1,422 SR
1,358 Elo+

VS

Team Averages
Level 52
1,392 SR
1,430 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AbaddonsAnzu
Poseidon
Level 58
God Stats
3W - 6L
1,370 SR
Queue Stats
117W - 118L
1,440 Elo+
Solo
Ishtar
Ishtar
ShawnGD74
Ishtar
Level 45
God Stats
0W - 2L
1,305 SR
Queue Stats
180W - 184L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SNEEKY_CLIPZ
Cthulhu
16
9 / 3 / 4
10,257
1,026
14,420
10,800
4,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nu Wa
Tre-AEz
Nu Wa
15
2 / 3 / 5
8,841
884
5,403
5,545
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
4 / 2 / 5
8,977
898
5,215
7,877
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 5 / 3
8,811
881
7,279
9,384
1,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
AbaddonsAnzu
Poseidon
14
1 / 3 / 4
8,517
852
6,211
6,197
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
ShawnGD74
Ishtar
12
2 / 7 / 3
8,759
876
4,228
11,403
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
7
8
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
5
3
1.1
L
Poseidon
AbaddonsAnzu
Poseidon
1
3
4
1
W
Cthulhu
SNEEKY_CLIPZ
Cthulhu
9
3
4
3.67
L
Ishtar
ShawnGD74
Ishtar
2
7
3
0.5
W
Nu Wa
Tre-AEz
Nu Wa
2
3
5
1.5
W
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,038
Damage
17,718
24,222
Taken
26,984
9,587
Mitigated
5,758
2,047
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,279
91
177
1,602
9,384
1,926
0
7,056
2,318
21,476
1,519
L
Poseidon
AbaddonsAnzu
Poseidon
6,211
468
0
586
6,197
1,330
0
5,010
1,178
33,975
0
W
Cthulhu
SNEEKY_CLIPZ
Cthulhu
14,420
429
234
475
10,800
4,434
0
6,005
4,795
35,020
0
L
Ishtar
ShawnGD74
Ishtar
4,228
2,441
0
1,525
11,403
2,502
0
7,765
3,610
0
15,702
W
Nu Wa
Tre-AEz
Nu Wa
5,403
1,882
0
0
5,545
1,844
346
4,011
1,534
25,458
0
W
Ne Zha
5,215
1,161
0
1,338
7,877
3,309
1,153
3,290
4,587
0
18,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,075
Gold Earned
26,087
132
Minions Killed
118
0
Camps Cleared
0
577,814
Distance Traveled
486,150
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,811
881
36
4
0
150,263
0
L
Poseidon
8,517
852
66
7
0
173,430
0
W
Cthulhu
10,257
1,026
64
6
0
218,853
0
L
Ishtar
8,759
876
16
2
0
162,457
2
W
Nu Wa
8,841
884
35
4
0
162,667
0
W
Ne Zha
8,977
898
33
3
0
196,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role