Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlotOfDucks23
Bacchus
Level 125
God Stats
1W - 5L
1,590 SR
Queue Stats
62W - 79L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
Smitero07
Kuzenbo
Level 45
God Stats
4W - 6L
1,515 SR
Queue Stats
38W - 50L
1,423 Elo+
Solo
Da Ji
Da Ji
Thunderbird269
Da Ji
Level 197
God Stats
1W - 2L
1,421 SR
Queue Stats
146W - 130L
1,628 Elo+
Party 2
Anubis
Anubis
guidoandluigi
Anubis
Level 40
God Stats
1W - 1L
1,277 SR
Queue Stats
6W - 8L
1,467 Elo+
Solo
Team Averages
Level 111
1,461 SR
1,511 Elo+

VS

Team Averages
Level 136
1,527 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DarkNija18
Khepri
Level 132
God Stats
2W - 3L
1,484 SR
Queue Stats
31W - 32L
1,552 Elo+
Solo
Loki
Loki
Iso_bucket_302
Loki
Level 154
God Stats
4W - 5L
1,444 SR
Queue Stats
79W - 67L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
phillykilla60
Jormungandr
Level 148
God Stats
125W - 65L
1,641 SR
Queue Stats
256W - 241L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
xWolft120
Baron Samedi
Level 80
God Stats
14W - 11L
1,567 SR
Queue Stats
265W - 241L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
3
0 / 2 / 0
2,914
486
1,249
3,850
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
7
0 / 0 / 0
3,786
631
429
2,335
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Smitero07
Kuzenbo
6
0 / 4 / 0
3,740
623
3,473
6,386
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 0 / 0
3,932
655
2,241
3,736
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,665
611
575
3,362
1,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 0 / 1
4,088
681
2,823
1,415
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
DarkNija18
Khepri
8
1 / 0 / 1
4,375
729
1,280
2,718
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 1
4,124
687
560
4,236
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
phillykilla60
Jormungandr
9
4 / 0 / 0
5,206
868
4,815
6,270
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
xWolft120
Baron Samedi
8
2 / 0 / 0
4,410
735
2,780
3,096
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
8
8
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Medusa
 
Medusa
1
0
1
1.5
L
Bacchus
0
0
0
0
W
Khepri
DarkNija18
Khepri
1
0
1
1.5
W
0
0
1
0.5
L
Kuzenbo
Smitero07
Kuzenbo
0
4
0
0
L
0
0
0
0
L
0
2
0
0
W
Jormungandr
phillykilla60
Jormungandr
4
0
0
4
W
Baron Samedi
xWolft120
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,967
Damage
12,258
19,669
Taken
17,735
8,622
Mitigated
6,104
4,266
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,249
472
0
974
3,850
1,425
0
841
3,009
0
5,465
W
Medusa
 
Medusa
2,823
1,151
0
534
1,415
387
0
308
1,079
0
29,824
L
Bacchus
429
131
0
548
2,335
897
0
268
2,067
14,898
0
W
Khepri
DarkNija18
Khepri
1,280
345
0
1,652
2,718
1,539
0
121
2,452
10,099
0
W
560
55
0
3,284
4,236
969
0
134
4,072
0
23,693
L
Kuzenbo
Smitero07
Kuzenbo
3,473
1,016
0
568
6,386
3,978
0
4,815
1,571
16,737
731
L
2,241
495
0
1,063
3,736
1,171
0
1,025
2,711
0
25,000
L
575
0
0
1,113
3,362
1,151
0
1,888
1,474
17,227
0
W
Jormungandr
phillykilla60
Jormungandr
4,815
2,127
0
3,485
6,270
2,141
0
2,814
3,192
29,912
0
W
Baron Samedi
xWolft120
Baron Samedi
2,780
358
0
1,955
3,096
1,068
0
520
2,576
22,058
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,037
Gold Earned
22,203
165
Minions Killed
228
0
Camps Cleared
0
582,177
Distance Traveled
658,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,914
486
7
1
0
72,644
0
W
Medusa
4,088
681
48
8
0
123,264
0
L
Bacchus
3,786
631
35
6
0
124,945
0
W
Khepri
4,375
729
21
4
0
138,826
0
W
Loki
4,124
687
57
10
0
149,790
0
L
Kuzenbo
3,740
623
34
6
0
122,776
0
L
Da Ji
3,932
655
53
9
0
150,963
0
L
Anubis
3,665
611
36
6
0
110,849
0
W
Jormungandr
5,206
868
49
8
0
108,352
0
W
Baron Samedi
4,410
735
53
9
0
137,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role