Player Matchup

Bacchus
Bacchus
DekuForHokage
Bacchus
Level 65
God Stats
3W - 0L
1,694 SR
Queue Stats
110W - 114L
1,495 Elo+
Party 2
Neith
Neith
DeuxCremeUnLait
Neith
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 77L
1,436 Elo+
Solo
Hera
Hera
JupiterzBolt
Hera
Level 139
God Stats
67W - 50L
1,561 SR
Queue Stats
364W - 348L
1,479 Elo+
Party 1
Fenrir
Fenrir
badcalebx
Fenrir
Level 61
God Stats
1W - 1L
1,337 SR
Queue Stats
22W - 32L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
guyverg2
Tsukuyomi
Level 137
God Stats
15W - 4L
1,747 SR
Queue Stats
372W - 343L
1,479 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,461 Elo+

VS

Team Averages
Level 117
1,562 SR
1,482 Elo+
Arachne
Arachne
DemonZagan
Arachne
Level 158
God Stats
8W - 10L
1,541 SR
Queue Stats
547W - 522L
1,455 Elo+
Solo
Poseidon
Poseidon
IJamesI
Poseidon
Level 143
God Stats
3W - 8L
1,459 SR
Queue Stats
71W - 72L
1,486 Elo+
Party 3
Ganesha
Ganesha
ItsLazyBones
Ganesha
Level 125
God Stats
1W - 1L
1,804 SR
Queue Stats
74W - 78L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
Samuzut
Nu Wa
Level 34
God Stats
5W - 3L
1,743 SR
Queue Stats
14W - 9L
1,519 Elo+
Solo
Apollo
Apollo
XIGhostVeNomIX
Apollo
Level 126
God Stats
2W - 8L
1,263 SR
Queue Stats
45W - 46L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 1 / 6
6,166
561
4,477
7,666
4,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 0 / 1
7,114
647
3,073
3,490
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 2
6,838
622
3,386
3,160
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
badcalebx
Fenrir
11
2 / 0 / 2
6,010
546
1,525
5,742
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
guyverg2
Tsukuyomi
11
1 / 0 / 0
6,609
601
4,784
7,367
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemonZagan
Arachne
9
1 / 5 / 0
5,329
484
1,779
9,848
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
IJamesI
Poseidon
10
0 / 4 / 0
5,422
493
708
5,798
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ItsLazyBones
Ganesha
9
0 / 1 / 2
5,234
476
3,302
6,693
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Samuzut
Nu Wa
10
0 / 0 / 0
5,857
532
4,655
4,553
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 0
5,709
519
1,596
4,177
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
1
6
4
L
Arachne
DemonZagan
Arachne
1
5
0
0.2
W
4
0
1
4.5
L
Poseidon
IJamesI
Poseidon
0
4
0
0
L
Ganesha
ItsLazyBones
Ganesha
0
1
2
1
W
3
1
2
4
L
Nu Wa
Samuzut
Nu Wa
0
0
0
0
L
1
1
0
1
W
Fenrir
badcalebx
Fenrir
2
0
2
3
W
Tsukuyomi
guyverg2
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
12,040
27,425
Taken
31,069
11,261
Mitigated
13,562
8,098
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,477
585
0
1,974
7,666
4,844
0
1,744
5,783
19,111
0
L
Arachne
DemonZagan
Arachne
1,779
1,611
0
948
9,848
7,070
0
1,958
7,842
0
17,131
W
3,073
1,447
0
1,254
3,490
960
845
1,341
2,035
0
46,006
L
Poseidon
IJamesI
Poseidon
708
82
0
820
5,798
1,585
0
4,056
1,416
33,960
177
L
Ganesha
ItsLazyBones
Ganesha
3,302
207
0
1,731
6,693
2,906
0
953
5,704
32,013
0
W
3,386
438
0
527
3,160
880
0
1,397
1,649
40,756
0
L
Nu Wa
Samuzut
Nu Wa
4,655
983
0
2,211
4,553
975
0
0
4,553
34,268
451
L
1,596
1,012
0
2,246
4,177
1,026
0
486
3,691
0
34,548
W
Fenrir
badcalebx
Fenrir
1,525
306
0
1,483
5,742
2,294
0
894
4,694
0
48,857
W
Tsukuyomi
guyverg2
Tsukuyomi
4,784
1,007
0
2,860
7,367
2,283
0
2,533
4,379
0
61,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
27,551
395
Minions Killed
311
0
Camps Cleared
0
1,096,318
Distance Traveled
1,066,886
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,166
561
25
2
0
232,855
0
L
Arachne
5,329
484
42
4
0
205,977
0
W
Neith
7,114
647
89
8
0
194,030
2
L
Poseidon
5,422
493
75
7
0
185,002
0
L
Ganesha
5,234
476
34
3
0
261,953
0
W
Hera
6,838
622
100
9
0
221,767
1
L
Nu Wa
5,857
532
86
8
0
205,693
0
L
Apollo
5,709
519
74
7
0
208,261
3
W
Fenrir
6,010
546
79
7
0
243,892
1
W
Tsukuyomi
6,609
601
102
9
0
203,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role