Player Matchup

Anhur
Anhur
Aristiding
Anhur
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 70L
1,503 Elo+
Party 1
Horus
Horus
ItxExemplar
Horus
Level 66
God Stats
6W - 0L
1,850 SR
Queue Stats
87W - 80L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
RZR BLACK0UT
Cthulhu
Level 149
God Stats
3W - 2L
1,706 SR
Queue Stats
4W - 9L
1,396 Elo+
Party 3
He Bo
He Bo
RZR VORTEX
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,471 Elo+
Party 3
Awilix
Awilix
xFROGMANx
Awilix
Level 54
God Stats
2W - 0L
1,734 SR
Queue Stats
40W - 30L
1,533 Elo+
Party 1
Team Averages
Level 104
1,658 SR
1,480 Elo+

VS

Team Averages
Level 103
1,582 SR
1,509 Elo+
Cerberus
Cerberus
Amaranthiuss
Cerberus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,498 Elo+
Party 2
Poseidon
Poseidon
PURPLESWEET120
Poseidon
Level 147
God Stats
2W - 3L
1,538 SR
Queue Stats
151W - 119L
1,474 Elo+
Solo
Chiron
Chiron
Pickagodbro
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
Sweeese
Gilgamesh
Level 65
God Stats
4W - 2L
1,703 SR
Queue Stats
32W - 26L
1,558 Elo+
Solo
Surtr
Surtr
Thats Zaddy
Surtr
Level 161
God Stats
2W - 1L
1,669 SR
Queue Stats
234W - 211L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 0 / 1
3,753
751
1,043
1,729
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 1
4,335
867
971
2,170
792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
RZR BLACK0UT
Cthulhu
6
0 / 2 / 0
3,368
674
1,445
3,509
1,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
7
0 / 0 / 0
3,707
741
649
2,163
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
xFROGMANx
Awilix
6
1 / 1 / 3
3,743
749
2,815
3,626
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amaranthiuss
Cerberus
2
0 / 1 / 0
2,711
542
545
2,282
679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
7
0 / 0 / 0
3,976
795
544
2,251
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
2
0 / 1 / 0
2,643
529
553
980
168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Sweeese
Gilgamesh
8
3 / 1 / 0
4,815
963
2,646
4,755
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 1 / 0
2,721
544
1,011
1,751
582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
3
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amaranthiuss
Cerberus
0
1
0
0
W
Anhur
1
0
1
1.5
W
2
0
1
2.5
L
Poseidon
0
0
0
0
L
Chiron
0
1
0
0
W
Cthulhu
RZR BLACK0UT
Cthulhu
0
2
0
0
W
He Bo
0
0
0
0
L
Gilgamesh
Sweeese
Gilgamesh
3
1
0
3
L
0
1
0
0
W
Awilix
xFROGMANx
Awilix
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,923
Damage
5,299
13,197
Taken
12,019
4,605
Mitigated
3,484
4,296
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amaranthiuss
Cerberus
545
0
45
862
2,282
679
0
0
2,282
1,518
0
W
Anhur
1,043
523
0
706
1,729
413
0
121
1,608
0
22,339
W
971
446
158
925
2,170
792
0
260
1,910
0
9,920
L
Poseidon
544
288
0
910
2,251
549
0
649
1,602
22,355
0
L
Chiron
553
463
132
72
980
168
0
0
980
0
3,707
W
Cthulhu
RZR BLACK0UT
Cthulhu
1,445
300
47
936
3,509
1,890
0
0
3,509
16,606
0
W
He Bo
649
0
0
1,000
2,163
448
0
378
1,747
20,966
0
L
Gilgamesh
Sweeese
Gilgamesh
2,646
768
0
538
4,755
1,506
0
1,445
3,310
0
25,249
L
1,011
566
0
450
1,751
582
0
0
1,751
0
4,965
W
Awilix
xFROGMANx
Awilix
2,815
1,276
0
524
3,626
1,062
0
280
3,334
0
15,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,906
Gold Earned
16,866
157
Minions Killed
123
0
Camps Cleared
0
567,563
Distance Traveled
337,127
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
2,711
542
3
1
0
39,831
0
W
Anhur
3,753
751
44
9
0
106,877
0
W
Horus
4,335
867
15
3
0
127,856
0
L
Poseidon
3,976
795
50
10
0
115,501
1
L
Chiron
2,643
529
4
1
0
32,964
0
W
Cthulhu
3,368
674
28
6
0
101,651
0
W
He Bo
3,707
741
49
10
0
99,717
1
L
Gilgamesh
4,815
963
57
11
0
101,543
1
L
Surtr
2,721
544
9
2
0
47,288
0
W
Awilix
3,743
749
21
4
0
131,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role