Player Matchup

Skadi
Skadi
 
Skadi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FsGman
Horus
Level 165
God Stats
9W - 10L
1,532 SR
Queue Stats
217W - 196L
1,525 Elo+
Solo
Ymir
Ymir
LOC_BANDIT
Ymir
Level 33
God Stats
3W - 5L
1,431 SR
Queue Stats
11W - 17L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
XcellentVibez
Ao Kuang
Level 127
God Stats
16W - 25L
1,437 SR
Queue Stats
531W - 614L
1,530 Elo+
Party 1
Olorun
Olorun
XosotedX
Olorun
Level 83
God Stats
2W - 5L
1,514 SR
Queue Stats
360W - 353L
1,420 Elo+
Solo
Team Averages
Level 89
1,483 SR
1,476 Elo+

VS

Team Averages
Level 121
1,559 SR
1,553 Elo+
Poseidon
Poseidon
Butchard
Poseidon
Level 138
God Stats
18W - 3L
1,828 SR
Queue Stats
101W - 71L
1,632 Elo+
Solo
Sylvanus
Sylvanus
DatboiPrim
Sylvanus
Level 145
God Stats
15W - 10L
1,633 SR
Queue Stats
645W - 605L
1,517 Elo+
Solo
Hou Yi
Hou Yi
Und3f1n3dnublet
Hou Yi
Level 63
God Stats
12W - 8L
1,580 SR
Queue Stats
88W - 81L
1,521 Elo+
Party 2
Awilix
Awilix
lebulon
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 174L
1,546 Elo+
Solo
Artio
Artio
profTutorial
Artio
Level 103
God Stats
1W - 1L
1,256 SR
Queue Stats
141W - 116L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 1
5,290
529
6,452
4,705
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
FsGman
Horus
9
1 / 3 / 0
5,763
576
4,701
8,377
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 3 / 1
4,574
457
1,399
7,015
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
XcellentVibez
Ao Kuang
10
2 / 4 / 1
5,724
572
5,088
7,747
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
XosotedX
Olorun
11
1 / 4 / 0
5,761
576
2,329
6,057
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Butchard
Poseidon
12
8 / 0 / 1
7,186
719
7,656
5,544
2,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
DatboiPrim
Sylvanus
10
2 / 1 / 6
5,873
587
2,761
9,667
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 2
5,959
596
4,018
4,920
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
lebulon
Awilix
12
3 / 2 / 4
6,159
616
4,213
9,011
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 3
5,971
597
3,985
8,173
4,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
W
Poseidon
Butchard
Poseidon
8
0
1
8.5
W
Sylvanus
DatboiPrim
Sylvanus
2
1
6
5
L
Horus
FsGman
Horus
1
3
0
0.33
L
0
3
1
0.17
W
3
0
2
4
L
Ao Kuang
XcellentVibez
Ao Kuang
2
4
1
0.63
L
Olorun
XosotedX
Olorun
1
4
0
0.25
W
Awilix
lebulon
Awilix
3
2
4
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
22,633
33,901
Taken
37,315
12,277
Mitigated
16,488
8,033
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,452
1,687
0
334
4,705
1,296
0
931
3,774
0
42,430
W
Poseidon
Butchard
Poseidon
7,656
1,685
0
2,866
5,544
2,009
0
1,020
4,524
54,804
2,269
W
Sylvanus
DatboiPrim
Sylvanus
2,761
741
3,043
5,505
9,667
5,241
0
4,801
4,866
12,777
0
L
Horus
FsGman
Horus
4,701
2,168
40
2,007
8,377
3,531
0
3,501
4,728
0
39,889
L
1,399
197
0
873
7,015
3,157
0
4,592
2,423
4,280
67
W
4,018
2,134
0
1,283
4,920
1,667
0
179
4,741
0
40,919
L
Ao Kuang
XcellentVibez
Ao Kuang
5,088
2,063
0
2,763
7,747
2,441
0
1,764
5,962
27,343
9,188
L
Olorun
XosotedX
Olorun
2,329
1,133
330
1,686
6,057
1,852
0
2,908
3,149
40,367
1,999
W
Awilix
lebulon
Awilix
4,213
1,991
0
4,096
9,011
3,114
0
2,207
6,804
0
32,953
W
3,985
313
144
4,622
8,173
4,457
0
660
7,513
31,598
1,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,112
Gold Earned
31,148
291
Minions Killed
325
0
Camps Cleared
0
994,428
Distance Traveled
1,020,743
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,290
529
81
8
0
197,518
0
W
Poseidon
7,186
719
107
11
0
227,189
0
W
Sylvanus
5,873
587
16
2
0
201,320
3
L
Horus
5,763
576
55
6
0
186,677
0
L
Ymir
4,574
457
6
1
0
195,661
4
W
Hou Yi
5,959
596
77
8
0
181,448
0
L
Ao Kuang
5,724
572
67
7
0
218,804
0
L
Olorun
5,761
576
82
8
0
195,768
0
W
Awilix
6,159
616
65
7
0
234,090
0
W
Artio
5,971
597
60
6
0
176,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role