Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FsGman
Artio
Level 165
God Stats
5W - 7L
1,413 SR
Queue Stats
217W - 196L
1,536 Elo+
Solo
Medusa
Medusa
Shrimpgang1471
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 136L
1,509 Elo+
Solo
Maui
Maui
Zombievictim181
Maui
Level 145
God Stats
3W - 2L
1,679 SR
Queue Stats
465W - 440L
1,534 Elo+
Solo
Team Averages
Level 139
1,518 SR
1,516 Elo+

VS

Team Averages
Level 145
1,616 SR
1,534 Elo+
Ne Zha
Ne Zha
Butchard
Ne Zha
Level 138
God Stats
12W - 4L
1,735 SR
Queue Stats
101W - 71L
1,623 Elo+
Solo
Surtr
Surtr
DChocolateGamer
Surtr
Level 109
God Stats
77W - 46L
1,681 SR
Queue Stats
118W - 87L
1,605 Elo+
Solo
Kumbhakarna
Kumbhakarna
Darkfall1512
Kumbhakarna
Level 159
God Stats
4W - 4L
1,523 SR
Queue Stats
301W - 295L
1,477 Elo+
Party 1
Vulcan
Vulcan
NightlyBiscuit
Vulcan
Level 158
God Stats
9W - 2L
1,754 SR
Queue Stats
159W - 169L
1,474 Elo+
Party 1
Medusa
Medusa
yellowdragons68
Medusa
Level 163
God Stats
5W - 9L
1,386 SR
Queue Stats
435W - 434L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
1 / 1 / 0
3,468
694
1,254
2,726
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
 
Thor
5
0 / 0 / 0
3,127
625
888
3,724
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
FsGman
Artio
5
0 / 2 / 0
3,023
605
1,656
4,687
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
2,867
573
1,534
1,310
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,441
488
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Butchard
Ne Zha
6
0 / 0 / 1
3,418
684
2,441
3,059
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 0
4,535
907
2,725
3,589
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kumbhakarna
Darkfall1512
Kumbhakarna
6
0 / 0 / 0
3,857
771
214
2,933
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,782
756
686
1,811
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,412
682
290
1,304
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
0
1
L
Thor
 
Thor
0
0
0
0
W
Ne Zha
Butchard
Ne Zha
0
0
1
0.5
W
2
0
0
2
W
Kumbhakarna
Darkfall1512
Kumbhakarna
0
0
0
0
L
Artio
FsGman
Artio
0
2
0
0
W
1
1
0
1
L
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,332
Damage
6,356
12,447
Taken
12,696
3,963
Mitigated
3,902
3,682
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,254
131
0
1,164
2,726
645
0
537
2,145
19,649
0
L
Thor
 
Thor
888
136
0
720
3,724
1,135
0
101
3,619
0
15,813
W
Ne Zha
Butchard
Ne Zha
2,441
396
0
1,924
3,059
702
0
363
2,696
0
11,411
W
2,725
1,239
0
1,431
3,589
1,086
0
1,390
1,933
402
24,809
W
Kumbhakarna
Darkfall1512
Kumbhakarna
214
32
0
1,033
2,933
1,302
25
0
2,933
10,900
1,668
L
Artio
FsGman
Artio
1,656
178
0
1,584
4,687
1,873
0
94
4,593
12,088
0
W
686
29
0
726
1,811
477
0
891
920
18,950
0
L
1,534
330
0
214
1,310
310
0
214
1,096
0
13,808
L
0
0
0
0
0
0
0
0
0
0
0
W
290
0
0
183
1,304
335
155
0
1,304
0
19,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,926
Gold Earned
19,004
97
Minions Killed
170
0
Camps Cleared
0
466,061
Distance Traveled
515,231
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,468
694
32
6
0
92,978
0
L
Thor
3,127
625
35
7
0
132,745
0
W
Ne Zha
3,418
684
26
5
0
127,407
0
W
Surtr
4,535
907
45
9
0
104,681
0
W
Kumbhakarna
3,857
771
23
5
0
90,978
1
L
Artio
3,023
605
21
4
0
119,823
0
W
Vulcan
3,782
756
33
7
0
105,936
0
L
Medusa
2,867
573
9
2
0
120,515
2
L
Maui
2,441
488
0
0
0
0
0
W
Medusa
3,412
682
43
9
0
86,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role