Player Matchup

Hel
Hel
Lavina Moon
Hel
Level 48
God Stats
36W - 26L
1,461 SR
Queue Stats
91W - 98L
1,349 Elo+
Solo
Cerberus
Cerberus
Pedronym1
Cerberus
Level 40
God Stats
2W - 0L
1,351 SR
Queue Stats
4W - 4L
1,312 Elo+
Party 2
Heimdallr
Heimdallr
StrickerTheKilla
Heimdallr
Level 49
God Stats
2W - 1L
1,406 SR
Queue Stats
5W - 15L
1,097 Elo+
Party 2
Team Averages
Level 46
1,406 SR
1,253 Elo+

VS

Team Averages
Level 40
1,527 SR
1,242 Elo+
Hel
Hel
CaramelArch
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,317 Elo+
Party 1
Olorun
Olorun
HarlsxD2415
Olorun
Level 5
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 8L
1,099 Elo+
Party 1
Charybdis
Charybdis
darknight-wolf29
Charybdis
Level 49
God Stats
2W - 1L
1,826 SR
Queue Stats
24W - 29L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,092
1,009
16,052
12,073
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Pedronym1
Cerberus
13
2 / 1 / 5
8,817
882
3,154
10,419
8,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
15
4 / 1 / 5
9,268
927
9,630
11,083
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,230
723
4,654
11,418
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
11
0 / 4 / 2
6,926
693
6,032
10,094
2,679
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
14
2 / 4 / 0
7,776
778
10,628
11,615
3,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
2
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Olorun
0
4
2
0.25
W
7
0
6
10
W
Cerberus
Pedronym1
Cerberus
2
1
5
4.5
W
Heimdallr
4
1
5
6.5
L
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
21,314
33,575
Taken
33,127
20,205
Mitigated
11,295
17,733
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
266
3,301
3,688
11,418
5,021
0
7,365
4,041
16,328
0
L
Olorun
6,032
1,787
112
1,125
10,094
2,679
0
5,814
4,280
18,257
0
W
16,052
261
5,532
7,726
12,073
7,164
0
4,601
7,472
39,355
0
W
Cerberus
Pedronym1
Cerberus
3,154
263
0
2,464
10,419
8,082
0
2,106
8,313
19,798
2,483
W
Heimdallr
9,630
3,197
353
1,658
11,083
4,959
800
4,063
7,020
224
33,778
L
Charybdis
10,628
4,244
0
3,406
11,615
3,595
0
6,115
5,500
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
21,932
169
Minions Killed
78
0
Camps Cleared
0
561,140
Distance Traveled
476,903
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,230
723
16
2
0
205,083
0
L
Olorun
6,926
693
25
3
0
126,645
0
W
Hel
10,092
1,009
46
5
0
196,802
0
W
Cerberus
8,817
882
62
6
0
183,170
0
W
Heimdallr
9,268
927
61
6
0
181,168
0
L
Charybdis
7,776
778
37
4
0
145,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role