Player Matchup

Raijin
Raijin
DR3AMSC4PE1937
Raijin
Level 88
God Stats
0W - 1L
1,217 SR
Queue Stats
59W - 68L
1,473 Elo+
Party 2
Surtr
Surtr
Okayy Cj
Surtr
Level 141
God Stats
3W - 2L
1,638 SR
Queue Stats
53W - 55L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RATGOD12
Morgan Le Fay
Level 55
God Stats
1W - 1L
1,744 SR
Queue Stats
107W - 144L
1,476 Elo+
Solo
Bacchus
Bacchus
Voucn
Bacchus
Level 128
God Stats
2W - 3L
1,434 SR
Queue Stats
85W - 83L
1,514 Elo+
Party 3
Mercury
Mercury
squirtee
Mercury
Level 27
God Stats
1W - 2L
1,823 SR
Queue Stats
10W - 17L
1,431 Elo+
Party 2
Team Averages
Level 88
1,571 SR
1,481 Elo+

VS

Team Averages
Level 140
1,714 SR
1,505 Elo+
Charybdis
Charybdis
CreeperDesttre
Charybdis
Level 148
God Stats
13W - 4L
1,742 SR
Queue Stats
373W - 368L
1,574 Elo+
Solo
Loki
Loki
Harikeno
Loki
Level 64
God Stats
23W - 12L
1,698 SR
Queue Stats
101W - 112L
1,387 Elo+
Solo
Sol
Sol
InauguralMink6
Sol
Level 213
God Stats
7W - 2L
1,838 SR
Queue Stats
508W - 480L
1,525 Elo+
Party 1
Cerberus
Cerberus
MrKsmoothy
Cerberus
Level 68
God Stats
2W - 2L
1,703 SR
Queue Stats
156W - 139L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Spadetizzle
Baron Samedi
Level 206
God Stats
15W - 11L
1,588 SR
Queue Stats
418W - 402L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
4,783
598
4,400
5,221
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Okayy Cj
Surtr
8
2 / 4 / 0
4,920
615
5,118
7,642
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
RATGOD12
Morgan Le Fay
3
0 / 1 / 0
3,322
415
884
852
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Voucn
Bacchus
6
0 / 1 / 0
3,754
469
1,077
4,181
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
squirtee
Mercury
8
3 / 4 / 2
4,902
613
4,167
6,168
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CreeperDesttre
Charybdis
11
1 / 1 / 1
5,961
745
1,396
3,594
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
10
6 / 3 / 1
5,758
720
4,559
6,901
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 3
5,926
741
2,557
7,704
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
MrKsmoothy
Cerberus
9
2 / 0 / 4
5,538
692
2,559
5,565
2,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Spadetizzle
Baron Samedi
9
2 / 2 / 4
5,106
638
3,739
5,981
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CreeperDesttre
Charybdis
1
1
1
1.5
L
1
2
3
1.25
W
Loki
6
3
1
2.17
W
1
1
3
2.5
W
Cerberus
MrKsmoothy
Cerberus
2
0
4
4
L
Surtr
Okayy Cj
Surtr
2
4
0
0.5
L
Morgan Le Fay
RATGOD12
Morgan Le Fay
0
1
0
0
W
Baron Samedi
Spadetizzle
Baron Samedi
2
2
4
2
L
Bacchus
Voucn
Bacchus
0
1
0
0
L
Mercury
squirtee
Mercury
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
14,810
24,064
Taken
29,745
8,756
Mitigated
9,915
4,740
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CreeperDesttre
Charybdis
1,396
693
0
1,622
3,594
954
0
413
3,097
0
41,522
L
4,400
215
0
420
5,221
1,335
0
1,578
3,619
21,011
0
W
Loki
4,559
1,584
0
1,357
6,901
1,808
0
739
6,162
0
22,990
W
2,557
956
0
5,642
7,704
2,070
2,624
3,243
4,461
40,531
3,394
W
Cerberus
MrKsmoothy
Cerberus
2,559
464
1,057
2,397
5,565
2,780
0
1,117
4,386
18,685
0
L
Surtr
Okayy Cj
Surtr
5,118
1,794
0
2,145
7,642
2,596
0
3,620
3,601
395
21,591
L
Morgan Le Fay
RATGOD12
Morgan Le Fay
884
129
0
135
852
175
0
352
500
4,341
0
W
Baron Samedi
Spadetizzle
Baron Samedi
3,739
580
61
2,241
5,981
2,303
136
1,016
4,965
17,318
0
L
Bacchus
Voucn
Bacchus
1,077
140
0
1,687
4,181
2,860
0
1,334
2,802
8,148
0
L
Mercury
squirtee
Mercury
4,167
2,110
0
353
6,168
1,790
0
1,531
4,635
0
25,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,681
Gold Earned
28,289
135
Minions Killed
295
0
Camps Cleared
0
656,127
Distance Traveled
800,522
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,961
745
86
11
0
140,437
0
L
Raijin
4,783
598
30
4
0
150,377
0
W
Loki
5,758
720
43
5
0
197,360
4
W
Sol
5,926
741
81
10
0
142,633
0
W
Cerberus
5,538
692
44
6
0
174,985
4
L
Surtr
4,920
615
41
5
0
135,044
4
L
Morgan Le Fay
3,322
415
11
1
0
29,647
0
W
Baron Samedi
5,106
638
41
5
0
145,107
0
L
Bacchus
3,754
469
10
1
0
158,436
2
L
Mercury
4,902
613
43
5
0
182,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role