Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Platinum V
AlphaKenny0ne
Fenrir
Platinum V
Level 187
God Stats
15W - 11L
1,590 SR
Queue Stats
376W - 357L
1,686 MMR
Solo
Apollo
Apollo
Gold II
IMmaTable
Apollo
Gold II
Level 232
God Stats
59W - 50L
1,592 SR
Queue Stats
380W - 377L
1,664 MMR
Party 3
Chang'e
Chang'e
Gold II
Loritothanoa
Chang'e
Gold II
Level 37
God Stats
26W - 16L
1,644 SR
Queue Stats
31W - 22L
1,708 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 176
1,565 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,584 SR
1,689 MMR
Nemesis
Nemesis
Gold II
ConniMacc
Nemesis
Gold II
Level 149
God Stats
7W - 4L
1,579 SR
Queue Stats
351W - 360L
1,592 MMR
Party 1
Bacchus
Bacchus
Gold IV
Corinnucopia
Bacchus
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,630 MMR
Party 2
Cerberus
Cerberus
Gold II
TermlessRug9624
Cerberus
Gold II
Level 118
God Stats
0W - 1L
1,497 SR
Queue Stats
56W - 63L
1,660 MMR
Party 2
Kukulkan
Kukulkan
Platinum III
WoodlandBeret92
Kukulkan
Platinum III
Level 155
God Stats
37W - 40L
1,499 SR
Queue Stats
586W - 584L
1,881 MMR
Party 1
Cernunnos
Cernunnos
Silver I
discreet365brick
Cernunnos
Silver I
Level 112
God Stats
6W - 4L
1,846 SR
Queue Stats
24W - 30L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 2
7,127
713
7,644
7,103
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
 
Ganesha
10
0 / 0 / 7
5,887
589
3,768
4,859
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 2
6,532
653
2,886
4,705
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
IMmaTable
Apollo
11
7 / 0 / 0
6,473
647
7,460
4,313
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
Loritothanoa
Chang'e
14
4 / 0 / 2
7,094
709
4,289
3,678
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ArtemisAnhurYmirAthena

VS

Bans
Bake KujiraCthulhuAchillesAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ConniMacc
Nemesis
7
0 / 4 / 0
4,574
457
3,245
8,896
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Corinnucopia
Bacchus
7
0 / 4 / 0
4,782
478
1,265
7,235
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
9
1 / 4 / 0
5,140
514
2,347
8,795
6,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
0 / 4 / 0
5,386
539
365
5,002
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
8
0 / 3 / 0
4,493
449
2,934
6,786
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
19
Kills
1
1
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
2
5
W
Ganesha
 
Ganesha
0
0
7
3.5
W
4
0
2
5
L
Nemesis
ConniMacc
Nemesis
0
4
0
0
L
Bacchus
Corinnucopia
Bacchus
0
4
0
0
W
Apollo
IMmaTable
Apollo
7
0
0
7
W
Chang'e
Loritothanoa
Chang'e
4
0
2
5
L
Cerberus
1
4
0
0.25
L
Kukulkan
0
4
0
0
L
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
10,156
24,658
Taken
36,714
12,847
Mitigated
18,115
14,342
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,644
977
0
2,693
7,103
4,829
0
2,300
4,803
0
52,075
W
Ganesha
 
Ganesha
3,768
160
0
2,041
4,859
3,144
0
501
4,358
15,858
0
W
2,886
543
0
3,091
4,705
2,147
0
367
4,338
0
45,341
L
Nemesis
ConniMacc
Nemesis
3,245
749
0
1,656
8,896
2,517
0
1,604
7,167
0
22,039
L
Bacchus
Corinnucopia
Bacchus
1,265
166
0
1,542
7,235
5,377
0
1,908
5,327
9,877
0
W
Apollo
IMmaTable
Apollo
7,460
4,889
0
3,212
4,313
1,565
892
764
3,549
0
52,256
W
Chang'e
Loritothanoa
Chang'e
4,289
392
732
2,573
3,678
1,162
0
45
3,633
57,346
0
L
Cerberus
2,347
342
0
3,402
8,795
6,488
0
0
8,316
31,049
0
L
Kukulkan
365
45
0
253
5,002
1,605
0
2,685
2,317
41,077
0
L
Cernunnos
2,934
1,542
0
1,418
6,786
2,128
0
1,860
4,926
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
24,375
399
Minions Killed
288
0
Camps Cleared
0
1,031,523
Distance Traveled
987,268
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,127
713
87
9
0
215,722
4
W
Ganesha
5,887
589
0
0
0
168,707
2
W
Fenrir
6,532
653
91
9
0
246,515
3
L
Nemesis
4,574
457
48
5
0
244,239
0
L
Bacchus
4,782
478
16
2
0
188,789
2
W
Apollo
6,473
647
113
11
0
180,036
1
W
Chang'e
7,094
709
108
11
0
220,543
0
L
Cerberus
5,140
514
80
8
0
187,374
2
L
Kukulkan
5,386
539
87
9
0
200,004
0
L
Cernunnos
4,493
449
57
6
0
166,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role