Player Matchup

Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HankHillTank
Mulan
Level 178
God Stats
41W - 22L
1,797 SR
Queue Stats
86W - 69L
1,636 Elo+
Party 2
Chang'e
Chang'e
HollowOut
Chang'e
Level 86
God Stats
2W - 2L
1,438 SR
Queue Stats
7W - 9L
1,475 Elo+
Solo
Aphrodite
Aphrodite
P3 Tata
Aphrodite
Level 140
God Stats
172W - 149L
1,565 SR
Queue Stats
857W - 887L
1,578 Elo+
Solo
Chiron
Chiron
Paragonnova
Chiron
Level 173
God Stats
19W - 8L
1,805 SR
Queue Stats
86W - 68L
1,649 Elo+
Party 2
Team Averages
Level 128
1,621 SR
1,567 Elo+

VS

Team Averages
Level 169
1,618 SR
1,566 Elo+
Nu Wa
Nu Wa
Carmelojello
Nu Wa
Level 68
God Stats
9W - 9L
1,396 SR
Queue Stats
48W - 41L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Clockwork9937
Baron Samedi
Level 149
God Stats
45W - 26L
1,674 SR
Queue Stats
159W - 148L
1,523 Elo+
Solo
Hachiman
Hachiman
Fetoh
Hachiman
Level 236
God Stats
5W - 2L
1,716 SR
Queue Stats
675W - 389L
1,664 Elo+
Party 1
Cerberus
Cerberus
Shanró
Cerberus
Level 266
God Stats
8W - 2L
1,773 SR
Queue Stats
772W - 537L
1,637 Elo+
Party 1
Charybdis
Charybdis
ZackSal
Charybdis
Level 128
God Stats
17W - 25L
1,530 SR
Queue Stats
441W - 450L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 3
5,909
1,182
4,949
2,826
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 4
5,955
1,191
3,047
7,056
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
HollowOut
Chang'e
10
0 / 3 / 2
5,422
1,084
1,321
3,852
1,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
P3 Tata
Aphrodite
10
1 / 4 / 2
5,938
1,188
2,085
5,580
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
11
3 / 0 / 2
6,890
1,378
6,578
3,600
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
6,435
1,287
3,109
1,886
533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Clockwork9937
Baron Samedi
11
1 / 2 / 8
6,057
1,211
2,548
2,594
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Fetoh
Hachiman
12
6 / 2 / 4
7,526
1,505
6,753
5,029
1,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Shanró
Cerberus
11
1 / 1 / 11
6,166
1,233
4,685
7,651
5,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
ZackSal
Charybdis
11
3 / 0 / 8
6,598
1,320
4,410
2,562
821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
5
Kills
12
12
Deaths
5
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
3
2.5
W
1
0
10
6
W
Baron Samedi
Clockwork9937
Baron Samedi
1
2
8
2.5
W
Hachiman
Fetoh
Hachiman
6
2
4
4
L
0
4
4
0.5
L
Chang'e
HollowOut
Chang'e
0
3
2
0.33
L
Aphrodite
P3 Tata
Aphrodite
1
4
2
0.5
L
Chiron
3
0
2
4
W
Cerberus
Shanró
Cerberus
1
1
11
6.5
W
Charybdis
ZackSal
Charybdis
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
21,505
22,914
Taken
19,722
11,556
Mitigated
9,717
3,003
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,949
66
0
0
2,826
883
0
804
2,022
16,649
0
W
3,109
460
0
0
1,886
533
0
1,048
838
12,066
227
W
Baron Samedi
Clockwork9937
Baron Samedi
2,548
176
484
545
2,594
817
0
1,491
1,070
15,671
226
W
Hachiman
Fetoh
Hachiman
6,753
4,726
0
261
5,029
1,628
0
1,539
3,454
0
20,655
L
3,047
162
0
401
7,056
5,393
0
2,946
4,110
0
9,356
L
Chang'e
HollowOut
Chang'e
1,321
69
199
285
3,852
1,166
0
1,688
2,164
7,452
0
L
Aphrodite
P3 Tata
Aphrodite
2,085
33
552
828
5,580
2,958
0
2,962
2,618
9,433
0
L
Chiron
6,578
1,310
248
490
3,600
1,156
0
1,770
1,830
0
20,746
W
Cerberus
Shanró
Cerberus
4,685
232
0
2,284
7,651
5,918
0
2,135
5,264
8,940
582
W
Charybdis
ZackSal
Charybdis
4,410
2,314
0
598
2,562
821
0
2,142
420
0
12,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
32,782
111
Minions Killed
123
4
Camps Cleared
8
442,359
Distance Traveled
467,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,909
1,182
30
6
1
99,159
0
W
Nu Wa
6,435
1,287
18
4
2
95,445
0
W
Baron Samedi
6,057
1,211
32
6
0
83,843
0
W
Hachiman
7,526
1,505
25
5
5
83,642
0
L
Mulan
5,955
1,191
15
3
1
116,532
0
L
Chang'e
5,422
1,084
12
2
1
53,975
0
L
Aphrodite
5,938
1,188
19
4
0
56,588
0
L
Chiron
6,890
1,378
35
7
1
116,105
0
W
Cerberus
6,166
1,233
9
2
0
110,447
0
W
Charybdis
6,598
1,320
39
8
1
94,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role