Player Matchup

Anubis
Anubis
BluntBeaver
Anubis
Level 115
God Stats
4W - 0L
1,809 SR
Queue Stats
35W - 32L
1,478 Elo+
Party 1
Ra
Ra
Centorian69
Ra
Level 66
God Stats
11W - 15L
1,504 SR
Queue Stats
140W - 130L
1,488 Elo+
Solo
Xing Tian
Xing Tian
PotentDuck
Xing Tian
Level 122
God Stats
1W - 0L
1,473 SR
Queue Stats
32W - 28L
1,482 Elo+
Party 1
Arachne
Arachne
boujeeboi73
Arachne
Level 73
God Stats
63W - 42L
1,615 SR
Queue Stats
366W - 407L
1,574 Elo+
Solo
Izanami
Izanami
djgunslinger
Izanami
Level 62
God Stats
54W - 41L
1,538 SR
Queue Stats
89W - 79L
1,473 Elo+
Solo
Team Averages
Level 88
1,588 SR
1,499 Elo+

VS

Team Averages
Level 105
1,466 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
EveryOppShot618
Bellona
Level 108
God Stats
62W - 77L
1,292 SR
Queue Stats
64W - 79L
1,368 Elo+
Solo
Aphrodite
Aphrodite
Róses
Aphrodite
Level 88
God Stats
27W - 33L
1,526 SR
Queue Stats
276W - 270L
1,525 Elo+
Solo
Ra
Ra
Skar2795
Ra
Level 106
God Stats
25W - 40L
1,477 SR
Queue Stats
256W - 249L
1,488 Elo+
Party 2
Cupid
Cupid
animatormike
Cupid
Level 158
God Stats
260W - 270L
1,533 SR
Queue Stats
260W - 270L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 2 / 7
7,128
1,188
5,636
4,207
2,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 0 / 5
8,243
1,374
4,930
1,660
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
PotentDuck
Xing Tian
13
3 / 1 / 9
7,609
1,268
7,552
8,339
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
boujeeboi73
Arachne
13
2 / 1 / 8
7,705
1,284
6,214
4,418
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
djgunslinger
Izanami
13
0 / 1 / 6
7,000
1,167
1,432
2,357
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

365

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 6 / 3
6,587
1,098
2,272
7,323
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
6,975
1,163
3,683
9,262
4,752
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Róses
Aphrodite
10
0 / 0 / 0
4,345
724
0
0
0
12
2 / 3 / 1
7,563
1,261
4,955
5,137
1,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 3
7,506
1,251
5,854
5,993
1,705
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
13
Kills
5
5
Deaths
13
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
3
0.25
W
Anubis
2
2
7
2.75
W
6
0
5
8.5
L
1
1
3
2.5
W
Xing Tian
PotentDuck
Xing Tian
3
1
9
7.5
L
Aphrodite
Róses
Aphrodite
0
0
0
0
L
2
3
1
0.83
L
2
3
3
1.17
W
Arachne
boujeeboi73
Arachne
2
1
8
6
W
Izanami
djgunslinger
Izanami
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
16,764
20,981
Taken
27,715
13,623
Mitigated
10,404
4,399
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,272
49
0
240
7,323
2,246
0
4,574
2,597
7,378
0
W
Anubis
5,636
309
0
1,127
4,207
2,414
0
1,266
2,941
20,578
0
W
4,930
385
1,615
156
1,660
565
0
302
1,358
14,307
0
L
3,683
1,635
0
170
9,262
4,752
0
5,884
3,005
56
13,408
W
Xing Tian
PotentDuck
Xing Tian
7,552
580
0
714
8,339
7,942
0
3,202
5,137
11,954
0
L
Aphrodite
Róses
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
4,955
298
622
685
5,137
1,701
0
2,880
2,110
34,531
0
L
5,854
2,723
162
416
5,993
1,705
0
4,001
1,885
0
18,241
W
Arachne
boujeeboi73
Arachne
6,214
4,695
0
787
4,418
1,944
0
2,193
2,225
0
16,550
W
Izanami
djgunslinger
Izanami
1,432
582
0
0
2,357
758
0
320
2,037
0
20,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
32,976
135
Minions Killed
119
8
Camps Cleared
4
627,763
Distance Traveled
489,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,587
1,098
16
3
0
111,426
0
W
Anubis
7,128
1,188
22
4
0
114,196
0
W
Ra
8,243
1,374
30
5
2
143,105
0
L
Bellona
6,975
1,163
17
3
1
130,860
0
W
Xing Tian
7,609
1,268
6
1
0
140,611
0
L
Aphrodite
4,345
724
0
0
0
0
0
L
Ra
7,563
1,261
56
9
1
127,642
0
L
Cupid
7,506
1,251
30
5
2
120,026
0
W
Arachne
7,705
1,284
20
3
5
133,737
0
W
Izanami
7,000
1,167
57
10
1
96,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role