Player Matchup

Hercules
Hercules
BDACruise
Hercules
Level 157
God Stats
69W - 52L
1,531 SR
Queue Stats
648W - 603L
1,550 Elo+
Solo
Neith
Neith
LadyDragoneyes
Neith
Level 156
God Stats
22W - 18L
1,556 SR
Queue Stats
301W - 299L
1,462 Elo+
Solo
Nu Wa
Nu Wa
R1amu
Nu Wa
Level 22
God Stats
2W - 1L
1,738 SR
Queue Stats
38W - 30L
1,537 Elo+
Party 2
Poseidon
Poseidon
R4V3N4
Poseidon
Level 148
God Stats
10W - 12L
1,352 SR
Queue Stats
466W - 463L
1,461 Elo+
Solo
Lancelot
Lancelot
Várdack
Lancelot
Level 118
God Stats
5W - 5L
1,459 SR
Queue Stats
42W - 34L
1,513 Elo+
Party 2
Team Averages
Level 120
1,527 SR
1,504 Elo+

VS

Team Averages
Level 114
1,530 SR
1,605 Elo+
Xing Tian
Xing Tian
Diegosard01
Xing Tian
Level 119
God Stats
0W - 2L
1,308 SR
Queue Stats
357W - 357L
1,520 Elo+
Solo
Kali
Kali
Seibs1
Kali
Level 58
God Stats
2W - 2L
1,566 SR
Queue Stats
302W - 158L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
d1nckleburg
Kukulkan
Level 100
God Stats
21W - 9L
1,765 SR
Queue Stats
372W - 211L
1,651 Elo+
Party 1
Fafnir
Fafnir
jmill40
Fafnir
Level 159
God Stats
21W - 37L
1,445 SR
Queue Stats
878W - 942L
1,518 Elo+
Solo
Anhur
Anhur
namechanged8719
Anhur
Level 135
God Stats
1W - 1L
1,564 SR
Queue Stats
327W - 156L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BDACruise
Hercules
13
5 / 1 / 5
8,251
1,375
8,218
10,637
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 0 / 9
7,892
1,315
7,436
1,956
460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
R1amu
Nu Wa
13
0 / 3 / 6
7,490
1,248
6,385
4,691
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
R4V3N4
Poseidon
14
7 / 0 / 7
9,221
1,537
10,976
2,943
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Várdack
Lancelot
13
5 / 2 / 5
8,450
1,408
7,419
7,849
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

325

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Diegosard01
Xing Tian
12
1 / 2 / 2
7,234
1,206
4,253
12,965
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
Seibs1
Kali
12
0 / 6 / 3
6,693
1,116
3,513
7,072
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
d1nckleburg
Kukulkan
13
2 / 4 / 3
7,896
1,316
6,172
5,934
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
jmill40
Fafnir
12
0 / 3 / 4
7,120
1,187
3,511
9,745
7,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 1
7,713
1,286
7,985
7,786
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
6
6
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
BDACruise
Hercules
5
1
5
7.5
L
Xing Tian
Diegosard01
Xing Tian
1
2
2
1
W
1
0
9
5.5
W
Nu Wa
R1amu
Nu Wa
0
3
6
1
W
Poseidon
R4V3N4
Poseidon
7
0
7
10.5
L
Kali
Seibs1
Kali
0
6
3
0.25
W
Lancelot
Várdack
Lancelot
5
2
5
3.75
L
Kukulkan
d1nckleburg
Kukulkan
2
4
3
0.88
L
Fafnir
jmill40
Fafnir
0
3
4
0.67
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
25,434
28,076
Taken
43,502
13,914
Mitigated
24,748
4,872
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BDACruise
Hercules
8,218
1,780
0
4,044
10,637
8,936
0
3,966
6,522
1,139
9,168
L
Xing Tian
Diegosard01
Xing Tian
4,253
208
0
2,456
12,965
9,630
0
6,077
6,778
10,204
0
W
7,436
2,061
0
300
1,956
460
0
489
1,467
0
19,027
W
Nu Wa
R1amu
Nu Wa
6,385
939
0
15
4,691
1,498
0
3,013
1,516
18,219
0
W
Poseidon
R4V3N4
Poseidon
10,976
1,129
0
22
2,943
884
0
2,116
707
29,469
0
L
Kali
Seibs1
Kali
3,513
954
0
531
7,072
2,648
0
2,797
4,244
0
5,242
W
Lancelot
Várdack
Lancelot
7,419
713
0
491
7,849
2,136
0
3,408
4,256
0
21,145
L
Kukulkan
d1nckleburg
Kukulkan
6,172
264
0
512
5,934
2,021
0
2,491
3,354
28,473
895
L
Fafnir
jmill40
Fafnir
3,511
683
0
960
9,745
7,831
0
5,140
4,532
11,163
0
L
7,985
4,718
0
1,779
7,786
2,618
0
1,995
5,662
0
25,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
36,656
134
Minions Killed
142
9
Camps Cleared
3
696,223
Distance Traveled
597,121
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,251
1,375
5
1
1
132,387
1
L
Xing Tian
7,234
1,206
7
1
0
146,211
0
W
Neith
7,892
1,315
32
5
0
131,983
0
W
Nu Wa
7,490
1,248
15
3
1
120,288
0
W
Poseidon
9,221
1,537
52
9
7
155,403
0
L
Kali
6,693
1,116
6
1
2
93,813
0
W
Lancelot
8,450
1,408
30
5
0
156,162
0
L
Kukulkan
7,896
1,316
64
11
1
130,149
0
L
Fafnir
7,120
1,187
14
2
0
116,267
0
L
Anhur
7,713
1,286
51
9
0
110,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role