Player Matchup

Danzaburou
Danzaburou
GxZ10
Danzaburou
Level 167
God Stats
3W - 3L
1,558 SR
Queue Stats
231W - 222L
1,484 Elo+
Solo
Hades
Hades
Junior-PR21
Hades
Level 126
God Stats
77W - 56L
1,584 SR
Queue Stats
402W - 371L
1,522 Elo+
Solo
Pele
Pele
MrGRNThumb3585
Pele
Level 85
God Stats
48W - 52L
1,578 SR
Queue Stats
362W - 371L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
drunkramen
Gilgamesh
Level 89
God Stats
6W - 7L
1,628 SR
Queue Stats
212W - 194L
1,524 Elo+
Solo
Athena
Athena
jwilcoxson29
Athena
Level 109
God Stats
9W - 18L
1,471 SR
Queue Stats
106W - 113L
1,464 Elo+
Solo
Team Averages
Level 115
1,564 SR
1,494 Elo+

VS

Team Averages
Level 93
1,602 SR
1,449 Elo+
Danzaburou
Danzaburou
Cxppalot
Danzaburou
Level 29
God Stats
6W - 6L
1,466 SR
Queue Stats
30W - 46L
1,409 Elo+
Party 1
Discordia
Discordia
EmptyVortex083
Discordia
Level 142
God Stats
14W - 7L
1,619 SR
Queue Stats
206W - 211L
1,532 Elo+
Solo
Bellona
Bellona
Jawntae
Bellona
Level 118
God Stats
24W - 28L
1,508 SR
Queue Stats
94W - 101L
1,414 Elo+
Party 1
Ares
Ares
Kyeneto
Ares
Level 111
God Stats
5W - 1L
1,833 SR
Queue Stats
75W - 81L
1,448 Elo+
Party 1
Hera
Hera
Rafa maximof
Hera
Level 66
God Stats
27W - 20L
1,582 SR
Queue Stats
112W - 100L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GxZ10
Danzaburou
10
1 / 1 / 5
6,577
470
6,166
8,068
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

13
4 / 2 / 1
7,726
552
5,988
9,599
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 3
8,054
575
8,013
12,618
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
drunkramen
Gilgamesh
3
0 / 2 / 0
4,476
320
1,297
2,202
776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
11
1 / 1 / 4
6,868
491
5,464
12,800
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cxppalot
Danzaburou
12
0 / 2 / 0
7,085
506
6,596
6,603
2,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
EmptyVortex083
Discordia
13
1 / 1 / 2
7,133
510
4,987
4,464
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
Jawntae
Bellona
14
4 / 2 / 2
9,133
652
9,924
12,153
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Kyeneto
Ares
12
1 / 1 / 2
7,319
523
5,371
10,855
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 5 / 2
7,548
539
4,350
8,057
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
8
8
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cxppalot
Danzaburou
0
2
0
0
W
Discordia
EmptyVortex083
Discordia
1
1
2
2
L
Danzaburou
GxZ10
Danzaburou
1
1
5
3.5
W
Bellona
Jawntae
Bellona
4
2
2
2.5
L
4
2
1
2.25
W
Ares
Kyeneto
Ares
1
1
2
2
L
4
2
3
2.75
W
2
5
2
0.6
L
Gilgamesh
drunkramen
Gilgamesh
0
2
0
0
L
Athena
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
31,228
45,287
Taken
42,132
27,579
Mitigated
25,173
16,458
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cxppalot
Danzaburou
6,596
3,007
0
3,455
6,603
2,479
819
2,141
4,462
0
49,696
W
Discordia
EmptyVortex083
Discordia
4,987
410
0
0
4,464
1,327
0
1,692
2,772
52,426
0
L
Danzaburou
GxZ10
Danzaburou
6,166
1,603
152
3,808
8,068
2,910
0
2,881
5,187
0
41,321
W
Bellona
Jawntae
Bellona
9,924
4,901
0
3,704
12,153
9,232
355
1,343
10,696
0
58,565
L
5,988
128
734
3,986
9,599
3,900
47
6,039
3,560
49,922
1,728
W
Ares
Kyeneto
Ares
5,371
455
0
2,394
10,855
9,360
0
4,570
6,285
21,707
0
L
8,013
860
0
4,205
12,618
5,766
0
1,957
10,661
0
69,914
W
4,350
1,107
0
412
8,057
2,775
44
1,480
6,577
52,745
0
L
Gilgamesh
drunkramen
Gilgamesh
1,297
683
0
426
2,202
776
0
0
2,202
0
6,350
L
Athena
5,464
903
0
3,147
12,800
14,227
0
3,831
8,969
20,149
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
38,218
343
Minions Killed
375
0
Camps Cleared
0
1,145,623
Distance Traveled
1,386,076
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,085
506
98
7
0
254,404
0
W
Discordia
7,133
510
71
5
0
265,122
8
L
Danzaburou
6,577
470
87
6
0
242,987
5
W
Bellona
9,133
652
106
8
0
307,363
3
L
Hades
7,726
552
102
7
0
262,340
2
W
Ares
7,319
523
17
1
0
289,607
0
L
Pele
8,054
575
110
8
0
327,416
0
W
Hera
7,548
539
83
6
0
269,580
2
L
Gilgamesh
4,476
320
14
1
0
42,683
0
L
Athena
6,868
491
30
2
0
270,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role