Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Chief Espi
Horus
Level 145
God Stats
10W - 4L
1,584 SR
Queue Stats
207W - 188L
1,524 Elo+
Solo
Medusa
Medusa
Lara_Jimenez51
Medusa
Level 118
God Stats
11W - 1L
1,876 SR
Queue Stats
125W - 104L
1,619 Elo+
Solo
Anubis
Anubis
RubenRM109169
Anubis
Level 130
God Stats
1W - 1L
1,587 SR
Queue Stats
8W - 14L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
Slaughterpop96
Nu Wa
Level 140
God Stats
29W - 35L
1,480 SR
Queue Stats
67W - 75L
1,486 Elo+
Solo
Team Averages
Level 138
1,605 SR
1,493 Elo+

VS

Team Averages
Level 120
1,549 SR
1,571 Elo+
Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FIuffy-Unlcorn
Hachiman
Level 183
God Stats
4W - 6L
1,437 SR
Queue Stats
535W - 533L
1,508 Elo+
Solo
Chaac
Chaac
JayHarris1469
Chaac
Level 128
God Stats
1W - 1L
1,772 SR
Queue Stats
218W - 198L
1,525 Elo+
Party 1
Bacchus
Bacchus
PermaBan 47
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,837 Elo+
Party 1
Hades
Hades
Zen Zoso Solo
Hades
Level 159
God Stats
46W - 43L
1,539 SR
Queue Stats
620W - 609L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 1
5,903
590
2,753
6,316
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
11
0 / 0 / 6
5,980
598
2,591
7,530
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
6 / 1 / 0
5,596
560
4,961
5,218
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 0 / 1
6,973
697
3,831
6,578
3,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 3
6,369
637
3,156
2,327
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 2 / 0
5,576
558
4,389
4,795
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
7
0 / 3 / 0
4,500
450
1,860
3,737
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 0
5,381
538
3,822
8,899
6,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
PermaBan 47
Bacchus
10
0 / 1 / 0
5,409
541
1,821
5,762
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
1 / 4 / 0
4,909
491
1,346
8,895
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
L
Persephone
 
Persephone
0
2
0
0
W
Horus
0
0
6
3
L
Hachiman
0
3
0
0
L
0
3
0
0
W
6
1
0
6
L
Bacchus
PermaBan 47
Bacchus
0
1
0
0
W
4
0
1
4.5
W
0
0
3
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
13,238
27,969
Taken
32,088
10,995
Mitigated
14,680
15,499
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,753
494
0
4,106
6,316
1,764
0
1,068
5,172
0
45,398
L
Persephone
 
Persephone
4,389
0
0
1,884
4,795
929
0
2,053
2,738
40,086
0
W
Horus
2,591
1,062
841
4,375
7,530
3,996
372
472
7,058
0
25,999
L
Hachiman
1,860
1,019
0
346
3,737
856
0
239
3,498
0
24,212
L
3,822
298
0
3,513
8,899
6,382
0
1,015
7,884
0
28,176
W
4,961
1,774
0
1,184
5,218
1,617
47
401
4,817
0
27,985
L
Bacchus
PermaBan 47
Bacchus
1,821
0
0
750
5,762
3,659
0
2,401
3,361
29,568
2,311
W
3,831
172
120
3,807
6,578
3,013
0
4,186
2,392
49,770
1,840
W
3,156
642
0
1,066
2,327
605
75
1,220
997
37,812
0
L
1,346
0
0
4,992
8,895
2,854
0
1,070
7,825
19,566
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
25,775
311
Minions Killed
274
0
Camps Cleared
0
961,102
Distance Traveled
844,080
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,903
590
84
8
0
210,817
0
L
Persephone
5,576
558
81
8
0
192,080
0
W
Horus
5,980
598
40
4
0
208,416
0
L
Hachiman
4,500
450
47
5
0
114,595
0
L
Chaac
5,381
538
34
3
0
183,501
1
W
Medusa
5,596
560
32
3
0
157,208
2
L
Bacchus
5,409
541
78
8
0
191,198
1
W
Anubis
6,973
697
86
9
0
188,369
0
W
Nu Wa
6,369
637
69
7
0
196,292
0
L
Hades
4,909
491
34
3
0
162,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role