Player Matchup

Rama
Rama
 
Rama
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Atemosha
Ah Muzen Cab
Level 124
God Stats
8W - 9L
1,540 SR
Queue Stats
299W - 293L
1,489 Elo+
Solo
He Bo
He Bo
Mehedi880
He Bo
Level 106
God Stats
3W - 10L
1,426 SR
Queue Stats
661W - 699L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iamrambo13
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,849 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,562 Elo+

VS

Team Averages
Level 116
1,572 SR
1,520 Elo+
Osiris
Osiris
Acorn Bob
Osiris
Level 157
God Stats
2W - 1L
1,511 SR
Queue Stats
210W - 204L
1,481 Elo+
Party 1
Ares
Ares
Crony M33
Ares
Level 119
God Stats
8W - 5L
1,601 SR
Queue Stats
138W - 133L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
SW49
Danzaburou
Level 86
God Stats
3W - 1L
1,614 SR
Queue Stats
185W - 182L
1,530 Elo+
Solo
Neith
Neith
druida2005
Neith
Level 129
God Stats
1W - 1L
1,636 SR
Queue Stats
110W - 87L
1,541 Elo+
Solo
Hachiman
Hachiman
mmkk333
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 4 / 3
7,470
747
6,485
9,770
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
 
Bakasura
12
2 / 3 / 7
7,310
731
3,429
6,654
6,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
Atemosha
Ah Muzen Cab
15
2 / 3 / 5
8,000
800
8,318
7,566
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
Mehedi880
He Bo
15
3 / 2 / 5
8,112
811
7,871
7,849
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
iamrambo13
Morgan Le Fay
15
5 / 2 / 7
8,822
882
15,314
8,146
3,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acorn Bob
Osiris
15
3 / 4 / 4
8,372
837
6,738
12,969
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
6 / 1 / 7
10,172
1,017
7,881
13,501
12,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
SW49
Danzaburou
17
5 / 2 / 7
9,998
1,000
8,256
6,269
2,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
13
0 / 3 / 10
8,056
806
8,459
8,756
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
mmkk333
Hachiman
13
0 / 5 / 3
7,404
740
6,017
7,773
3,271
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
15
Kills
14
14
Deaths
15
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
3
1.13
L
Bakasura
 
Bakasura
2
3
7
1.83
W
Osiris
Acorn Bob
Osiris
3
4
4
1.25
L
Ah Muzen Cab
Atemosha
Ah Muzen Cab
2
3
5
1.5
W
Ares
6
1
7
9.5
L
He Bo
Mehedi880
He Bo
3
2
5
2.75
W
Danzaburou
SW49
Danzaburou
5
2
7
4.25
W
Neith
0
3
10
1.67
L
Morgan Le Fay
iamrambo13
Morgan Le Fay
5
2
7
4.25
W
Hachiman
mmkk333
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
37,351
39,985
Taken
49,268
22,873
Mitigated
38,459
12,990
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,485
4,782
219
2,091
9,770
3,408
0
2,154
7,311
0
13,381
L
Bakasura
 
Bakasura
3,429
1,763
0
816
6,654
6,950
0
1,628
4,833
0
5,302
W
Osiris
Acorn Bob
Osiris
6,738
819
1,439
2,299
12,969
15,774
280
4,800
7,546
0
7,640
L
Ah Muzen Cab
Atemosha
Ah Muzen Cab
8,318
2,457
875
924
7,566
2,975
0
998
6,535
0
25,155
W
Ares
7,881
129
3,191
3,213
13,501
12,848
531
6,035
6,750
9,040
1,535
L
He Bo
Mehedi880
He Bo
7,871
505
1,232
2,200
7,849
6,177
220
1,481
6,097
10,765
0
W
Danzaburou
SW49
Danzaburou
8,256
2,595
1,013
1,418
6,269
2,924
2,769
2,885
3,307
0
32,882
W
Neith
8,459
1,128
658
2,173
8,756
3,642
0
4,442
3,797
0
21,292
L
Morgan Le Fay
iamrambo13
Morgan Le Fay
15,314
245
804
3,829
8,146
3,363
225
1,085
6,907
31,013
1,898
W
Hachiman
mmkk333
Hachiman
6,017
5,438
690
397
7,773
3,271
293
3,170
4,378
0
14,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
44,002
116
Minions Killed
125
0
Camps Cleared
0
943,520
Distance Traveled
1,036,287
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,470
747
18
2
0
182,084
0
L
Bakasura
7,310
731
6
1
0
172,396
3
W
Osiris
8,372
837
6
1
0
220,754
0
L
Ah Muzen Cab
8,000
800
34
3
0
194,229
0
W
Ares
10,172
1,017
11
1
0
217,192
0
L
He Bo
8,112
811
21
2
0
181,218
0
W
Danzaburou
9,998
1,000
57
6
0
206,652
0
W
Neith
8,056
806
33
3
0
201,064
0
L
Morgan Le Fay
8,822
882
37
4
0
213,593
0
W
Hachiman
7,404
740
18
2
0
190,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role