Player Matchup

Sun Wukong
Sun Wukong
Hopeyy
Sun Wukong
Level 125
God Stats
7W - 5L
1,741 SR
Queue Stats
641W - 584L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
MarSmoove24
Danzaburou
Level 101
God Stats
5W - 6L
1,622 SR
Queue Stats
356W - 364L
1,425 Elo+
Solo
Freya
Freya
TTrashPirate
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,492 Elo+
Solo
Merlin
Merlin
kevisprincesss
Merlin
Level 64
God Stats
1W - 2L
1,434 SR
Queue Stats
125W - 125L
1,430 Elo+
Party 1
Anhur
Anhur
xKittywhipx
Anhur
Level 123
God Stats
7W - 10L
1,453 SR
Queue Stats
173W - 161L
1,456 Elo+
Solo
Team Averages
Level 108
1,550 SR
1,455 Elo+

VS

Team Averages
Level 130
1,442 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
EchoLeadTheWay
Hou Yi
Level 149
God Stats
1W - 1L
1,257 SR
Queue Stats
33W - 38L
1,410 Elo+
Solo
Khepri
Khepri
RMH_x3
Khepri
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
28W - 22L
1,444 Elo+
Solo
Atlas
Atlas
salm11811
Atlas
Level 102
God Stats
3W - 2L
1,492 SR
Queue Stats
159W - 128L
1,504 Elo+
Solo
Persephone
Persephone
zeromortal
Persephone
Level 141
God Stats
8W - 4L
1,700 SR
Queue Stats
295W - 194L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hopeyy
Sun Wukong
12
1 / 8 / 4
7,256
660
9,865
14,579
11,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
MarSmoove24
Danzaburou
15
3 / 4 / 2
8,560
778
14,569
10,946
4,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 1
7,582
689
9,099
12,552
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 2
7,069
643
11,402
6,245
2,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 2
7,089
644
3,628
9,300
3,292
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
10 / 1 / 10
10,448
950
16,741
13,991
7,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 0 / 15
9,417
856
7,036
7,282
4,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
RMH_x3
Khepri
15
1 / 1 / 18
9,339
849
2,538
11,893
13,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Atlas
salm11811
Atlas
16
5 / 1 / 15
10,208
928
10,266
21,406
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
zeromortal
Persephone
15
4 / 2 / 14
9,375
852
12,385
8,030
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
5
Kills
25
25
Deaths
5
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
1
10
15
W
5
0
15
12.5
L
Sun Wukong
Hopeyy
Sun Wukong
1
8
4
0.38
L
Danzaburou
MarSmoove24
Danzaburou
3
4
2
1
W
Khepri
RMH_x3
Khepri
1
1
18
10
L
1
6
1
0.25
L
0
3
2
0.33
W
Atlas
salm11811
Atlas
5
1
15
12.5
L
0
4
2
0.25
W
Persephone
zeromortal
Persephone
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,563
Damage
48,966
53,622
Taken
62,602
25,541
Mitigated
46,777
14,543
Healing
26,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,741
1,812
1,594
1,774
13,991
7,135
916
5,664
8,245
35,300
450
W
7,036
2,870
0
985
7,282
4,053
1,787
1,913
5,278
0
18,939
L
Sun Wukong
Hopeyy
Sun Wukong
9,865
1,153
1,344
1,486
14,579
11,354
0
10,758
3,821
0
12,852
L
Danzaburou
MarSmoove24
Danzaburou
14,569
4,811
771
4,179
10,946
4,069
0
7,412
3,534
0
29,431
W
Khepri
RMH_x3
Khepri
2,538
276
5,396
3,827
11,893
13,006
432
3,654
8,239
7,324
0
L
9,099
3,144
678
2,387
12,552
4,782
0
10,407
2,145
19,372
536
L
11,402
73
269
498
6,245
2,044
0
5,084
1,161
25,044
0
W
Atlas
salm11811
Atlas
10,266
3,900
1,715
7,680
21,406
18,905
266
6,620
14,786
21,611
524
L
3,628
992
748
2,183
9,300
3,292
0
7,641
1,659
0
7,610
W
Persephone
zeromortal
Persephone
12,385
564
1,338
1,720
8,030
3,678
900
2,589
5,439
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
48,787
93
Minions Killed
137
0
Camps Cleared
0
880,797
Distance Traveled
1,022,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,448
950
48
4
0
211,603
0
W
Hou Yi
9,417
856
25
2
0
222,601
0
L
Sun Wukong
7,256
660
7
1
0
184,351
0
L
Danzaburou
8,560
778
29
3
0
168,845
0
W
Khepri
9,339
849
12
1
0
199,692
0
L
Freya
7,582
689
25
2
0
192,472
0
L
Merlin
7,069
643
22
2
0
169,149
0
W
Atlas
10,208
928
26
2
0
199,488
0
L
Anhur
7,089
644
10
1
0
165,980
0
W
Persephone
9,375
852
26
2
0
189,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role