Player Matchup

Chang'e
Chang'e
A_Y_S_Omg
Chang'e
Level 129
God Stats
1W - 0L
1,148 SR
Queue Stats
44W - 31L
1,539 Elo+
Solo
Cerberus
Cerberus
AirMIKE D 256
Cerberus
Level 242
God Stats
26W - 7L
1,824 SR
Queue Stats
1,423W - 1,461L
1,432 Elo+
Solo
Izanami
Izanami
Aquos0293
Izanami
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 210L
1,459 Elo+
Solo
Ymir
Ymir
DeerMilk
Ymir
Level 89
God Stats
2W - 0L
1,423 SR
Queue Stats
11W - 11L
1,405 Elo+
Solo
Medusa
Medusa
eldensting
Medusa
Level 107
God Stats
2W - 2L
1,369 SR
Queue Stats
272W - 312L
1,384 Elo+
Solo
Team Averages
Level 143
1,453 SR
1,444 Elo+

VS

Team Averages
Level 97
1,524 SR
1,475 Elo+
Ares
Ares
Alessa005
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,339 Elo+
Solo
Kukulkan
Kukulkan
BossBizz
Kukulkan
Level 33
God Stats
0W - 6L
1,208 SR
Queue Stats
196W - 196L
1,531 Elo+
Party 1
Ullr
Ullr
Kiamantur
Ullr
Level 159
God Stats
4W - 2L
1,685 SR
Queue Stats
136W - 142L
1,430 Elo+
Solo
Chang'e
Chang'e
crazzybones91
Chang'e
Level 159
God Stats
2W - 1L
1,728 SR
Queue Stats
157W - 167L
1,551 Elo+
Solo
Tyr
Tyr
xx2ez
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 66L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A_Y_S_Omg
Chang'e
14
4 / 0 / 17
9,231
923
5,238
9,101
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
AirMIKE D 256
Cerberus
15
5 / 0 / 17
9,871
987
7,439
12,739
8,245
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Aquos0293
Izanami
16
7 / 0 / 17
9,377
938
9,183
6,211
2,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
14
4 / 5 / 12
8,386
839
8,310
14,723
8,274
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
eldensting
Medusa
15
4 / 1 / 18
8,833
883
9,309
6,305
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 2
6,489
649
6,714
12,734
10,987
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
BossBizz
Kukulkan
12
1 / 6 / 1
6,770
677
9,941
7,245
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
1 / 4 / 3
7,489
749
4,394
6,307
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
15
3 / 4 / 1
7,678
768
5,330
8,178
3,018
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
xx2ez
Tyr
10
1 / 4 / 1
6,535
654
3,326
8,813
7,033
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
24
Kills
6
6
Deaths
24
81
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A_Y_S_Omg
Chang'e
4
0
17
12.5
W
Cerberus
AirMIKE D 256
Cerberus
5
0
17
13.5
L
Ares
0
6
2
0.17
W
Izanami
Aquos0293
Izanami
7
0
17
15.5
L
Kukulkan
BossBizz
Kukulkan
1
6
1
0.25
W
Ymir
4
5
12
2
L
Ullr
1
4
3
0.63
L
Chang'e
3
4
1
0.88
W
Medusa
eldensting
Medusa
4
1
18
13
L
Tyr
xx2ez
Tyr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,479
Damage
29,705
49,079
Taken
43,277
29,541
Mitigated
26,369
25,773
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A_Y_S_Omg
Chang'e
5,238
516
7,704
5,408
9,101
7,972
257
5,192
3,909
11,173
454
W
Cerberus
AirMIKE D 256
Cerberus
7,439
150
3,400
4,681
12,739
8,245
279
7,101
5,638
13,571
2,005
L
Ares
6,714
778
37
337
12,734
10,987
0
5,781
6,953
11,017
163
W
Izanami
Aquos0293
Izanami
9,183
5,737
837
315
6,211
2,578
3,461
2,989
3,222
0
30,134
L
Kukulkan
BossBizz
Kukulkan
9,941
636
83
267
7,245
3,151
0
3,303
3,942
16,436
0
W
Ymir
8,310
542
0
1,449
14,723
8,274
36
3,192
11,531
11,855
0
L
Ullr
4,394
2,285
0
227
6,307
2,180
0
2,776
3,531
0
17,947
L
Chang'e
5,330
316
429
2,426
8,178
3,018
0
3,839
4,339
21,046
181
W
Medusa
eldensting
Medusa
9,309
3,088
632
1,347
6,305
2,472
2,728
3,466
2,839
0
21,157
L
Tyr
xx2ez
Tyr
3,326
433
51
664
8,813
7,033
0
4,308
4,505
0
3,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
34,961
127
Minions Killed
87
0
Camps Cleared
0
884,048
Distance Traveled
686,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,231
923
12
1
0
189,534
0
W
Cerberus
9,871
987
33
3
0
204,855
0
L
Ares
6,489
649
7
1
0
162,098
0
W
Izanami
9,377
938
42
4
0
159,328
0
L
Kukulkan
6,770
677
19
2
0
146,816
0
W
Ymir
8,386
839
11
1
0
172,309
0
L
Ullr
7,489
749
36
4
0
97,622
0
L
Chang'e
7,678
768
25
3
0
135,230
0
W
Medusa
8,833
883
29
3
0
158,022
0
L
Tyr
6,535
654
0
0
0
144,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role