Player Matchup

Artio
Artio
SUS000SUS
Artio
Level 103
God Stats
0W - 3L
1,108 SR
Queue Stats
91W - 116L
1,407 Elo+
Party 1
Odin
Odin
bIumk
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,236 Elo+
Party 1
Discordia
Discordia
dayane04081977
Discordia
Level 175
God Stats
7W - 12L
1,386 SR
Queue Stats
485W - 495L
1,525 Elo+
Solo
Kukulkan
Kukulkan
xpicklenickx733
Kukulkan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,493 Elo+
Party 3
Loki
Loki
zBlood1742
Loki
Level 121
God Stats
0W - 1L
1,390 SR
Queue Stats
90W - 86L
1,478 Elo+
Party 3
Team Averages
Level 114
1,377 SR
1,428 Elo+

VS

Team Averages
Level 112
1,539 SR
1,465 Elo+
Surtr
Surtr
Ducky93switch
Surtr
Level 122
God Stats
5W - 1L
1,742 SR
Queue Stats
196W - 187L
1,437 Elo+
Party 2
Hercules
Hercules
NOOB SLAYER T1
Hercules
Level 118
God Stats
8W - 4L
1,844 SR
Queue Stats
496W - 485L
1,510 Elo+
Solo
Vulcan
Vulcan
TheGoddessAva
Vulcan
Level 125
God Stats
2W - 3L
1,299 SR
Queue Stats
241W - 180L
1,524 Elo+
Solo
Cupid
Cupid
coochisimo
Cupid
Level 107
God Stats
2W - 2L
1,282 SR
Queue Stats
117W - 118L
1,416 Elo+
Party 2
Persephone
Persephone
jarridsch
Persephone
Level 87
God Stats
5W - 4L
1,528 SR
Queue Stats
289W - 298L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
SUS000SUS
Artio
11
0 / 6 / 4
7,171
652
2,898
12,806
10,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
bIumk
Odin
13
0 / 3 / 2
6,964
633
1,515
7,960
5,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
dayane04081977
Discordia
15
5 / 7 / 2
8,925
811
13,297
9,682
3,272
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
4 / 6 / 2
9,242
840
14,634
9,502
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
7,153
650
5,446
9,063
2,905
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 15
10,089
917
8,328
12,145
12,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
17
8 / 1 / 16
10,127
921
12,004
16,453
16,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 14
10,513
956
11,176
8,787
4,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
11
2 / 2 / 5
7,837
712
1,145
3,992
899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
jarridsch
Persephone
16
6 / 1 / 17
10,381
944
12,051
9,197
2,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
9
Kills
27
27
Deaths
9
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
Hercules
8
1
16
16
L
Artio
SUS000SUS
Artio
0
6
4
0.33
W
6
2
14
6.5
L
Odin
bIumk
Odin
0
3
2
0.33
W
Cupid
2
2
5
2.25
L
Discordia
dayane04081977
Discordia
5
7
2
0.86
W
Persephone
jarridsch
Persephone
6
1
17
14.5
L
Kukulkan
4
6
2
0.83
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
44,704
49,013
Taken
50,574
26,293
Mitigated
36,648
10,000
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,328
1,322
453
1,091
12,145
12,069
479
7,490
4,655
368
14,003
W
Hercules
12,004
3,351
454
9,320
16,453
16,494
957
8,389
8,064
0
21,312
L
Artio
SUS000SUS
Artio
2,898
361
397
2,089
12,806
10,330
0
6,616
6,190
7,452
0
W
11,176
268
842
1,989
8,787
4,232
1,791
5,834
2,953
31,812
0
L
Odin
bIumk
Odin
1,515
629
115
1,633
7,960
5,740
0
2,717
5,243
0
5,339
W
Cupid
1,145
853
1,459
1,141
3,992
899
1,177
3,856
136
0
4,161
L
Discordia
dayane04081977
Discordia
13,297
578
341
1,006
9,682
3,272
0
5,511
4,171
23,904
0
W
Persephone
jarridsch
Persephone
12,051
1,103
755
2,612
9,197
2,954
718
5,151
3,937
23,728
1,615
L
Kukulkan
14,634
1,333
871
1,500
9,502
4,046
0
4,242
5,260
40,954
0
L
5,446
923
731
1,317
9,063
2,905
0
3,923
5,140
0
12,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
48,947
129
Minions Killed
124
0
Camps Cleared
0
925,691
Distance Traveled
921,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,089
917
25
2
0
192,588
0
W
Hercules
10,127
921
17
2
0
216,804
0
L
Artio
7,171
652
10
1
0
182,055
0
W
Vulcan
10,513
956
47
4
0
188,559
0
L
Odin
6,964
633
7
1
0
183,505
0
W
Cupid
7,837
712
12
1
0
107,442
0
L
Discordia
8,925
811
23
2
0
170,643
0
W
Persephone
10,381
944
23
2
0
215,906
0
L
Kukulkan
9,242
840
70
6
0
181,255
0
L
Loki
7,153
650
19
2
0
208,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role