Player Matchup

Set
Set
Flextin
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ganshiii
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,234 Elo+
Solo
Mercury
Mercury
Vorraxis
Mercury
Level 60
God Stats
1W - 3L
1,597 SR
Queue Stats
53W - 61L
1,448 Elo+
Party 2
Sobek
Sobek
Vyntis
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,471 Elo+
Party 2
Apollo
Apollo
xdankestdankx
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,269 Elo+
Party 1
Team Averages
Level 40
1,519 SR
1,385 Elo+

VS

Team Averages
Level 102
1,513 SR
1,479 Elo+
Ares
Ares
Grassface96
Ares
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
46W - 48L
1,439 Elo+
Solo
Vulcan
Vulcan
MEATBALL0121
Vulcan
Level 68
God Stats
4W - 0L
1,891 SR
Queue Stats
131W - 124L
1,492 Elo+
Solo
Pele
Pele
Mudafr
Pele
Level 101
God Stats
12W - 16L
1,420 SR
Queue Stats
619W - 627L
1,454 Elo+
Party 3
Medusa
Medusa
spAcecAce421
Medusa
Level 99
God Stats
18W - 14L
1,493 SR
Queue Stats
439W - 456L
1,506 Elo+
Party 3
Erlang Shen
Erlang Shen
whyteroses
Erlang Shen
Level 211
God Stats
8W - 6L
1,479 SR
Queue Stats
1,072W - 1,151L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
3 / 6 / 4
7,408
926
7,159
10,886
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Ganshiii
Heimdallr
10
0 / 6 / 6
6,034
754
2,635
6,961
2,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Vorraxis
Mercury
10
0 / 7 / 3
5,557
695
5,323
9,158
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
Vyntis
Sobek
11
0 / 7 / 4
6,405
801
2,291
14,499
10,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 9 / 3
8,070
1,009
7,069
12,804
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 20
8,860
1,108
5,583
9,345
12,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
7 / 1 / 19
9,394
1,174
10,882
5,162
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Mudafr
Pele
15
10 / 3 / 17
9,296
1,162
15,820
10,855
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
14
6 / 3 / 17
8,856
1,107
9,500
7,242
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
whyteroses
Erlang Shen
14
7 / 1 / 18
9,175
1,147
5,320
7,465
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
126
8
Kills
35
35
Deaths
10
20
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Set
3
6
4
0.83
L
Heimdallr
Ganshiii
Heimdallr
0
6
6
0.5
W
5
2
20
7.5
W
Vulcan
7
1
19
16.5
W
Pele
Mudafr
Pele
10
3
17
6.17
L
Mercury
Vorraxis
Mercury
0
7
3
0.21
L
Sobek
Vyntis
Sobek
0
7
4
0.29
W
Medusa
6
3
17
4.83
W
Erlang Shen
whyteroses
Erlang Shen
7
1
18
16
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
47,105
54,308
Taken
40,069
25,842
Mitigated
29,420
7,205
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
7,159
2,465
0
1,216
10,886
6,039
0
3,351
7,535
0
16,852
L
Heimdallr
Ganshiii
Heimdallr
2,635
431
0
35
6,961
2,180
0
2,630
4,192
0
6,086
W
5,583
628
408
777
9,345
12,000
843
972
8,373
7,647
461
W
Vulcan
10,882
1,513
750
1,319
5,162
2,585
771
209
4,953
24,383
597
W
Pele
Mudafr
Pele
15,820
4,261
892
2,590
10,855
5,140
2,191
571
10,284
0
26,543
L
Mercury
Vorraxis
Mercury
5,323
1,174
78
786
9,158
2,952
0
2,567
6,433
0
7,603
L
Sobek
Vyntis
Sobek
2,291
366
1,210
2,429
14,499
10,045
0
5,141
9,278
8,089
0
W
Medusa
9,500
3,329
723
1,035
7,242
3,832
549
227
7,015
0
22,987
W
Erlang Shen
whyteroses
Erlang Shen
5,320
1,782
61
2,198
7,465
5,863
2,008
312
7,153
0
13,100
L
7,069
3,405
0
1,451
12,804
4,626
0
2,215
10,426
0
12,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
45,581
50
Minions Killed
90
0
Camps Cleared
0
653,866
Distance Traveled
813,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,408
926
18
2
0
137,411
0
L
Heimdallr
6,034
754
7
1
0
94,843
0
W
Ares
8,860
1,108
8
1
0
170,837
0
W
Vulcan
9,394
1,174
32
4
0
158,637
0
W
Pele
9,296
1,162
14
2
0
178,403
0
L
Mercury
5,557
695
5
1
0
157,368
0
L
Sobek
6,405
801
5
1
0
135,842
0
W
Medusa
8,856
1,107
19
2
0
164,610
0
W
Erlang Shen
9,175
1,147
17
2
0
141,434
0
L
Apollo
8,070
1,009
15
2
0
128,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role