Player Matchup

Cerberus
Cerberus
Banditboo982
Cerberus
Level 159
God Stats
4W - 3L
1,412 SR
Queue Stats
656W - 695L
1,473 Elo+
Solo
Medusa
Medusa
Kalahan Cheezo
Medusa
Level 122
God Stats
5W - 9L
1,367 SR
Queue Stats
346W - 348L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
RobertLeCerf
Cthulhu
Level 126
God Stats
1W - 1L
1,510 SR
Queue Stats
54W - 49L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StoneFrog24
Tsukuyomi
Level 200
God Stats
6W - 1L
1,696 SR
Queue Stats
205W - 206L
1,482 Elo+
Party 1
Discordia
Discordia
XxR0XYQB3CxX
Discordia
Level 125
God Stats
19W - 10L
1,611 SR
Queue Stats
331W - 313L
1,432 Elo+
Party 1
Team Averages
Level 146
1,519 SR
1,459 Elo+

VS

Team Averages
Level 117
1,493 SR
1,442 Elo+
Mulan
Mulan
Caprizzi1
Mulan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,497 Elo+
Solo
Discordia
Discordia
ChiefSnow227
Discordia
Level 123
God Stats
2W - 3L
1,363 SR
Queue Stats
237W - 251L
1,470 Elo+
Solo
Izanami
Izanami
QuinnToast
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 191L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
pimpjuice2000
Sun Wukong
Level 143
God Stats
11W - 4L
1,602 SR
Queue Stats
621W - 618L
1,468 Elo+
Solo
Rama
Rama
xFusion48x
Rama
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 144L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Banditboo982
Cerberus
13
2 / 5 / 9
8,935
687
5,539
16,494
16,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 6 / 14
11,635
895
10,926
14,774
6,266
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RobertLeCerf
Cthulhu
18
3 / 3 / 15
10,665
820
6,617
11,815
11,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
StoneFrog24
Tsukuyomi
20
19 / 5 / 7
14,043
1,080
23,772
15,495
6,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
XxR0XYQB3CxX
Discordia
17
4 / 3 / 17
10,884
837
15,555
8,898
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caprizzi1
Mulan
16
5 / 8 / 8
9,841
757
10,441
18,889
15,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Discordia
ChiefSnow227
Discordia
19
5 / 6 / 11
10,817
832
20,377
9,741
3,536
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
QuinnToast
Izanami
16
3 / 10 / 8
9,555
735
7,048
15,726
5,036
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
pimpjuice2000
Sun Wukong
13
4 / 2 / 8
8,360
643
5,721
8,997
6,936
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 9 / 9
9,732
749
12,060
14,907
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
35
Kills
22
22
Deaths
35
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Banditboo982
Cerberus
2
5
9
1.3
L
Mulan
Caprizzi1
Mulan
5
8
8
1.13
L
Discordia
ChiefSnow227
Discordia
5
6
11
1.75
W
7
6
14
2.33
L
Izanami
QuinnToast
Izanami
3
10
8
0.7
W
Cthulhu
RobertLeCerf
Cthulhu
3
3
15
3.5
W
Tsukuyomi
StoneFrog24
Tsukuyomi
19
5
7
4.5
W
Discordia
XxR0XYQB3CxX
Discordia
4
3
17
4.17
L
Sun Wukong
pimpjuice2000
Sun Wukong
4
2
8
4
L
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,409
Damage
55,647
67,476
Taken
68,260
43,714
Mitigated
36,126
24,935
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Banditboo982
Cerberus
5,539
169
532
6,342
16,494
16,918
0
4,505
11,949
12,268
69
L
Mulan
Caprizzi1
Mulan
10,441
606
205
2,136
18,889
15,261
0
4,822
14,067
0
17,111
L
Discordia
ChiefSnow227
Discordia
20,377
1,163
1,016
659
9,741
3,536
0
3,926
5,815
37,568
0
W
10,926
3,594
878
2,795
14,774
6,266
1,742
4,951
9,823
0
32,517
L
Izanami
QuinnToast
Izanami
7,048
3,109
293
2,845
15,726
5,036
0
6,445
9,281
0
21,916
W
Cthulhu
RobertLeCerf
Cthulhu
6,617
216
1,221
2,539
11,815
11,073
780
2,328
9,487
19,524
174
W
Tsukuyomi
StoneFrog24
Tsukuyomi
23,772
5,313
1,864
4,439
15,495
6,540
906
5,250
10,245
0
39,601
W
Discordia
XxR0XYQB3CxX
Discordia
15,555
1,072
1,668
2,657
8,898
2,917
1,106
3,277
5,595
24,419
0
L
Sun Wukong
pimpjuice2000
Sun Wukong
5,721
653
0
1,809
8,997
6,936
18
4,778
4,219
0
9,243
L
12,060
6,850
852
1,619
14,907
5,357
0
7,720
7,187
0
22,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,162
Gold Earned
48,305
168
Minions Killed
106
0
Camps Cleared
0
1,210,121
Distance Traveled
928,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,935
687
25
2
0
205,074
0
L
Mulan
9,841
757
16
1
0
209,202
0
L
Discordia
10,817
832
31
2
0
220,030
0
W
Medusa
11,635
895
59
5
0
239,796
0
L
Izanami
9,555
735
23
2
0
185,381
0
W
Cthulhu
10,665
820
27
2
0
250,536
0
W
Tsukuyomi
14,043
1,080
38
3
0
256,593
0
W
Discordia
10,884
837
19
1
0
258,122
0
L
Sun Wukong
8,360
643
8
1
0
140,471
0
L
Rama
9,732
749
28
2
0
173,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role