Player Matchup

Chaac
Chaac
DragonYeti
Chaac
Level 119
God Stats
3W - 3L
1,595 SR
Queue Stats
15W - 16L
1,427 Elo+
Solo
Sobek
Sobek
GetWrecked27
Sobek
Level 108
God Stats
0W - 4L
1,480 SR
Queue Stats
14W - 19L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
IvanRojas07
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,219 Elo+
Solo
Raijin
Raijin
LowLifeStyle132
Raijin
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 1
Arachne
Arachne
sgtcaimo
Arachne
Level 98
God Stats
76W - 58L
1,554 SR
Queue Stats
599W - 617L
1,379 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,351 Elo+

VS

Team Averages
Level 106
1,487 SR
1,424 Elo+
Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DIO6940
Bakasura
Level 160
God Stats
7W - 2L
1,591 SR
Queue Stats
463W - 469L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Linas1705
Morgan Le Fay
Level 53
God Stats
4W - 9L
1,336 SR
Queue Stats
111W - 144L
1,362 Elo+
Solo
Danzaburou
Danzaburou
RadioS0da
Danzaburou
Level 56
God Stats
35W - 30L
1,510 SR
Queue Stats
122W - 134L
1,459 Elo+
Solo
Ymir
Ymir
ffsantanna123
Ymir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 57L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 1 / 0
5,096
510
2,368
6,322
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 1
5,093
509
1,799
6,379
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
IvanRojas07
Heimdallr
6
0 / 6 / 2
4,124
412
1,116
5,794
1,622
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 0
4,896
490
1,564
4,747
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
sgtcaimo
Arachne
8
1 / 3 / 0
4,634
463
1,915
7,540
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 0
6,876
688
4,281
5,825
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
DIO6940
Bakasura
9
2 / 2 / 3
5,378
538
1,760
5,381
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Linas1705
Morgan Le Fay
10
2 / 1 / 1
6,088
609
4,305
3,624
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RadioS0da
Danzaburou
10
7 / 0 / 1
6,562
656
6,105
3,210
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 6
5,963
596
3,328
8,013
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
W
Bakasura
DIO6940
Bakasura
2
2
3
1.75
L
Chaac
0
1
0
0
L
2
2
1
1.25
L
Heimdallr
IvanRojas07
Heimdallr
0
6
2
0.17
W
Morgan Le Fay
Linas1705
Morgan Le Fay
2
1
1
2.5
L
1
2
0
0.5
W
Danzaburou
RadioS0da
Danzaburou
7
0
1
7.5
W
1
2
6
2
L
Arachne
sgtcaimo
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,762
Damage
19,779
30,782
Taken
26,053
13,983
Mitigated
12,114
6,504
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,281
799
0
1,886
5,825
4,806
0
0
5,825
0
48,249
W
Bakasura
DIO6940
Bakasura
1,760
884
0
1,389
5,381
1,576
0
555
4,826
0
14,932
L
Chaac
2,368
257
0
1,724
6,322
4,529
0
0
6,239
0
28,903
L
1,799
131
0
1,916
6,379
4,447
0
1,823
4,526
14,175
0
L
Heimdallr
IvanRojas07
Heimdallr
1,116
278
0
725
5,794
1,622
0
775
5,019
0
10,389
W
Morgan Le Fay
Linas1705
Morgan Le Fay
4,305
277
0
862
3,624
1,160
0
1,198
2,426
33,015
1,186
L
1,564
48
0
240
4,747
1,074
0
2,279
2,133
23,110
0
W
Danzaburou
RadioS0da
Danzaburou
6,105
2,454
0
2,005
3,210
1,015
425
96
3,114
0
36,485
W
3,328
408
70
2,113
8,013
3,557
56
1,514
6,499
25,682
0
L
Arachne
sgtcaimo
Arachne
1,915
1,088
0
1,899
7,540
2,311
0
2,179
5,116
0
24,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
30,867
176
Minions Killed
307
0
Camps Cleared
0
957,307
Distance Traveled
989,295
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,876
688
96
10
0
192,430
0
W
Bakasura
5,378
538
40
4
0
215,404
0
L
Chaac
5,096
510
64
6
0
210,081
1
L
Sobek
5,093
509
16
2
0
211,476
0
L
Heimdallr
4,124
412
24
2
0
126,051
0
W
Morgan Le Fay
6,088
609
63
6
0
197,913
0
L
Raijin
4,896
490
33
3
0
192,294
0
W
Danzaburou
6,562
656
73
7
0
199,319
0
W
Ymir
5,963
596
35
4
0
184,229
1
L
Arachne
4,634
463
39
4
0
217,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role