Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IAmRainGod
Cthulhu
Level 146
God Stats
4W - 2L
1,683 SR
Queue Stats
91W - 93L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
Kasparij
Ao Kuang
Level 83
God Stats
1W - 1L
1,501 SR
Queue Stats
19W - 14L
1,537 Elo+
Solo
Atlas
Atlas
OogaBoogaBoo495
Atlas
Level 65
God Stats
2W - 1L
1,745 SR
Queue Stats
17W - 20L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
xanthous54
Xbalanque
Level 154
God Stats
3W - 2L
1,599 SR
Queue Stats
74W - 73L
1,564 Elo+
Party 1
Team Averages
Level 115
1,606 SR
1,543 Elo+

VS

Team Averages
Level 131
1,580 SR
1,545 Elo+
Lancelot
Lancelot
Argusaurus
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 39L
1,630 Elo+
Solo
Arachne
Arachne
BobWiz
Arachne
Level 153
God Stats
44W - 53L
1,430 SR
Queue Stats
2,538W - 2,610L
1,478 Elo+
Solo
Sol
Sol
FreeeeZaH ll
Sol
Level 143
God Stats
4W - 1L
1,651 SR
Queue Stats
72W - 63L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
canmarco1
Cu Chulainn
Level 144
God Stats
3W - 2L
1,818 SR
Queue Stats
194W - 193L
1,490 Elo+
Solo
Rama
Rama
cc1911
Rama
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
8 / 3 / 14
11,312
870
15,365
21,779
31,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
IAmRainGod
Cthulhu
16
2 / 3 / 21
10,351
796
17,139
19,383
23,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Kasparij
Ao Kuang
16
4 / 3 / 19
10,743
826
7,621
17,212
16,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 3 / 18
10,210
785
10,163
17,173
20,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xanthous54
Xbalanque
17
8 / 5 / 7
11,303
869
15,608
13,761
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Argusaurus
Lancelot
16
4 / 6 / 6
10,092
776
11,310
13,826
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
BobWiz
Arachne
15
3 / 7 / 5
9,471
729
8,628
14,239
13,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 12
10,277
791
23,616
14,172
5,961
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
canmarco1
Cu Chulainn
17
3 / 5 / 10
10,787
830
13,062
19,709
25,330
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
cc1911
Rama
18
5 / 3 / 8
10,769
828
12,888
10,515
5,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
25
Kills
17
17
Deaths
25
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
3
14
5
L
Lancelot
Argusaurus
Lancelot
4
6
6
1.17
L
Arachne
BobWiz
Arachne
3
7
5
0.79
L
2
4
12
2
W
Cthulhu
IAmRainGod
Cthulhu
2
3
21
4.17
W
Ao Kuang
Kasparij
Ao Kuang
4
3
19
4.5
W
3
3
18
4
L
Cu Chulainn
canmarco1
Cu Chulainn
3
5
10
1.6
L
Rama
cc1911
Rama
5
3
8
3
W
Xbalanque
xanthous54
Xbalanque
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,896
Damage
69,504
89,308
Taken
72,461
99,070
Mitigated
57,029
31,576
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,365
3,139
717
4,744
21,779
31,835
800
5,929
15,850
2,105
36,112
L
Lancelot
Argusaurus
Lancelot
11,310
665
498
1,637
13,826
6,709
578
6,971
6,481
0
25,182
L
Arachne
BobWiz
Arachne
8,628
6,391
551
1,219
14,239
13,870
0
7,466
6,051
0
12,518
L
23,616
5,542
629
4,118
14,172
5,961
1,492
7,764
6,166
36,900
0
W
Cthulhu
IAmRainGod
Cthulhu
17,139
652
4,732
6,743
19,383
23,174
990
6,268
13,115
42,217
2,381
W
Ao Kuang
Kasparij
Ao Kuang
7,621
1,742
1,596
4,821
17,212
16,988
2,374
3,871
13,341
20,800
431
W
10,163
2,659
1,861
3,720
17,173
20,504
921
3,998
13,175
24,112
0
L
Cu Chulainn
canmarco1
Cu Chulainn
13,062
1,257
2,054
7,128
19,709
25,330
166
7,244
11,168
0
30,283
L
Rama
cc1911
Rama
12,888
8,791
1,381
2,892
10,515
5,159
1,901
4,438
5,585
0
26,227
W
Xbalanque
xanthous54
Xbalanque
15,608
7,471
1,119
1,523
13,761
6,569
3,585
3,550
10,211
0
44,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,919
Gold Earned
51,396
233
Minions Killed
139
0
Camps Cleared
0
1,241,608
Distance Traveled
1,137,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,312
870
40
3
0
252,411
0
L
Lancelot
10,092
776
22
2
0
249,104
0
L
Arachne
9,471
729
9
1
0
202,059
0
L
Sol
10,277
791
37
3
0
224,184
0
W
Cthulhu
10,351
796
76
6
0
253,584
0
W
Ao Kuang
10,743
826
36
3
0
267,789
0
W
Atlas
10,210
785
21
2
0
242,766
0
L
Cu Chulainn
10,787
830
29
2
0
250,529
0
L
Rama
10,769
828
42
3
0
212,044
0
W
Xbalanque
11,303
869
60
5
0
225,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role