Player Matchup

Janus
Janus
ArtisianRed
Janus
Level 158
God Stats
5W - 10L
1,385 SR
Queue Stats
573W - 574L
1,505 Elo+
Solo
Medusa
Medusa
DR4GYN
Medusa
Level 161
God Stats
4W - 4L
1,585 SR
Queue Stats
147W - 166L
1,504 Elo+
Solo
Ullr
Ullr
Wh0Dini
Ullr
Level 68
God Stats
0W - 3L
1,187 SR
Queue Stats
87W - 68L
1,546 Elo+
Solo
Jormungandr
Jormungandr
antiHIER0
Jormungandr
Level 156
God Stats
3W - 4L
1,434 SR
Queue Stats
140W - 147L
1,462 Elo+
Solo
Raijin
Raijin
temp-241271
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,464 Elo+
Solo
Team Averages
Level 120
1,418 SR
1,496 Elo+

VS

Team Averages
Level 131
1,564 SR
1,502 Elo+
Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DevilsRavage
Amaterasu
Level 109
God Stats
7W - 2L
1,560 SR
Queue Stats
89W - 114L
1,463 Elo+
Solo
Lancelot
Lancelot
Im StonyBear
Lancelot
Level 125
God Stats
9W - 4L
1,543 SR
Queue Stats
343W - 335L
1,548 Elo+
Party 1
Nox
Nox
Pucheros182
Nox
Level 149
God Stats
6W - 2L
1,633 SR
Queue Stats
236W - 242L
1,570 Elo+
Solo
Xing Tian
Xing Tian
TheBoxMunch
Xing Tian
Level 158
God Stats
6W - 4L
1,583 SR
Queue Stats
302W - 318L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
5,475
1,095
5,248
3,653
1,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
DR4GYN
Medusa
9
1 / 4 / 2
5,138
1,028
2,530
4,813
1,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
Wh0Dini
Ullr
13
3 / 0 / 1
6,171
1,234
5,212
3,017
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
antiHIER0
Jormungandr
9
1 / 3 / 3
5,316
1,063
2,736
6,296
3,786
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
6
0 / 3 / 2
4,498
900
2,607
2,858
766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 2 / 4
5,520
1,104
1,618
7,177
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
DevilsRavage
Amaterasu
10
3 / 1 / 7
6,145
1,229
4,347
5,743
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Im StonyBear
Lancelot
11
5 / 1 / 5
6,549
1,310
5,010
6,028
5,252
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 0 / 10
5,806
1,161
3,484
1,791
614
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TheBoxMunch
Xing Tian
9
1 / 1 / 9
5,435
1,087
4,710
8,546
4,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
5
Kills
12
12
Deaths
5
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
4
2
L
0
2
5
1.25
L
Medusa
DR4GYN
Medusa
1
4
2
0.5
W
Amaterasu
DevilsRavage
Amaterasu
3
1
7
6.5
W
Lancelot
Im StonyBear
Lancelot
5
1
5
7.5
W
1
0
10
6
W
Xing Tian
TheBoxMunch
Xing Tian
1
1
9
5.5
L
Ullr
Wh0Dini
Ullr
3
0
1
3.5
L
Jormungandr
antiHIER0
Jormungandr
1
3
3
0.83
L
Raijin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
19,169
20,637
Taken
29,285
8,375
Mitigated
18,956
3,853
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,618
35
0
2,313
7,177
4,809
29
1,215
5,962
7,018
0
L
5,248
434
106
699
3,653
1,157
0
1,589
1,921
8,101
219
L
Medusa
DR4GYN
Medusa
2,530
1,125
0
442
4,813
1,637
0
1,864
2,912
0
7,119
W
Amaterasu
DevilsRavage
Amaterasu
4,347
704
556
3,159
5,743
4,106
0
3,069
2,674
0
7,797
W
Lancelot
Im StonyBear
Lancelot
5,010
700
1,632
2,271
6,028
5,252
0
1,772
4,256
0
10,497
W
3,484
210
713
215
1,791
614
33
841
950
7,791
0
W
Xing Tian
TheBoxMunch
Xing Tian
4,710
340
0
2,811
8,546
4,175
0
3,511
5,035
9,193
720
L
Ullr
Wh0Dini
Ullr
5,212
2,641
179
1,387
3,017
1,029
0
1,716
1,230
0
15,923
L
Jormungandr
antiHIER0
Jormungandr
2,736
781
273
720
6,296
3,786
0
2,769
3,422
5,387
0
L
Raijin
2,607
347
12
35
2,858
766
0
1,177
1,580
3,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
29,455
51
Minions Killed
51
0
Camps Cleared
0
439,136
Distance Traveled
517,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,520
1,104
0
0
0
95,964
0
L
Janus
5,475
1,095
6
1
0
105,009
0
L
Medusa
5,138
1,028
13
3
0
105,705
0
W
Amaterasu
6,145
1,229
4
1
0
106,059
0
W
Lancelot
6,549
1,310
16
3
0
113,366
0
W
Nox
5,806
1,161
18
4
0
103,639
0
W
Xing Tian
5,435
1,087
13
3
0
98,316
0
L
Ullr
6,171
1,234
22
4
0
91,600
0
L
Jormungandr
5,316
1,063
6
1
0
90,415
0
L
Raijin
4,498
900
4
1
0
46,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role