Player Matchup

Anhur
Anhur
AP Igris
Anhur
Level 67
God Stats
7W - 5L
1,693 SR
Queue Stats
157W - 162L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
AP JUUZOU
Cernunnos
Level 89
God Stats
1W - 1L
1,528 SR
Queue Stats
244W - 243L
1,419 Elo+
Party 1
Apollo
Apollo
cristofersony
Apollo
Level 69
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,525 SR
1,440 Elo+

VS

Team Averages
Level 91
1,513 SR
1,436 Elo+
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CyanideHen1ai
Thanatos
Level 27
God Stats
2W - 6L
1,264 SR
Queue Stats
65W - 72L
1,440 Elo+
Party 2
Hades
Hades
kosmickrypt
Hades
Level 126
God Stats
2W - 2L
1,776 SR
Queue Stats
147W - 158L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AP Igris
Anhur
10
0 / 1 / 2
6,791
755
3,103
5,783
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
AP JUUZOU
Cernunnos
12
2 / 0 / 0
7,469
830
4,609
4,095
1,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 1
8,174
908
4,130
6,458
1,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 1
6,105
678
2,469
5,890
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
CyanideHen1ai
Thanatos
11
2 / 2 / 1
6,811
757
5,459
6,953
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
6,054
673
1,053
2,188
785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Anhur
AP Igris
Anhur
0
1
2
1
W
Cernunnos
AP JUUZOU
Cernunnos
2
0
0
2
L
Thanatos
CyanideHen1ai
Thanatos
2
2
1
1.25
W
2
2
1
1.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,842
Damage
8,981
16,336
Taken
15,031
4,194
Mitigated
6,167
3,147
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,469
307
0
264
5,890
2,956
0
0
5,880
0
8,877
W
Anhur
AP Igris
Anhur
3,103
1,381
0
802
5,783
1,281
1,447
521
5,160
0
11,987
W
Cernunnos
AP JUUZOU
Cernunnos
4,609
2,085
0
875
4,095
1,129
1,740
235
3,794
0
28,949
L
Thanatos
CyanideHen1ai
Thanatos
5,459
866
0
1,860
6,953
2,426
0
68
6,865
0
11,574
W
4,130
2,615
0
1,470
6,458
1,784
1,357
329
6,011
0
29,658
L
1,053
277
230
395
2,188
785
0
0
2,180
6,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
18,970
110
Minions Killed
38
0
Camps Cleared
0
460,349
Distance Traveled
346,813
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,105
678
15
2
0
117,965
0
W
Anhur
6,791
755
19
2
0
145,483
2
W
Cernunnos
7,469
830
43
5
0
156,736
0
L
Thanatos
6,811
757
11
1
0
136,193
0
W
Apollo
8,174
908
48
5
0
158,130
0
L
Hades
6,054
673
12
1
0
92,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role