Player Matchup

Vulcan
Vulcan
Gold I
KareemLloyd13
Vulcan
Gold I
Level 159
God Stats
8W - 5L
1,636 SR
Queue Stats
325W - 322L
1,547 MMR
Solo
Sobek
Sobek
Gold III
Nismo986
Sobek
Gold III
Level 145
God Stats
3W - 1L
1,617 SR
Queue Stats
136W - 138L
1,507 MMR
Solo
Izanami
Izanami
Gold I
Scorpions65
Izanami
Gold I
Level 143
God Stats
6W - 13L
1,478 SR
Queue Stats
41W - 39L
1,555 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
SewageSludge
Cu Chulainn
Gold III
Level 61
God Stats
17W - 7L
1,693 SR
Queue Stats
45W - 39L
1,526 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
despachax
Ao Kuang
Gold III
Level 157
God Stats
5W - 7L
1,434 SR
Queue Stats
82W - 94L
1,525 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,572 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,524 SR
1,532 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
Benjitas
Discordia
Gold III
Level 129
God Stats
2W - 2L
1,628 SR
Queue Stats
397W - 397L
1,539 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
berserkerlml
Sun Wukong
Gold IV
Level 156
God Stats
17W - 15L
1,673 SR
Queue Stats
156W - 154L
1,535 MMR
Solo
Chang'e
Chang'e
Gold III
imjuiceyo
Chang'e
Gold III
Level 146
God Stats
0W - 1L
1,317 SR
Queue Stats
48W - 46L
1,555 MMR
Solo
Xing Tian
Xing Tian
Gold V
narpigger
Xing Tian
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,225
615
3,110
6,492
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Nismo986
Sobek
12
1 / 1 / 4
8,123
542
4,854
10,534
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Scorpions65
Izanami
14
2 / 2 / 2
8,822
588
6,546
5,997
1,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
SewageSludge
Cu Chulainn
15
3 / 0 / 1
9,397
626
10,162
13,228
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
despachax
Ao Kuang
15
3 / 0 / 4
8,733
582
6,086
9,265
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AnhurGebKing ArthurKuzenbo

VS

Bans
KumbhakarnaBacchusCthulhuXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 2
7,385
492
7,450
7,969
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Benjitas
Discordia
6
0 / 1 / 0
5,329
355
473
1,877
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
berserkerlml
Sun Wukong
11
0 / 3 / 0
6,798
453
2,961
9,791
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
imjuiceyo
Chang'e
16
1 / 0 / 0
8,032
535
4,270
9,324
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
narpigger
Xing Tian
12
3 / 4 / 0
7,569
505
4,655
13,534
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
L
Discordia
Benjitas
Discordia
0
1
0
0
W
1
1
0
1
W
Sobek
Nismo986
Sobek
1
1
4
3
W
Izanami
Scorpions65
Izanami
2
2
2
1.5
W
Cu Chulainn
SewageSludge
Cu Chulainn
3
0
1
3.5
L
Sun Wukong
berserkerlml
Sun Wukong
0
3
0
0
W
Ao Kuang
despachax
Ao Kuang
3
0
4
5
L
Chang'e
imjuiceyo
Chang'e
1
0
0
1
L
Xing Tian
narpigger
Xing Tian
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
19,809
45,516
Taken
42,495
25,723
Mitigated
21,645
10,213
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,450
3,825
0
1,765
7,969
2,341
0
2,775
5,194
0
70,652
L
Discordia
Benjitas
Discordia
473
42
0
525
1,877
387
0
937
857
13,624
0
W
3,110
106
0
500
6,492
2,533
98
2,834
3,658
78,173
1,565
W
Sobek
Nismo986
Sobek
4,854
271
0
3,925
10,534
7,052
0
2,937
7,597
21,698
722
W
Izanami
Scorpions65
Izanami
6,546
4,323
0
1,869
5,997
1,664
312
1,089
4,908
0
73,433
W
Cu Chulainn
SewageSludge
Cu Chulainn
10,162
1,284
0
2,684
13,228
11,063
79
1,817
11,411
1,029
76,602
L
Sun Wukong
berserkerlml
Sun Wukong
2,961
395
0
3,014
9,791
5,767
0
687
9,104
0
43,404
W
Ao Kuang
despachax
Ao Kuang
6,086
644
0
1,235
9,265
3,411
0
1,396
7,869
83,388
1,226
L
Chang'e
imjuiceyo
Chang'e
4,270
182
440
6,734
9,324
3,020
0
3,782
5,293
70,892
1,188
L
Xing Tian
narpigger
Xing Tian
4,655
277
0
3,182
13,534
10,130
0
5,766
7,754
22,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
35,113
542
Minions Killed
414
0
Camps Cleared
0
1,557,853
Distance Traveled
1,285,969
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,385
492
127
8
0
287,486
0
L
Discordia
5,329
355
29
2
0
102,719
0
W
Vulcan
9,225
615
145
10
0
310,639
4
W
Sobek
8,123
542
31
2
0
316,004
6
W
Izanami
8,822
588
134
9
0
276,679
0
W
Cu Chulainn
9,397
626
119
8
0
306,570
4
L
Sun Wukong
6,798
453
79
5
0
272,160
0
W
Ao Kuang
8,733
582
113
8
0
347,961
3
L
Chang'e
8,032
535
140
9
0
309,214
5
L
Xing Tian
7,569
505
39
3
0
314,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role