Player Matchup

Fenrir
Fenrir
SamuraiEddie
Fenrir
Level 106
God Stats
2W - 3L
1,349 SR
Queue Stats
118W - 122L
1,489 Elo+
Party 3
Athena
Athena
SixthPrism
Athena
Level 139
God Stats
10W - 2L
1,846 SR
Queue Stats
211W - 212L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
SumireYoshizawa
Heimdallr
Level 100
God Stats
2W - 1L
1,663 SR
Queue Stats
52W - 38L
1,587 Elo+
Party 3
Mercury
Mercury
TheHazeus
Mercury
Level 153
God Stats
22W - 18L
1,566 SR
Queue Stats
150W - 115L
1,581 Elo+
Solo
Zeus
Zeus
xXlAsianManlXx
Zeus
Level 197
God Stats
8W - 13L
1,477 SR
Queue Stats
284W - 204L
1,640 Elo+
Solo
Team Averages
Level 139
1,580 SR
1,558 Elo+

VS

Team Averages
Level 114
1,509 SR
1,648 Elo+
Ares
Ares
Dragonair5
Ares
Level 139
God Stats
1W - 7L
1,605 SR
Queue Stats
301W - 265L
1,574 Elo+
Party 2
Chernobog
Chernobog
Jojo6597615
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Surtr
Surtr
MrSmike
Surtr
Level 180
God Stats
0W - 3L
1,195 SR
Queue Stats
16W - 8L
1,764 Elo+
Party 1
Thor
Thor
OjitosTv
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,758 Elo+
Party 1
Eset
Eset
SerenityGrace
Eset
Level 199
God Stats
7W - 3L
1,744 SR
Queue Stats
206W - 187L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 2 / 5
9,390
626
5,673
9,233
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
SixthPrism
Athena
13
1 / 4 / 3
7,335
489
4,046
13,258
7,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heimdallr
SumireYoshizawa
Heimdallr
15
3 / 1 / 1
9,031
602
5,958
7,070
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
TheHazeus
Mercury
16
6 / 3 / 7
9,737
649
9,183
11,753
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 9
10,545
703
16,099
6,446
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
7,895
526
6,831
13,917
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Jojo6597615
Chernobog
14
3 / 2 / 1
8,888
593
6,440
10,600
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
MrSmike
Surtr
13
3 / 4 / 3
7,679
512
5,628
14,533
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
14
1 / 3 / 2
8,409
561
3,896
9,132
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 6 / 2
7,593
506
6,231
11,637
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
11
11
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Chernobog
Jojo6597615
Chernobog
3
2
1
1.75
L
Surtr
MrSmike
Surtr
3
4
3
1.13
L
Thor
1
3
2
0.67
W
Fenrir
2
2
5
2.25
L
2
6
2
0.5
W
Athena
SixthPrism
Athena
1
4
3
0.63
W
Heimdallr
SumireYoshizawa
Heimdallr
3
1
1
3.5
W
Mercury
TheHazeus
Mercury
6
3
7
3.17
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
29,026
47,760
Taken
59,819
21,831
Mitigated
32,571
9,964
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,831
1,068
0
2,587
13,917
13,281
0
5,178
8,369
18,441
2,276
L
Chernobog
Jojo6597615
Chernobog
6,440
3,373
0
3,716
10,600
4,997
507
945
9,515
0
76,109
L
Surtr
MrSmike
Surtr
5,628
2,249
0
1,638
14,533
6,876
48
5,846
8,471
700
52,260
L
Thor
3,896
984
0
1,462
9,132
3,126
545
605
8,294
0
59,780
W
Fenrir
5,673
1,182
0
4,027
9,233
5,434
780
2,143
7,090
0
49,237
L
6,231
984
347
1,095
11,637
4,291
0
7,650
3,825
54,957
0
W
Athena
SixthPrism
Athena
4,046
1,064
0
755
13,258
7,286
493
4,874
8,384
24,405
637
W
Heimdallr
SumireYoshizawa
Heimdallr
5,958
2,187
0
2,877
7,070
2,246
2,193
613
6,457
0
64,617
W
Mercury
TheHazeus
Mercury
9,183
5,847
0
1,785
11,753
4,608
687
3,151
8,602
0
70,119
W
16,099
1,849
0
520
6,446
2,257
744
2,914
3,532
79,276
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,038
Gold Earned
40,464
499
Minions Killed
467
0
Camps Cleared
0
1,571,046
Distance Traveled
1,590,685
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,895
526
34
2
0
303,356
5
L
Chernobog
8,888
593
123
8
0
348,480
0
L
Surtr
7,679
512
84
6
0
338,438
4
L
Thor
8,409
561
123
8
0
309,121
0
W
Fenrir
9,390
626
100
7
0
269,542
3
L
Eset
7,593
506
103
7
0
291,290
4
W
Athena
7,335
489
42
3
0
313,605
4
W
Heimdallr
9,031
602
113
8
0
291,779
2
W
Mercury
9,737
649
103
7
0
376,149
1
W
Zeus
10,545
703
141
9
0
319,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role