Player Matchup

Bastet
Bastet
 
Bastet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ElGordoPedazo
Rama
Level 323
God Stats
17W - 10L
1,593 SR
Queue Stats
874W - 790L
1,570 Elo+
Solo
Janus
Janus
Metranca
Janus
Level 127
God Stats
10W - 2L
1,832 SR
Queue Stats
40W - 40L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
yTunicxxzk
Ao Kuang
Level 139
God Stats
6W - 1L
1,288 SR
Queue Stats
437W - 447L
1,498 Elo+
Solo
Team Averages
Level 171
1,543 SR
1,512 Elo+

VS

Team Averages
Level 138
1,464 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Didi_HunT3r_
Odin
Level 155
God Stats
2W - 4L
1,332 SR
Queue Stats
133W - 120L
1,489 Elo+
Solo
Geb
Geb
dcmsantos92
Geb
Level 139
God Stats
12W - 18L
1,435 SR
Queue Stats
364W - 398L
1,502 Elo+
Solo
Neith
Neith
elyynzz
Neith
Level 119
God Stats
1W - 1L
1,532 SR
Queue Stats
30W - 37L
1,409 Elo+
Solo
Thanatos
Thanatos
xBelzebuz
Thanatos
Level 108
God Stats
8W - 6L
1,522 SR
Queue Stats
234W - 249L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 2 / 3
5,204
520
5,059
8,206
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
8
0 / 1 / 3
5,191
519
2,472
8,463
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 0 / 1
6,165
617
4,693
5,206
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Metranca
Janus
11
2 / 1 / 1
6,159
616
2,760
3,127
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
yTunicxxzk
Ao Kuang
9
1 / 3 / 0
5,507
551
3,097
9,202
7,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 1 / 0
4,935
494
1,357
2,504
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
6,732
673
5,550
6,602
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 0
4,842
484
3,539
6,852
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
elyynzz
Neith
10
0 / 1 / 1
5,142
514
3,258
5,743
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
xBelzebuz
Thanatos
10
5 / 3 / 0
5,899
590
4,268
8,736
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
7
7
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
3
1.25
W
Terra
 
Terra
0
1
3
1.5
L
Poseidon
 
Poseidon
0
1
0
0
L
1
1
3
2.5
W
2
0
1
2.5
W
Janus
Metranca
Janus
2
1
1
2.5
L
1
0
0
1
L
Neith
elyynzz
Neith
0
1
1
0.5
L
Thanatos
xBelzebuz
Thanatos
5
3
0
1.67
W
Ao Kuang
yTunicxxzk
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,081
Damage
17,972
34,204
Taken
30,437
16,093
Mitigated
11,865
15,484
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,059
1,233
0
3,722
8,206
2,181
0
1,001
7,183
0
35,074
W
Terra
 
Terra
2,472
310
1,721
2,774
8,463
4,070
0
1,803
6,660
16,662
1,226
L
Poseidon
 
Poseidon
1,357
46
0
540
2,504
541
0
607
1,803
20,966
0
L
5,550
1,209
0
2,011
6,602
3,509
0
3,022
3,580
3,482
46,913
W
4,693
3,849
0
2,816
5,206
1,696
0
1,245
3,961
0
49,268
W
Janus
Metranca
Janus
2,760
401
0
740
3,127
860
0
734
2,181
45,093
0
L
3,539
438
0
2,515
6,852
3,957
0
1,862
4,910
18,160
0
L
Neith
elyynzz
Neith
3,258
911
0
1,824
5,743
1,564
0
1,313
4,388
0
36,054
L
Thanatos
xBelzebuz
Thanatos
4,268
1,700
0
6,767
8,736
2,294
0
1,023
7,665
0
28,508
W
Ao Kuang
yTunicxxzk
Ao Kuang
3,097
571
0
3,711
9,202
7,286
0
430
8,772
32,141
2,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
27,550
348
Minions Killed
314
0
Camps Cleared
0
1,021,461
Distance Traveled
951,622
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,204
520
63
6
0
238,269
0
W
Terra
5,191
519
23
2
0
202,473
0
L
Poseidon
4,935
494
63
6
0
134,462
0
L
Odin
6,732
673
98
10
0
187,913
0
W
Rama
6,165
617
95
10
0
174,253
2
W
Janus
6,159
616
86
9
0
210,169
4
L
Geb
4,842
484
12
1
0
195,509
3
L
Neith
5,142
514
85
9
0
198,298
0
L
Thanatos
5,899
590
56
6
0
235,440
0
W
Ao Kuang
5,507
551
81
8
0
196,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role