Player Matchup

Serqet
Serqet
 
Serqet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Argonaut_320
Hun Batz
Level 82
God Stats
2W - 1L
1,381 SR
Queue Stats
31W - 54L
1,428 Elo+
Party 3
Cabrakan
Cabrakan
Z3LM0
Cabrakan
Level 124
God Stats
10W - 23L
1,579 SR
Queue Stats
670W - 629L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
paco_soler
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 224L
1,448 Elo+
Party 3
Odin
Odin
sovetskiy_krolik
Odin
Level 107
God Stats
41W - 32L
1,580 SR
Queue Stats
199W - 201L
1,413 Elo+
Party 3
Team Averages
Level 120
1,508 SR
1,449 Elo+

VS

Team Averages
Level 83
1,454 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BeGonw
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,453 Elo+
Party 1
Anhur
Anhur
bigboiKurtt
Anhur
Level 48
God Stats
4W - 6L
1,270 SR
Queue Stats
99W - 105L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
zazkela
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
6 / 0 / 0
7,093
546
6,218
7,372
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
Argonaut_320
Hun Batz
10
2 / 5 / 2
5,734
441
4,032
8,747
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Z3LM0
Cabrakan
10
0 / 6 / 2
5,558
428
2,453
9,542
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baba Yaga
paco_soler
Baba Yaga
10
0 / 2 / 2
5,709
439
3,617
8,034
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,729
210
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 0 / 3
8,192
630
4,372
9,745
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
 
Discordia
10
1 / 0 / 3
6,311
485
3,261
4,389
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
BeGonw
Geb
11
3 / 3 / 7
7,238
557
5,195
10,708
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 2
7,610
585
1,587
7,161
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
zazkela
Cliodhna
13
2 / 3 / 1
6,896
530
5,671
11,019
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
13
13
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
0
0
6
W
Chaac
 
Chaac
5
0
3
6.5
W
Discordia
 
Discordia
1
0
3
2.5
L
Hun Batz
Argonaut_320
Hun Batz
2
5
2
0.6
W
Geb
BeGonw
Geb
3
3
7
2.17
L
Cabrakan
Z3LM0
Cabrakan
0
6
2
0.17
W
2
2
2
1.5
L
Baba Yaga
paco_soler
Baba Yaga
0
2
2
0.5
L
0
0
0
0
W
Cliodhna
zazkela
Cliodhna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
20,086
33,695
Taken
43,022
15,952
Mitigated
17,394
4,698
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,218
1,258
0
668
7,372
3,174
0
1,454
5,918
0
55,014
W
Chaac
 
Chaac
4,372
316
0
3,357
9,745
3,961
571
1,285
8,272
0
44,952
W
Discordia
 
Discordia
3,261
96
0
1,606
4,389
977
0
758
3,330
29,683
0
L
Hun Batz
Argonaut_320
Hun Batz
4,032
340
0
473
8,747
3,317
0
2,093
6,654
0
29,477
W
Geb
BeGonw
Geb
5,195
752
0
2,213
10,708
6,643
84
1,673
8,947
18,970
0
L
Cabrakan
Z3LM0
Cabrakan
2,453
441
0
1,908
9,542
6,450
0
2,055
7,487
26,456
1,948
W
1,587
920
0
3,016
7,161
2,225
2,113
1,102
6,059
0
54,777
L
Baba Yaga
paco_soler
Baba Yaga
3,617
219
0
1,649
8,034
3,011
0
2,854
5,180
26,829
1,449
L
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
zazkela
Cliodhna
5,671
915
0
5,370
11,019
3,588
0
1,692
9,071
0
51,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
36,247
229
Minions Killed
334
0
Camps Cleared
0
1,050,725
Distance Traveled
1,206,559
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,093
546
100
8
0
315,482
0
W
Chaac
8,192
630
92
7
0
215,711
0
W
Discordia
6,311
485
53
4
0
259,469
8
L
Hun Batz
5,734
441
43
3
0
267,742
2
W
Geb
7,238
557
16
1
0
261,738
0
L
Cabrakan
5,558
428
41
3
0
222,087
0
W
Anhur
7,610
585
93
7
0
205,033
0
L
Baba Yaga
5,709
439
45
3
0
245,414
0
L
Odin
2,729
210
0
0
0
0
0
W
Cliodhna
6,896
530
80
6
0
264,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role