Player Matchup

Guan Yu
Guan Yu
JERJESg2c
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,267 Elo+
Party 1
Charybdis
Charybdis
TDubbaya
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Solo
Poseidon
Poseidon
anward
Poseidon
Level 31
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 16L
1,270 Elo+
Party 1
Loki
Loki
gbenz13
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 26L
1,182 Elo+
Party 1
Aphrodite
Aphrodite
mersenario21
Aphrodite
Level 133
God Stats
4W - 4L
1,541 SR
Queue Stats
199W - 240L
1,483 Elo+
Solo
Team Averages
Level 73
1,465 SR
1,348 Elo+

VS

Team Averages
Level 121
1,546 SR
1,501 Elo+
Cabrakan
Cabrakan
CoolZSeb
Cabrakan
Level 149
God Stats
8W - 2L
1,500 SR
Queue Stats
57W - 45L
1,587 Elo+
Solo
Hera
Hera
Jack panda man
Hera
Level 123
God Stats
22W - 6L
1,612 SR
Queue Stats
269W - 222L
1,497 Elo+
Solo
Charybdis
Charybdis
Rafa Flipper
Charybdis
Level 144
God Stats
4W - 2L
1,466 SR
Queue Stats
481W - 491L
1,489 Elo+
Solo
Loki
Loki
ZynW0lf
Loki
Level 47
God Stats
26W - 31L
1,504 SR
Queue Stats
74W - 103L
1,466 Elo+
Solo
Serqet
Serqet
juanflex7
Serqet
Level 140
God Stats
5W - 2L
1,650 SR
Queue Stats
179W - 164L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JERJESg2c
Guan Yu
12
0 / 5 / 1
7,609
400
4,573
16,339
14,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
TDubbaya
Charybdis
18
6 / 5 / 2
10,453
550
17,562
13,898
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
anward
Poseidon
14
2 / 6 / 0
9,113
480
6,483
10,715
3,182
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
gbenz13
Loki
14
0 / 7 / 2
7,882
415
3,385
15,754
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
mersenario21
Aphrodite
13
1 / 1 / 2
8,306
437
2,170
6,446
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CoolZSeb
Cabrakan
16
7 / 0 / 12
10,219
538
9,083
15,080
15,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
7 / 1 / 3
11,868
625
11,898
7,334
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rafa Flipper
Charybdis
15
1 / 7 / 5
9,594
505
6,655
12,400
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
ZynW0lf
Loki
18
7 / 0 / 7
11,102
584
6,838
11,060
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Serqet
juanflex7
Serqet
17
2 / 1 / 7
10,791
568
8,854
16,976
13,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
24
24
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CoolZSeb
Cabrakan
7
0
12
13
L
Guan Yu
JERJESg2c
Guan Yu
0
5
1
0.1
W
7
1
3
8.5
W
Charybdis
Rafa Flipper
Charybdis
1
7
5
0.5
L
Charybdis
TDubbaya
Charybdis
6
5
2
1.4
W
Loki
ZynW0lf
Loki
7
0
7
10.5
L
Poseidon
anward
Poseidon
2
6
0
0.33
L
Loki
gbenz13
Loki
0
7
2
0.14
W
Serqet
juanflex7
Serqet
2
1
7
5.5
L
Aphrodite
mersenario21
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,173
Damage
43,328
63,152
Taken
62,850
32,817
Mitigated
39,870
18,804
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CoolZSeb
Cabrakan
9,083
1,512
0
2,227
15,080
15,948
37
2,936
12,144
31,920
584
L
Guan Yu
JERJESg2c
Guan Yu
4,573
928
162
3,719
16,339
14,212
0
4,186
11,388
0
32,745
W
11,898
2,470
0
375
7,334
2,277
4,154
2,899
4,435
84,753
2,861
W
Charybdis
Rafa Flipper
Charybdis
6,655
1,552
0
2,634
12,400
3,771
1,224
1,543
10,857
0
60,933
L
Charybdis
TDubbaya
Charybdis
17,562
8,357
0
4,324
13,898
5,561
1
4,398
9,380
0
107,081
W
Loki
ZynW0lf
Loki
6,838
1,640
0
5,765
11,060
4,069
250
635
10,425
0
83,310
L
Poseidon
anward
Poseidon
6,483
310
0
110
10,715
3,182
0
7,077
3,269
62,623
2,818
L
Loki
gbenz13
Loki
3,385
986
0
4,738
15,754
5,481
0
3,544
12,109
0
57,365
W
Serqet
juanflex7
Serqet
8,854
1,880
0
3,917
16,976
13,805
265
1,348
15,628
7,468
61,464
L
Aphrodite
mersenario21
Aphrodite
2,170
256
1,675
4,076
6,446
4,381
0
1,684
4,720
28,711
2,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
53,574
490
Minions Killed
506
0
Camps Cleared
0
1,740,980
Distance Traveled
1,849,941
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,219
538
28
1
0
363,725
7
L
Guan Yu
7,609
400
57
3
0
314,692
0
W
Hera
11,868
625
159
8
0
354,573
0
W
Charybdis
9,594
505
105
6
0
337,788
0
L
Charybdis
10,453
550
151
8
0
326,800
0
W
Loki
11,102
584
113
6
0
450,795
4
L
Poseidon
9,113
480
125
7
0
337,875
4
L
Loki
7,882
415
94
5
0
360,167
0
W
Serqet
10,791
568
101
5
0
343,060
0
L
Aphrodite
8,306
437
63
3
0
401,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role