Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Pogesicht
Chang'e
Level 148
God Stats
8W - 4L
1,647 SR
Queue Stats
462W - 474L
1,545 Elo+
Solo
Neith
Neith
ThaAanAtos
Neith
Level 147
God Stats
1W - 0L
1,519 SR
Queue Stats
70W - 67L
1,545 Elo+
Party 2
Poseidon
Poseidon
ThorfinX
Poseidon
Level 129
God Stats
3W - 3L
1,456 SR
Queue Stats
295W - 283L
1,583 Elo+
Party 2
Loki
Loki
maka0
Loki
Level 157
God Stats
1W - 3L
1,105 SR
Queue Stats
306W - 328L
1,500 Elo+
Solo
Team Averages
Level 119
1,446 SR
1,535 Elo+

VS

Team Averages
Level 140
1,643 SR
1,474 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BIBO28
Tyr
Level 129
God Stats
2W - 2L
1,658 SR
Queue Stats
269W - 284L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
Jennytx
Kuzenbo
Level 127
God Stats
4W - 6L
1,706 SR
Queue Stats
253W - 267L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
Johnny22
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Ra
Ra
twentyblood
Ra
Level 158
God Stats
1W - 2L
1,849 SR
Queue Stats
133W - 132L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 2 / 15
8,987
899
13,421
19,480
19,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Pogesicht
Chang'e
15
2 / 1 / 14
8,285
829
5,795
13,445
8,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
2 / 0 / 15
8,472
847
12,176
9,509
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ThorfinX
Poseidon
16
5 / 2 / 14
9,111
911
13,305
9,031
4,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
maka0
Loki
15
6 / 3 / 10
8,831
883
10,328
10,419
6,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 6 / 5
7,138
714
4,072
10,258
2,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
BIBO28
Tyr
15
6 / 5 / 1
8,549
855
14,771
16,307
17,581
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Jennytx
Kuzenbo
13
0 / 3 / 2
7,530
753
7,986
15,584
15,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Johnny22
Ne Zha
11
0 / 5 / 6
6,686
669
9,470
8,905
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 3 / 6
7,447
745
11,249
7,924
2,996
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
21
Kills
7
8
Deaths
22
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
15
6.75
L
Anhur
 
Anhur
1
6
5
0.58
L
Tyr
BIBO28
Tyr
6
5
1
1.3
L
Kuzenbo
Jennytx
Kuzenbo
0
3
2
0.33
L
Ne Zha
Johnny22
Ne Zha
0
5
6
0.6
W
Chang'e
Pogesicht
Chang'e
2
1
14
9
W
Neith
2
0
15
9.5
W
Poseidon
ThorfinX
Poseidon
5
2
14
6
W
Loki
maka0
Loki
6
3
10
3.67
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,025
Damage
47,548
61,884
Taken
58,978
43,294
Mitigated
42,994
34,967
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,421
1,520
1,800
6,932
19,480
19,506
169
4,191
15,139
0
28,041
L
Anhur
 
Anhur
4,072
1,696
254
740
10,258
2,819
0
3,291
6,967
0
14,796
L
Tyr
BIBO28
Tyr
14,771
419
992
1,600
16,307
17,581
0
6,824
9,483
5,917
18,912
L
Kuzenbo
Jennytx
Kuzenbo
7,986
2,076
2,241
2,891
15,584
15,493
10
4,760
10,824
12,179
298
L
Ne Zha
Johnny22
Ne Zha
9,470
1,257
0
1,268
8,905
4,105
0
2,806
6,099
0
16,785
W
Chang'e
Pogesicht
Chang'e
5,795
539
11,878
6,650
13,445
8,977
557
6,394
6,918
13,021
0
W
Neith
12,176
2,979
739
2,853
9,509
4,294
376
5,150
4,359
0
25,205
W
Poseidon
ThorfinX
Poseidon
13,305
1,688
980
728
9,031
4,388
396
4,092
4,778
27,814
0
W
Loki
maka0
Loki
10,328
1,258
1,153
1,254
10,419
6,129
913
2,661
7,758
0
21,553
L
11,249
514
4,117
1,570
7,924
2,996
0
1,419
6,505
26,309
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
37,350
152
Minions Killed
89
0
Camps Cleared
0
979,476
Distance Traveled
917,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,987
899
17
2
0
203,399
0
L
Anhur
7,138
714
18
2
0
146,401
0
L
Tyr
8,549
855
17
2
0
198,024
0
L
Kuzenbo
7,530
753
9
1
0
211,442
0
L
Ne Zha
6,686
669
11
1
0
157,683
0
W
Chang'e
8,285
829
19
2
0
178,914
0
W
Neith
8,472
847
47
5
0
215,713
0
W
Poseidon
9,111
911
41
4
0
193,334
0
W
Loki
8,831
883
28
3
0
188,116
0
L
Ra
7,447
745
34
3
0
203,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role