Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
De_Scott29
Chaac
Level 149
God Stats
11W - 12L
1,500 SR
Queue Stats
909W - 951L
1,425 Elo+
Solo
Ymir
Ymir
MEX_Ecutioner676
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,425 Elo+
Solo
Discordia
Discordia
amirbudz
Discordia
Level 35
God Stats
1W - 1L
1,259 SR
Queue Stats
7W - 9L
1,368 Elo+
Solo
Kukulkan
Kukulkan
mummifiez
Kukulkan
Level 153
God Stats
2W - 2L
1,576 SR
Queue Stats
35W - 43L
1,377 Elo+
Party 1
Team Averages
Level 102
1,467 SR
1,419 Elo+

VS

Team Averages
Level 87
1,369 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BaldebaranW
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1,121W - 1,163L
1,510 Elo+
Solo
Nox
Nox
GirardPWR
Nox
Level 47
God Stats
0W - 3L
1,129 SR
Queue Stats
17W - 26L
1,404 Elo+
Solo
Fafnir
Fafnir
ProvenSpace4401
Fafnir
Level 32
God Stats
1W - 4L
1,541 SR
Queue Stats
31W - 37L
1,447 Elo+
Solo
Surtr
Surtr
SUNLESS-2FINE
Surtr
Level 64
God Stats
0W - 5L
1,178 SR
Queue Stats
241W - 260L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 0 / 3
7,561
1,512
5,923
1,103
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
11
1 / 0 / 7
6,586
1,317
4,326
3,966
2,651
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 4
6,474
1,295
1,197
2,707
1,531
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
amirbudz
Discordia
11
1 / 3 / 7
6,526
1,305
4,811
3,033
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
mummifiez
Kukulkan
12
0 / 0 / 7
6,714
1,343
4,025
2,780
966
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

366

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 1 / 0
5,959
1,192
2,055
2,771
694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 0
3,927
785
0
0
0
12
1 / 1 / 2
6,751
1,350
519
3,294
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
6,942
1,388
3,912
9,467
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 3 / 2
6,969
1,394
4,827
8,791
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
8
Kills
4
4
Deaths
8
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
3
6.5
L
Hachiman
 
Hachiman
0
1
0
0
L
0
0
0
0
W
Chaac
1
0
7
4.5
L
1
1
2
2
W
1
1
4
3
L
1
3
2
0.67
L
2
3
2
1
W
Discordia
amirbudz
Discordia
1
3
7
1.5
W
Kukulkan
mummifiez
Kukulkan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,282
Damage
11,313
13,589
Taken
24,323
6,363
Mitigated
18,002
1,666
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,923
4,058
0
186
1,103
320
0
356
708
0
14,657
L
Hachiman
 
Hachiman
2,055
1,254
0
125
2,771
694
0
1,031
1,740
0
11,692
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
4,326
1,407
0
740
3,966
2,651
0
1,473
2,343
0
11,129
L
519
108
0
0
3,294
1,053
0
1,776
1,518
13,427
0
W
1,197
287
0
740
2,707
1,531
0
728
1,889
7,153
545
L
3,912
971
0
1,079
9,467
10,413
0
3,627
5,840
7,481
0
L
4,827
1,723
0
625
8,791
5,842
0
3,486
5,305
243
18,907
W
Discordia
amirbudz
Discordia
4,811
334
0
0
3,033
895
0
802
2,155
11,158
0
W
Kukulkan
mummifiez
Kukulkan
4,025
542
0
0
2,780
966
0
1,280
1,457
24,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
30,548
132
Minions Killed
95
8
Camps Cleared
4
516,657
Distance Traveled
394,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,561
1,512
17
3
1
103,675
0
L
Hachiman
5,959
1,192
21
4
1
74,588
0
L
Thor
3,927
785
0
0
0
0
0
W
Chaac
6,586
1,317
16
3
3
114,310
0
L
Nox
6,751
1,350
40
8
2
105,264
0
W
Ymir
6,474
1,295
29
6
2
90,716
0
L
Fafnir
6,942
1,388
8
2
1
107,799
0
L
Surtr
6,969
1,394
26
5
0
106,697
0
W
Discordia
6,526
1,305
12
2
0
111,193
0
W
Kukulkan
6,714
1,343
58
12
2
96,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role