Player Matchup

Bacchus
Bacchus
FaithedShotz
Bacchus
Level 145
God Stats
4W - 1L
1,566 SR
Queue Stats
412W - 403L
1,502 Elo+
Solo
Ah Puch
Ah Puch
SirDrider
Ah Puch
Level 114
God Stats
5W - 3L
1,634 SR
Queue Stats
141W - 128L
1,478 Elo+
Party 1
Vulcan
Vulcan
ZeronWolf30
Vulcan
Level 127
God Stats
3W - 1L
1,658 SR
Queue Stats
133W - 104L
1,553 Elo+
Party 1
Medusa
Medusa
hookahsmoker
Medusa
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 140L
1,486 Elo+
Party 1
Geb
Geb
xandu420
Geb
Level 143
God Stats
4W - 0L
1,749 SR
Queue Stats
101W - 114L
1,423 Elo+
Solo
Team Averages
Level 133
1,621 SR
1,489 Elo+

VS

Team Averages
Level 133
1,494 SR
1,640 Elo+
Tiamat
Tiamat
AkillEase
Tiamat
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 14L
2,019 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DodgeAvenger
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,988 SR
Queue Stats
248W - 54L
1,845 Elo+
Party 2
Ratatoskr
Ratatoskr
JEclipse456
Ratatoskr
Level 153
God Stats
0W - 2L
1,283 SR
Queue Stats
97W - 114L
1,487 Elo+
Solo
Neith
Neith
SoYoshiiFolks
Neith
Level 27
God Stats
0W - 1L
1,139 SR
Queue Stats
12W - 22L
1,368 Elo+
Solo
Osiris
Osiris
space-trekkie
Osiris
Level 161
God Stats
3W - 3L
1,562 SR
Queue Stats
421W - 410L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FaithedShotz
Bacchus
12
2 / 1 / 5
6,464
1,293
1,498
8,529
6,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
SirDrider
Ah Puch
11
2 / 1 / 6
6,478
1,296
5,178
2,673
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
10
2 / 2 / 3
6,319
1,264
2,952
3,850
1,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
4 / 1 / 4
6,887
1,377
3,250
3,708
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 8
6,083
1,217
1,489
7,122
4,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkillEase
Tiamat
10
2 / 3 / 2
5,301
1,060
4,123
4,517
4,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
DodgeAvenger
Morgan Le Fay
11
1 / 3 / 2
5,335
1,067
6,140
5,304
2,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
JEclipse456
Ratatoskr
5
0 / 0 / 0
4,224
845
0
0
0
5
0 / 1 / 1
4,254
851
0
865
281
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
2 / 3 / 2
5,727
1,145
2,647
5,301
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
10
Kills
5
7
Deaths
10
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AkillEase
Tiamat
2
3
2
1
L
Morgan Le Fay
DodgeAvenger
Morgan Le Fay
1
3
2
0.67
W
Bacchus
FaithedShotz
Bacchus
2
1
5
4.5
L
Ratatoskr
JEclipse456
Ratatoskr
0
0
0
0
W
Ah Puch
SirDrider
Ah Puch
2
1
6
5
L
0
1
1
0.5
W
Vulcan
2
2
3
1.75
W
Medusa
4
1
4
6
L
2
3
2
1
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
12,910
25,882
Taken
15,987
15,249
Mitigated
12,252
9,474
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AkillEase
Tiamat
4,123
476
142
822
4,517
4,582
0
2,635
1,708
8,632
0
L
Morgan Le Fay
DodgeAvenger
Morgan Le Fay
6,140
489
0
713
5,304
2,265
0
3,692
1,428
11,447
0
W
Bacchus
FaithedShotz
Bacchus
1,498
249
397
4,539
8,529
6,652
0
2,394
5,840
4,180
0
L
Ratatoskr
JEclipse456
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
SirDrider
Ah Puch
5,178
236
0
423
2,673
872
843
1,848
637
11,333
0
L
0
0
0
0
865
281
0
795
20
0
2
W
Vulcan
2,952
188
241
130
3,850
1,753
1,053
1,847
1,824
6,476
136
W
Medusa
3,250
1,005
360
661
3,708
1,218
1,602
1,380
2,178
0
14,387
L
2,647
1,211
302
667
5,301
5,124
0
3,210
1,827
0
8,132
W
1,489
216
980
1,743
7,122
4,754
117
2,131
4,923
2,727
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
24,841
66
Minions Killed
35
0
Camps Cleared
0
479,473
Distance Traveled
244,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,301
1,060
10
2
0
75,452
0
L
Morgan Le Fay
5,335
1,067
12
2
0
81,789
0
W
Bacchus
6,464
1,293
6
1
0
112,146
0
L
Ratatoskr
4,224
845
0
0
0
959
0
W
Ah Puch
6,478
1,296
13
3
0
87,180
0
L
Neith
4,254
851
0
0
0
11,216
0
W
Vulcan
6,319
1,264
9
2
0
92,885
0
W
Medusa
6,887
1,377
28
6
0
89,472
0
L
Osiris
5,727
1,145
13
3
0
74,807
0
W
Geb
6,083
1,217
10
2
0
97,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role