Player Matchup

Sobek
Sobek
Dýss
Sobek
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 189L
1,548 Elo+
Party 1
Vulcan
Vulcan
Pofetz
Vulcan
Level 125
God Stats
5W - 0L
1,652 SR
Queue Stats
103W - 100L
1,489 Elo+
Party 1
Apollo
Apollo
Stronauta
Apollo
Level 129
God Stats
1W - 1L
1,301 SR
Queue Stats
139W - 118L
1,631 Elo+
Party 1
King Arthur
King Arthur
Vätt
King Arthur
Level 169
God Stats
1W - 0L
1,586 SR
Queue Stats
220W - 223L
1,568 Elo+
Party 1
Nox
Nox
pigoo2015
Nox
Level 29
God Stats
7W - 0L
1,903 SR
Queue Stats
56W - 25L
1,732 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,594 Elo+

VS

Team Averages
Level 89
1,521 SR
1,458 Elo+
Cerberus
Cerberus
ChiloeChan
Cerberus
Level 35
God Stats
0W - 1L
1,292 SR
Queue Stats
21W - 43L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Cleiton0007
Danzaburou
Level 126
God Stats
0W - 1L
1,423 SR
Queue Stats
12W - 12L
1,474 Elo+
Solo
Cthulhu
Cthulhu
KRYPTONS_FINEST1
Cthulhu
Level 101
God Stats
4W - 5L
1,901 SR
Queue Stats
14W - 13L
1,539 Elo+
Solo
Anubis
Anubis
Vinysemdedo
Anubis
Level 58
God Stats
33W - 35L
1,510 SR
Queue Stats
128W - 137L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
kendrick_2_fly
Baron Samedi
Level 127
God Stats
6W - 5L
1,480 SR
Queue Stats
276W - 282L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dýss
Sobek
10
2 / 0 / 8
6,043
604
2,001
3,964
2,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Pofetz
Vulcan
11
0 / 0 / 5
6,312
631
2,553
2,623
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Stronauta
Apollo
12
8 / 0 / 2
6,788
679
5,903
3,859
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

King Arthur
Vätt
King Arthur
11
1 / 0 / 1
6,210
621
3,271
6,414
4,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
8 / 0 / 2
6,803
680
4,122
5,682
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChiloeChan
Cerberus
6
0 / 4 / 0
4,086
409
1,326
5,933
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Cleiton0007
Danzaburou
6
0 / 6 / 0
4,161
416
2,288
5,721
1,435
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
4,811
481
2,236
6,222
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
6
0 / 4 / 0
4,045
405
1,510
4,291
2,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
kendrick_2_fly
Baron Samedi
6
0 / 2 / 0
4,362
436
1,322
3,695
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
19
Kills
0
0
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChiloeChan
Cerberus
0
4
0
0
L
Danzaburou
Cleiton0007
Danzaburou
0
6
0
0
W
Sobek
Dýss
Sobek
2
0
8
6
L
0
4
0
0
W
Vulcan
Pofetz
Vulcan
0
0
5
2.5
W
Apollo
Stronauta
Apollo
8
0
2
9
L
Anubis
0
4
0
0
W
King Arthur
Vätt
King Arthur
1
0
1
1.5
L
Baron Samedi
kendrick_2_fly
Baron Samedi
0
2
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,850
Damage
8,682
22,542
Taken
25,862
10,671
Mitigated
12,358
10,582
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChiloeChan
Cerberus
1,326
174
0
994
5,933
3,052
0
2,007
3,926
6,589
0
L
Danzaburou
Cleiton0007
Danzaburou
2,288
780
102
537
5,721
1,435
0
1,052
4,669
0
12,435
W
Sobek
Dýss
Sobek
2,001
582
0
1,980
3,964
2,111
0
479
3,485
8,298
237
L
2,236
100
0
0
6,222
4,414
0
318
5,904
23,885
848
W
Vulcan
Pofetz
Vulcan
2,553
172
0
488
2,623
697
225
1,292
1,331
34,486
0
W
Apollo
Stronauta
Apollo
5,903
4,120
0
2,649
3,859
1,230
218
565
3,294
0
54,721
L
Anubis
1,510
80
0
119
4,291
2,397
0
2,282
2,009
15,130
0
W
King Arthur
Vätt
King Arthur
3,271
329
0
1,293
6,414
4,983
0
1,987
4,427
0
42,255
L
Baron Samedi
kendrick_2_fly
Baron Samedi
1,322
205
0
1,207
3,695
1,060
0
2,855
840
20,601
0
W
4,122
499
0
4,172
5,682
1,650
0
1,790
3,892
46,957
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
21,465
352
Minions Killed
143
0
Camps Cleared
0
1,063,435
Distance Traveled
776,674
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,086
409
13
1
0
179,652
2
L
Danzaburou
4,161
416
16
2
0
135,469
0
W
Sobek
6,043
604
10
1
0
213,260
2
L
Cthulhu
4,811
481
41
4
0
181,056
0
W
Vulcan
6,312
631
70
7
0
208,781
3
W
Apollo
6,788
679
104
10
0
196,172
1
L
Anubis
4,045
405
39
4
0
161,268
4
W
King Arthur
6,210
621
79
8
0
231,158
0
L
Baron Samedi
4,362
436
34
3
0
119,229
0
W
Nox
6,803
680
89
9
0
214,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role