Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DannyAJJ
Loki
Level 69
God Stats
40W - 37L
1,489 SR
Queue Stats
134W - 128L
1,476 Elo+
Solo
Merlin
Merlin
WangaaJr
Merlin
Level 36
God Stats
1W - 3L
1,091 SR
Queue Stats
8W - 18L
1,293 Elo+
Solo
Guan Yu
Guan Yu
YataMirror12
Guan Yu
Level 144
God Stats
1W - 1L
1,333 SR
Queue Stats
42W - 42L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
shadowsaint485
Nu Wa
Level 127
God Stats
21W - 24L
1,489 SR
Queue Stats
437W - 453L
1,483 Elo+
Solo
Team Averages
Level 105
1,380 SR
1,452 Elo+

VS

Team Averages
Level 116
1,549 SR
1,491 Elo+
Bellona
Bellona
AnimaI-x_
Bellona
Level 77
God Stats
0W - 4L
1,159 SR
Queue Stats
166W - 194L
1,388 Elo+
Solo
Kali
Kali
HairyUnc
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,578 Elo+
Solo
Vulcan
Vulcan
WiffyLowWolf
Vulcan
Level 95
God Stats
1W - 1L
1,779 SR
Queue Stats
68W - 74L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Wildboar345
Aphrodite
Level 135
God Stats
0W - 1L
1,732 SR
Queue Stats
21W - 29L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
edaman0220
Kumbhakarna
Level 119
God Stats
206W - 188L
1,576 SR
Queue Stats
420W - 432L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
12 / 2 / 12
10,496
1,749
12,272
7,545
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
13
5 / 1 / 14
8,322
1,387
5,454
4,750
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
WangaaJr
Merlin
13
1 / 1 / 16
7,805
1,301
8,389
4,026
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
YataMirror12
Guan Yu
14
5 / 2 / 13
8,137
1,356
8,399
7,430
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 17
8,261
1,377
9,057
1,081
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

353

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnimaI-x_
Bellona
12
2 / 7 / 5
7,472
1,245
4,432
15,296
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
12
1 / 5 / 4
7,030
1,172
5,946
8,411
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
12
2 / 5 / 4
7,474
1,246
6,361
6,794
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Wildboar345
Aphrodite
11
0 / 4 / 4
6,399
1,067
1,683
5,400
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
edaman0220
Kumbhakarna
12
2 / 5 / 4
8,023
1,337
1,988
12,949
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
26
Kills
7
7
Deaths
26
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
12
2
12
9
L
Bellona
AnimaI-x_
Bellona
2
7
5
0.64
W
Loki
5
1
14
12
L
Kali
1
5
4
0.6
W
Merlin
WangaaJr
Merlin
1
1
16
9
L
Vulcan
2
5
4
0.8
L
Aphrodite
Wildboar345
Aphrodite
0
4
4
0.5
W
Guan Yu
YataMirror12
Guan Yu
5
2
13
5.75
L
Kumbhakarna
edaman0220
Kumbhakarna
2
5
4
0.8
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
20,410
24,832
Taken
48,850
14,135
Mitigated
25,168
4,419
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,272
609
0
1,373
7,545
4,840
0
3,498
3,826
18,524
1,062
L
Bellona
AnimaI-x_
Bellona
4,432
995
0
1,163
15,296
10,395
0
8,395
6,372
0
12,235
W
Loki
5,454
1,067
0
709
4,750
1,431
0
2,002
2,680
0
12,090
L
Kali
5,946
2,251
0
262
8,411
2,897
0
3,972
4,262
0
18,185
W
Merlin
WangaaJr
Merlin
8,389
837
0
105
4,026
1,305
0
1,670
2,124
24,531
888
L
Vulcan
6,361
75
0
0
6,794
1,450
0
3,878
2,623
27,929
0
L
Aphrodite
Wildboar345
Aphrodite
1,683
130
815
1,116
5,400
1,873
0
3,494
1,574
7,977
0
W
Guan Yu
YataMirror12
Guan Yu
8,399
789
944
1,288
7,430
6,277
0
2,214
4,809
0
15,832
L
Kumbhakarna
edaman0220
Kumbhakarna
1,988
371
0
855
12,949
8,553
0
6,930
5,321
9,313
0
W
9,057
2,236
0
0
1,081
282
0
174
876
19,590
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
36,398
154
Minions Killed
108
8
Camps Cleared
2
626,805
Distance Traveled
529,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,496
1,749
32
5
1
132,551
0
L
Bellona
7,472
1,245
6
1
2
100,588
0
W
Loki
8,322
1,387
16
3
2
137,670
0
L
Kali
7,030
1,172
25
4
0
122,166
0
W
Merlin
7,805
1,301
43
7
3
113,681
0
L
Vulcan
7,474
1,246
50
8
0
128,857
0
L
Aphrodite
6,399
1,067
16
3
0
59,847
0
W
Guan Yu
8,137
1,356
23
4
0
131,689
0
L
Kumbhakarna
8,023
1,337
11
2
0
118,347
0
W
Nu Wa
8,261
1,377
40
7
2
111,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role