Player Matchup

Ravana
Ravana
ElNepeFeroz
Ravana
Level 128
God Stats
3W - 1L
1,807 SR
Queue Stats
96W - 81L
1,532 Elo+
Solo
Apollo
Apollo
Hollow6ix9ine
Apollo
Level 118
God Stats
5W - 5L
1,564 SR
Queue Stats
310W - 280L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Ms_Brax
Nu Wa
Level 127
God Stats
142W - 93L
1,619 SR
Queue Stats
540W - 528L
1,503 Elo+
Party 1
Hercules
Hercules
TTVKiblunisbad
Hercules
Level 63
God Stats
4W - 4L
1,446 SR
Queue Stats
215W - 176L
1,516 Elo+
Solo
Sylvanus
Sylvanus
saldanojonathan0
Sylvanus
Level 79
God Stats
2W - 1L
1,326 SR
Queue Stats
114W - 101L
1,441 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,490 Elo+

VS

Team Averages
Level 121
1,464 SR
1,491 Elo+
Baron Samedi
Baron Samedi
ElidaTdF
Baron Samedi
Level 123
God Stats
18W - 27L
1,446 SR
Queue Stats
127W - 137L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Fashu_
Amaterasu
Level 146
God Stats
3W - 4L
1,493 SR
Queue Stats
358W - 353L
1,505 Elo+
Solo
Nox
Nox
Gifted Z3ro
Nox
Level 156
God Stats
37W - 46L
1,471 SR
Queue Stats
374W - 404L
1,509 Elo+
Party 2
Ra
Ra
callbugs
Ra
Level 108
God Stats
7W - 17L
1,352 SR
Queue Stats
302W - 323L
1,521 Elo+
Party 2
Surtr
Surtr
ikilllz---
Surtr
Level 71
God Stats
29W - 33L
1,557 SR
Queue Stats
237W - 210L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
5 / 0 / 4
9,457
591
5,390
9,257
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 2 / 6
9,414
588
9,270
10,540
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Ms_Brax
Nu Wa
15
4 / 0 / 2
8,833
552
14,973
5,275
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
17
2 / 0 / 2
9,905
619
10,744
10,116
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 3
7,621
476
2,891
10,218
6,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElidaTdF
Baron Samedi
11
0 / 2 / 1
6,299
394
4,818
10,340
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Fashu_
Amaterasu
13
0 / 2 / 0
7,168
448
5,874
17,765
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
0 / 3 / 1
7,801
488
5,547
9,115
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,282
455
5,408
11,195
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
3 / 5 / 0
8,479
530
5,815
13,992
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
0
4
7
L
Baron Samedi
ElidaTdF
Baron Samedi
0
2
1
0.25
L
Amaterasu
Fashu_
Amaterasu
0
2
0
0
L
0
3
1
0.17
W
4
2
6
3.5
W
Nu Wa
Ms_Brax
Nu Wa
4
0
2
5
W
Hercules
2
0
2
3
L
1
3
1
0.5
L
Surtr
3
5
0
0.6
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,268
Damage
27,462
45,406
Taken
62,407
26,407
Mitigated
28,694
19,683
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,390
1,637
0
3,571
9,257
4,159
0
4,010
4,883
0
74,891
L
Baron Samedi
ElidaTdF
Baron Samedi
4,818
171
320
2,950
10,340
5,632
90
5,385
4,955
22,539
0
L
Amaterasu
Fashu_
Amaterasu
5,874
2,311
0
7,194
17,765
10,855
0
2,468
14,604
0
45,417
L
5,547
141
0
2,525
9,115
2,864
448
4,784
4,331
59,514
282
W
9,270
5,497
0
2,631
10,540
4,040
2,510
1,142
9,316
0
75,787
W
Nu Wa
Ms_Brax
Nu Wa
14,973
5,775
0
1,127
5,275
1,470
258
2,903
2,012
56,056
2,316
W
Hercules
10,744
4,129
0
5,724
10,116
10,535
0
1,516
7,905
0
67,033
L
5,408
1,027
895
5,465
11,195
3,416
360
2,719
8,438
66,958
0
L
Surtr
5,815
2,828
0
3,578
13,992
5,927
610
2,100
11,892
1,527
62,537
W
2,891
511
2,235
4,395
10,218
6,203
135
4,886
4,644
15,898
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
37,029
469
Minions Killed
484
0
Camps Cleared
0
1,521,199
Distance Traveled
1,470,218
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,457
591
111
7
0
380,495
1
L
Baron Samedi
6,299
394
37
2
0
277,085
12
L
Amaterasu
7,168
448
84
5
0
274,403
0
L
Nox
7,801
488
128
8
0
301,157
0
W
Apollo
9,414
588
122
8
0
290,849
0
W
Nu Wa
8,833
552
86
5
0
308,522
9
W
Hercules
9,905
619
111
7
0
293,909
0
L
Ra
7,282
455
119
7
0
315,646
0
L
Surtr
8,479
530
116
7
0
301,927
0
W
Sylvanus
7,621
476
39
2
0
247,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role