Player Matchup

Achilles
Achilles
Astronauta-PT
Achilles
Level 143
God Stats
411W - 461L
1,593 SR
Queue Stats
480W - 489L
1,554 Elo+
Solo
Chaac
Chaac
Fawakaa
Chaac
Level 164
God Stats
9W - 10L
1,596 SR
Queue Stats
821W - 780L
1,492 Elo+
Solo
Hera
Hera
SUNJINW00
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 150L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Skrizzz
Danzaburou
Level 174
God Stats
3W - 7L
1,303 SR
Queue Stats
453W - 436L
1,451 Elo+
Solo
Anubis
Anubis
sergioHz28
Anubis
Level 68
God Stats
2W - 0L
1,706 SR
Queue Stats
32W - 21L
1,556 Elo+
Solo
Team Averages
Level 131
1,540 SR
1,506 Elo+

VS

Team Averages
Level 113
1,375 SR
1,461 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AmiroF
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,455 Elo+
Party 1
Fenrir
Fenrir
Borovaneca
Fenrir
Level 48
God Stats
0W - 3L
1,212 SR
Queue Stats
64W - 94L
1,430 Elo+
Solo
Odin
Odin
MACACOUMADELICIA
Odin
Level 109
God Stats
0W - 2L
1,108 SR
Queue Stats
393W - 406L
1,456 Elo+
Solo
Artemis
Artemis
ShongoliPongoli
Artemis
Level 154
God Stats
11W - 10L
1,557 SR
Queue Stats
195W - 210L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astronauta-PT
Achilles
10
5 / 1 / 3
5,879
588
5,107
7,655
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Chaac
Fawakaa
Chaac
12
4 / 1 / 1
6,706
671
7,261
10,510
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
13
7 / 0 / 3
7,454
745
6,627
3,357
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Skrizzz
Danzaburou
10
1 / 2 / 2
5,209
521
2,456
6,294
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
sergioHz28
Anubis
11
3 / 1 / 7
5,892
589
4,167
6,068
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 6 / 1
4,928
493
3,033
6,812
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
AmiroF
Zhong Kui
10
1 / 5 / 0
5,783
578
6,190
9,777
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
Borovaneca
Fenrir
11
3 / 4 / 0
5,724
572
2,716
8,952
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
4,180
418
1,685
4,662
1,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
5,610
561
4,605
6,973
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
1
0.08
L
Zhong Kui
AmiroF
Zhong Kui
1
5
0
0.2
W
Achilles
Astronauta-PT
Achilles
5
1
3
6.5
L
Fenrir
Borovaneca
Fenrir
3
4
0
0.75
W
Chaac
Fawakaa
Chaac
4
1
1
4.5
L
0
2
0
0
W
Hera
7
0
3
8.5
L
1
3
1
0.5
W
Danzaburou
Skrizzz
Danzaburou
1
2
2
1
W
Anubis
sergioHz28
Anubis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
18,229
33,884
Taken
37,176
16,035
Mitigated
13,661
13,501
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,033
0
0
1,286
6,812
1,415
0
4,335
2,104
26,954
0
L
Zhong Kui
AmiroF
Zhong Kui
6,190
2,308
0
4,024
9,777
6,002
0
361
9,416
29,065
9,485
W
Achilles
Astronauta-PT
Achilles
5,107
1,243
0
1,432
7,655
4,423
0
387
7,119
0
14,439
L
Fenrir
Borovaneca
Fenrir
2,716
412
0
2,155
8,952
2,960
0
3,970
4,696
0
34,898
W
Chaac
Fawakaa
Chaac
7,261
1,687
0
4,175
10,510
6,121
0
5,340
5,170
0
46,665
L
1,685
187
0
1,042
4,662
1,633
0
696
3,819
0
12,933
W
Hera
6,627
1,621
0
1,211
3,357
939
0
828
2,403
50,747
1,524
L
4,605
1,992
0
2,536
6,973
1,651
0
871
5,950
0
36,182
W
Danzaburou
Skrizzz
Danzaburou
2,456
1,157
0
2,730
6,294
2,212
0
0
6,207
0
35,819
W
Anubis
sergioHz28
Anubis
4,167
209
0
3,953
6,068
2,340
0
1,490
4,434
41,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
26,225
331
Minions Killed
294
0
Camps Cleared
0
1,020,628
Distance Traveled
901,411
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,928
493
51
5
0
203,033
0
L
Zhong Kui
5,783
578
82
8
0
171,137
0
W
Achilles
5,879
588
26
3
0
224,750
4
L
Fenrir
5,724
572
77
8
0
218,817
0
W
Chaac
6,706
671
81
8
0
189,055
0
L
Odin
4,180
418
26
3
0
134,666
0
W
Hera
7,454
745
100
10
0
216,978
1
L
Artemis
5,610
561
58
6
0
173,758
1
W
Danzaburou
5,209
521
58
6
0
176,991
0
W
Anubis
5,892
589
66
7
0
212,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role