Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FranTheRedSlayer
Cupid
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
68W - 55L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Loganw19
Danzaburou
Level 124
God Stats
8W - 13L
1,335 SR
Queue Stats
224W - 229L
1,450 Elo+
Solo
Aphrodite
Aphrodite
Yatogami4
Aphrodite
Level 117
God Stats
3W - 0L
1,933 SR
Queue Stats
130W - 90L
1,571 Elo+
Party 2
Anubis
Anubis
lautarito_0
Anubis
Level 104
God Stats
18W - 20L
1,509 SR
Queue Stats
389W - 376L
1,518 Elo+
Solo
Team Averages
Level 115
1,595 SR
1,530 Elo+

VS

Team Averages
Level 126
1,512 SR
1,496 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DiegoEzzz
Anubis
Level 57
God Stats
39W - 41L
1,518 SR
Queue Stats
204W - 196L
1,480 Elo+
Party 1
Bastet
Bastet
Romasterius
Bastet
Level 160
God Stats
14W - 19L
1,448 SR
Queue Stats
79W - 106L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
kinprooo
Cthulhu
Level 90
God Stats
5W - 5L
1,597 SR
Queue Stats
53W - 43L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 0 / 1
3,440
688
961
3,218
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,507
701
1,405
2,495
679
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Loganw19
Danzaburou
6
0 / 2 / 0
3,801
760
590
3,222
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Yatogami4
Aphrodite
6
0 / 0 / 1
3,570
714
1,259
3,655
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
8
2 / 0 / 0
4,255
851
1,317
2,320
698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 1 / 0
2,995
599
1,616
2,216
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
2,493
499
0
0
0
Anubis
DiegoEzzz
Anubis
6
0 / 2 / 0
3,253
651
942
3,617
896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
8
2 / 0 / 0
3,997
799
2,320
2,935
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kinprooo
Cthulhu
4
0 / 1 / 0
2,938
588
1,919
2,124
1,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
L
Apollo
 
Apollo
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Anubis
DiegoEzzz
Anubis
0
2
0
0
W
1
0
0
1
W
Danzaburou
Loganw19
Danzaburou
0
2
0
0
L
Bastet
2
0
0
2
W
Aphrodite
Yatogami4
Aphrodite
0
0
1
0.5
L
Cthulhu
kinprooo
Cthulhu
0
1
0
0
W
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,532
Damage
6,797
14,910
Taken
10,892
4,822
Mitigated
3,697
8,926
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
961
289
0
1,863
3,218
785
0
0
3,218
0
14,960
L
Apollo
 
Apollo
1,616
1,155
0
971
2,216
552
0
514
1,702
0
10,640
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
DiegoEzzz
Anubis
942
0
0
1,019
3,617
896
0
1,317
2,300
15,697
0
W
1,405
1,008
426
1,472
2,495
679
0
1,056
1,439
0
19,313
W
Danzaburou
Loganw19
Danzaburou
590
0
0
1,152
3,222
882
0
0
3,222
0
20,457
L
Bastet
2,320
257
0
1,034
2,935
927
0
0
2,935
0
21,306
W
Aphrodite
Yatogami4
Aphrodite
1,259
624
441
2,511
3,655
1,778
0
807
2,848
9,381
1,825
L
Cthulhu
kinprooo
Cthulhu
1,919
144
0
472
2,124
1,322
0
507
1,617
9,403
226
W
Anubis
1,317
159
0
1,061
2,320
698
0
942
1,378
20,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,573
Gold Earned
15,676
153
Minions Killed
105
0
Camps Cleared
0
499,370
Distance Traveled
427,532
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,440
688
32
6
0
131,295
2
L
Apollo
2,995
599
24
5
0
87,711
0
L
Baron Samedi
2,493
499
0
0
0
137
0
L
Anubis
3,253
651
31
6
0
99,150
0
W
Cupid
3,507
701
42
8
0
93,738
0
W
Danzaburou
3,801
760
36
7
0
84,184
0
L
Bastet
3,997
799
41
8
0
124,138
1
W
Aphrodite
3,570
714
17
3
0
98,666
2
L
Cthulhu
2,938
588
9
2
0
116,396
2
W
Anubis
4,255
851
26
5
0
91,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role