Player Matchup

Camazotz
Camazotz
FusionStyleonem
Camazotz
Level 45
God Stats
9W - 7L
1,500 SR
Queue Stats
317W - 319L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
GetOverHerex
Sun Wukong
Level 159
God Stats
13W - 13L
1,590 SR
Queue Stats
544W - 489L
1,614 Elo+
Solo
Geb
Geb
GwynBleiddzz
Geb
Level 108
God Stats
0W - 1L
1,315 SR
Queue Stats
181W - 146L
1,631 Elo+
Solo
Danzaburou
Danzaburou
SHARDY03
Danzaburou
Level 146
God Stats
3W - 6L
1,655 SR
Queue Stats
28W - 40L
1,431 Elo+
Party 1
Chang'e
Chang'e
boo_racer
Chang'e
Level 104
God Stats
7W - 11L
1,464 SR
Queue Stats
18W - 30L
1,389 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,508 Elo+

VS

Team Averages
Level 129
1,543 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DeadlyAspects
Hou Yi
Level 157
God Stats
6W - 0L
1,772 SR
Queue Stats
232W - 211L
1,639 Elo+
Solo
Thor
Thor
Fvmousdarryl_
Thor
Level 124
God Stats
33W - 37L
1,571 SR
Queue Stats
462W - 509L
1,454 Elo+
Solo
Cthulhu
Cthulhu
XenostormXL17
Cthulhu
Level 40
God Stats
3W - 3L
1,373 SR
Queue Stats
61W - 77L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
2 / 5 / 1
6,856
979
9,442
10,484
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
GetOverHerex
Sun Wukong
13
1 / 1 / 3
6,879
983
5,755
8,555
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
7,320
1,046
6,448
9,981
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SHARDY03
Danzaburou
11
1 / 6 / 1
6,217
888
5,514
9,666
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
boo_racer
Chang'e
9
0 / 1 / 0
5,741
820
83
1,108
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 9
8,016
1,145
8,949
5,945
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
12
2 / 1 / 4
6,596
942
2,744
5,929
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
9 / 1 / 2
8,298
1,185
11,561
7,623
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 10
6,793
970
4,920
5,864
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
11
2 / 1 / 10
6,769
967
6,835
8,172
6,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
16
16
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
9
7.5
W
Ao Kuang
 
Ao Kuang
2
1
4
4
W
9
1
2
10
L
Camazotz
2
5
1
0.5
W
0
2
10
2.5
L
Sun Wukong
GetOverHerex
Sun Wukong
1
1
3
2.5
L
1
3
3
0.83
L
Danzaburou
SHARDY03
Danzaburou
1
6
1
0.25
W
Cthulhu
2
1
10
7
L
Chang'e
boo_racer
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
35,009
39,794
Taken
33,533
16,322
Mitigated
18,059
7,141
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,949
638
0
1,050
5,945
1,954
180
1,314
4,631
34,059
0
W
Ao Kuang
 
Ao Kuang
2,744
393
0
967
5,929
5,124
468
1,052
4,877
10,188
0
W
11,561
8,154
0
2,051
7,623
2,858
264
1,548
6,075
0
25,823
L
Camazotz
9,442
1,949
0
3,484
10,484
3,202
0
4,157
6,133
0
20,542
W
4,920
708
0
111
5,864
2,056
0
1,157
4,707
0
13,579
L
Sun Wukong
GetOverHerex
Sun Wukong
5,755
591
0
825
8,555
4,621
0
3,958
4,276
0
20,459
L
6,448
702
736
1,058
9,981
5,325
0
4,997
4,759
13,953
0
L
Danzaburou
SHARDY03
Danzaburou
5,514
1,788
55
728
9,666
2,909
0
3,789
5,558
0
12,781
W
Cthulhu
6,835
384
385
461
8,172
6,067
0
1,460
6,712
15,969
0
L
Chang'e
boo_racer
Chang'e
83
0
126
129
1,108
265
0
526
540
1,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
36,472
108
Minions Killed
170
0
Camps Cleared
0
572,943
Distance Traveled
775,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,016
1,145
75
11
0
177,261
0
W
Ao Kuang
6,596
942
14
2
0
162,402
0
W
Hou Yi
8,298
1,185
42
6
0
134,339
0
L
Camazotz
6,856
979
34
5
0
138,029
0
W
Thor
6,793
970
22
3
0
142,893
0
L
Sun Wukong
6,879
983
34
5
0
156,948
0
L
Geb
7,320
1,046
15
2
0
134,907
0
L
Danzaburou
6,217
888
22
3
0
125,242
0
W
Cthulhu
6,769
967
17
2
0
158,116
0
L
Chang'e
5,741
820
3
0
0
17,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role