Player Matchup

Surtr
Surtr
 
Surtr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DreadLord_117
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,590 Elo+
Solo
Skadi
Skadi
TheSecretHorcrux
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 87L
1,519 Elo+
Solo
Loki
Loki
TonyPanda
Loki
Level 166
God Stats
13W - 7L
1,638 SR
Queue Stats
119W - 105L
1,580 Elo+
Solo
Cthulhu
Cthulhu
retszu
Cthulhu
Level 103
God Stats
1W - 4L
1,196 SR
Queue Stats
242W - 246L
1,478 Elo+
Solo
Team Averages
Level 110
1,467 SR
1,533 Elo+

VS

Team Averages
Level 87
1,512 SR
1,494 Elo+
Hun Batz
Hun Batz
ASAP_GOODINO
Hun Batz
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 58L
1,395 Elo+
Solo
Freya
Freya
FiveMShooter
Freya
Level 97
God Stats
9W - 6L
1,696 SR
Queue Stats
403W - 391L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
FusRoDahMe
Kumbhakarna
Level 65
God Stats
6W - 4L
1,664 SR
Queue Stats
91W - 85L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
PsiconicEquil
Baron Samedi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 195L
1,556 Elo+
Solo
Guan Yu
Guan Yu
i2t0a04
Guan Yu
Level 108
God Stats
15W - 21L
1,200 SR
Queue Stats
249W - 213L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
6 / 0 / 1
7,077
708
7,095
6,271
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chronos
11
0 / 0 / 4
5,775
578
5,187
4,226
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 1 / 3
7,454
745
4,264
4,335
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
11
3 / 1 / 3
6,204
620
3,558
8,149
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
retszu
Cthulhu
11
2 / 0 / 3
6,205
621
6,441
7,492
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASAP_GOODINO
Hun Batz
8
0 / 4 / 1
4,711
471
3,522
7,539
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
4,687
469
3,752
7,257
2,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
FusRoDahMe
Kumbhakarna
7
0 / 2 / 0
4,703
470
2,299
11,557
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
PsiconicEquil
Baron Samedi
11
1 / 3 / 0
5,514
551
2,941
6,399
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
i2t0a04
Guan Yu
9
0 / 5 / 0
5,084
508
1,817
9,222
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
1
6.5
L
Hun Batz
ASAP_GOODINO
Hun Batz
0
4
1
0.13
W
Chronos
0
0
4
2
L
0
1
0
0
L
Kumbhakarna
FusRoDahMe
Kumbhakarna
0
2
0
0
L
Baron Samedi
PsiconicEquil
Baron Samedi
1
3
0
0.33
W
4
1
3
5.5
W
Loki
3
1
3
4.5
L
Guan Yu
i2t0a04
Guan Yu
0
5
0
0
W
Cthulhu
retszu
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,545
Damage
14,331
30,473
Taken
41,974
13,713
Mitigated
19,000
13,688
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,095
2,871
0
1,503
6,271
4,901
15
0
6,271
1,072
39,077
L
Hun Batz
ASAP_GOODINO
Hun Batz
3,522
584
0
2,912
7,539
2,122
0
1,767
5,704
0
27,970
W
Chronos
5,187
2,613
0
1,927
4,226
1,316
768
1,971
2,255
40,062
2,661
L
3,752
1,517
0
3,986
7,257
2,082
0
3,435
3,822
25,422
0
L
Kumbhakarna
FusRoDahMe
Kumbhakarna
2,299
401
0
2,976
11,557
5,852
0
5,559
5,956
16,675
0
L
Baron Samedi
PsiconicEquil
Baron Samedi
2,941
172
65
2,156
6,399
2,563
0
341
6,058
34,746
0
W
4,264
1,196
0
1,081
4,335
1,354
488
1,724
2,611
0
51,635
W
Loki
3,558
951
0
4,652
8,149
2,215
0
1,969
6,180
0
36,569
L
Guan Yu
i2t0a04
Guan Yu
1,817
152
0
2,456
9,222
6,381
0
403
8,321
0
32,493
W
Cthulhu
retszu
Cthulhu
6,441
534
1,499
3,026
7,492
3,927
81
3,328
4,164
21,323
2,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
24,699
332
Minions Killed
253
0
Camps Cleared
0
1,054,274
Distance Traveled
1,033,453
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,077
708
71
7
0
211,026
4
L
Hun Batz
4,711
471
55
6
0
239,235
0
W
Chronos
5,775
578
78
8
0
187,094
0
L
Freya
4,687
469
56
6
0
197,879
0
L
Kumbhakarna
4,703
470
20
2
0
216,286
4
L
Baron Samedi
5,514
551
64
6
0
185,944
0
W
Skadi
7,454
745
91
9
0
188,097
0
W
Loki
6,204
620
70
7
0
250,140
0
L
Guan Yu
5,084
508
58
6
0
194,109
3
W
Cthulhu
6,205
621
22
2
0
217,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role