Player Matchup

Guan Yu
Guan Yu
Charmingo
Guan Yu
Level 254
God Stats
65W - 62L
1,580 SR
Queue Stats
450W - 441L
1,444 Elo+
Solo
Sylvanus
Sylvanus
IISongbird22II
Sylvanus
Level 157
God Stats
42W - 31L
1,606 SR
Queue Stats
135W - 147L
1,438 Elo+
Party 1
Janus
Janus
Jamesontheair
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,449 Elo+
Solo
Ullr
Ullr
Mei人
Ullr
Level 123
God Stats
63W - 58L
1,528 SR
Queue Stats
365W - 313L
1,484 Elo+
Solo
Surtr
Surtr
PREDITOR-24
Surtr
Level 128
God Stats
9W - 10L
1,547 SR
Queue Stats
88W - 96L
1,456 Elo+
Party 1
Team Averages
Level 157
1,552 SR
1,454 Elo+

VS

Team Averages
Level 128
1,564 SR
1,489 Elo+
Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Spartacus1827
Nu Wa
Level 137
God Stats
72W - 45L
1,603 SR
Queue Stats
147W - 131L
1,484 Elo+
Solo
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 123
God Stats
74W - 90L
1,530 SR
Queue Stats
358W - 376L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tenacious Snail
Tsukuyomi
Level 140
God Stats
12W - 6L
1,687 SR
Queue Stats
150W - 142L
1,451 Elo+
Solo
Jormungandr
Jormungandr
floatingpilot
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 117L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Charmingo
Guan Yu
8
0 / 4 / 0
4,316
432
3,859
7,826
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
8
0 / 4 / 1
4,815
482
3,293
11,494
7,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
5,729
573
1,867
5,367
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Mei人
Ullr
8
1 / 3 / 1
4,896
490
2,724
6,188
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 0
5,144
514
2,289
6,689
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 0 / 0
7,253
725
5,121
7,107
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 1 / 4
6,434
643
4,004
2,483
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
StonerDreaming
Charybdis
11
2 / 1 / 4
6,329
633
6,284
5,933
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Tenacious Snail
Tsukuyomi
11
3 / 1 / 3
6,102
610
4,174
6,871
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
floatingpilot
Jormungandr
11
4 / 0 / 4
6,047
605
6,702
6,094
4,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
0
5
L
Guan Yu
Charmingo
Guan Yu
0
4
0
0
L
Sylvanus
0
4
1
0.13
L
1
3
0
0.33
L
Ullr
Mei人
Ullr
1
3
1
0.5
L
1
1
0
1
W
1
1
4
3
W
Charybdis
StonerDreaming
Charybdis
2
1
4
4
W
Tsukuyomi
Tenacious Snail
Tsukuyomi
3
1
3
4.5
W
Jormungandr
floatingpilot
Jormungandr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,032
Damage
26,285
37,564
Taken
28,488
18,512
Mitigated
11,710
8,934
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,121
684
0
1,680
7,107
2,708
312
0
7,107
146
46,048
L
Guan Yu
Charmingo
Guan Yu
3,859
455
68
1,869
7,826
5,428
0
405
7,421
0
19,767
L
Sylvanus
3,293
1,019
1,013
3,974
11,494
7,130
0
3,143
8,351
17,832
0
L
1,867
74
0
500
5,367
1,230
0
3,148
2,219
44,634
1,016
L
Ullr
Mei人
Ullr
2,724
878
0
723
6,188
1,751
0
2,655
3,533
0
28,646
L
2,289
1,150
0
787
6,689
2,973
1
1,271
5,418
1,701
34,682
W
4,004
1,403
0
500
2,483
553
249
1,280
1,079
41,651
0
W
Charybdis
StonerDreaming
Charybdis
6,284
3,403
0
3,711
5,933
1,765
22
1,769
4,164
0
45,774
W
Tsukuyomi
Tenacious Snail
Tsukuyomi
4,174
1,171
0
4,941
6,871
2,045
0
572
6,219
0
44,620
W
Jormungandr
floatingpilot
Jormungandr
6,702
1,806
0
2,234
6,094
4,639
0
1,423
4,671
29,392
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
32,165
290
Minions Killed
361
0
Camps Cleared
0
947,599
Distance Traveled
1,022,930
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,253
725
81
8
0
196,527
5
L
Guan Yu
4,316
432
29
3
0
141,776
1
L
Sylvanus
4,815
482
29
3
0
187,012
0
L
Janus
5,729
573
103
10
0
190,482
0
L
Ullr
4,896
490
56
6
0
166,902
0
L
Surtr
5,144
514
73
7
0
261,427
0
W
Nu Wa
6,434
643
78
8
0
192,339
3
W
Charybdis
6,329
633
80
8
0
193,755
2
W
Tsukuyomi
6,102
610
75
8
0
228,000
1
W
Jormungandr
6,047
605
47
5
0
212,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role