Player Matchup

Nut
Nut
MrShleemypants
Nut
Level 232
God Stats
41W - 37L
1,526 SR
Queue Stats
636W - 641L
1,481 Elo+
Solo
Odin
Odin
SpatialPaladin
Odin
Level 156
God Stats
5W - 3L
1,595 SR
Queue Stats
67W - 54L
1,539 Elo+
Party 2
Bacchus
Bacchus
WarCryFox
Bacchus
Level 56
God Stats
3W - 0L
1,523 SR
Queue Stats
29W - 42L
1,461 Elo+
Solo
Sol
Sol
ZaniacBrainiac
Sol
Level 106
God Stats
1W - 2L
1,241 SR
Queue Stats
33W - 25L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
yayeetnib
Sun Wukong
Level 106
God Stats
3W - 2L
1,418 SR
Queue Stats
77W - 76L
1,550 Elo+
Party 2
Team Averages
Level 131
1,461 SR
1,519 Elo+

VS

Team Averages
Level 153
1,614 SR
1,589 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DarkTrillSeeker
Horus
Level 125
God Stats
2W - 2L
1,819 SR
Queue Stats
50W - 32L
1,653 Elo+
Party 1
Lancelot
Lancelot
RICOLIVES116
Lancelot
Level 196
God Stats
1W - 3L
1,662 SR
Queue Stats
125W - 118L
1,527 Elo+
Solo
Heimdallr
Heimdallr
TactfulOstrich0
Heimdallr
Level 154
God Stats
0W - 1L
1,511 SR
Queue Stats
12W - 6L
1,613 Elo+
Solo
Hades
Hades
z727z
Hades
Level 137
God Stats
3W - 2L
1,578 SR
Queue Stats
48W - 31L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,489
730
3,731
3,177
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 0 / 3
8,471
652
5,855
7,427
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
WarCryFox
Bacchus
12
0 / 0 / 3
6,296
484
2,014
5,123
3,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 0 / 1
8,107
624
4,901
7,211
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
yayeetnib
Sun Wukong
15
2 / 2 / 2
8,906
685
6,726
9,290
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 0
6,532
502
4,566
4,745
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,712
362
1,035
4,968
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
RICOLIVES116
Lancelot
13
1 / 4 / 0
6,488
499
1,023
7,681
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
TactfulOstrich0
Heimdallr
10
0 / 4 / 0
5,849
450
5,933
7,992
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
z727z
Hades
9
0 / 3 / 1
5,772
444
3,721
9,727
4,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
L
0
1
0
0
W
4
0
2
5
L
Lancelot
RICOLIVES116
Lancelot
1
4
0
0.25
W
6
0
3
7.5
L
Heimdallr
TactfulOstrich0
Heimdallr
0
4
0
0
W
Bacchus
WarCryFox
Bacchus
0
0
3
1.5
W
3
0
1
3.5
W
Sun Wukong
yayeetnib
Sun Wukong
2
2
2
1.5
L
Hades
z727z
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
16,278
32,228
Taken
35,113
14,613
Mitigated
13,918
10,955
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,566
103
0
571
4,745
1,445
0
105
4,640
41,977
1,547
L
1,035
460
224
1,242
4,968
2,300
0
1,764
3,204
0
13,685
W
3,731
1,896
0
1,472
3,177
1,092
2,356
1,076
1,873
0
87,037
L
Lancelot
RICOLIVES116
Lancelot
1,023
82
0
682
7,681
3,366
0
0
7,681
0
57,721
W
5,855
1,457
0
501
7,427
2,738
494
1,350
5,967
0
56,435
L
Heimdallr
TactfulOstrich0
Heimdallr
5,933
2,814
0
2,254
7,992
2,772
0
4,398
3,594
0
41,572
W
Bacchus
WarCryFox
Bacchus
2,014
129
0
1,381
5,123
3,796
71
739
4,328
11,247
0
W
4,901
1,652
0
4,622
7,211
2,564
2,429
270
6,941
54,271
12,885
W
Sun Wukong
yayeetnib
Sun Wukong
6,726
1,438
0
2,979
9,290
4,423
47
4,858
4,342
0
69,714
L
Hades
z727z
Hades
3,721
556
0
4,844
9,727
4,035
0
297
9,430
33,625
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
29,353
517
Minions Killed
352
0
Camps Cleared
0
1,359,836
Distance Traveled
1,031,571
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,532
502
89
7
0
214,550
4
L
Horus
4,712
362
20
2
0
158,760
0
W
Nut
9,489
730
168
13
0
257,179
0
L
Lancelot
6,488
499
100
8
0
290,794
0
W
Odin
8,471
652
93
7
0
331,708
0
L
Heimdallr
5,849
450
79
6
0
212,818
0
W
Bacchus
6,296
484
14
1
0
281,216
4
W
Sol
8,107
624
121
9
0
236,882
0
W
Sun Wukong
8,906
685
121
9
0
252,851
0
L
Hades
5,772
444
64
5
0
154,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role