Player Matchup

Hades
Hades
 
Hades
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Hazybabba
Hachiman
Level 153
God Stats
3W - 5L
1,498 SR
Queue Stats
381W - 382L
1,538 Elo+
Party 1
Hera
Hera
MarwiinChelios
Hera
Level 145
God Stats
3W - 5L
1,409 SR
Queue Stats
350W - 349L
1,484 Elo+
Party 1
Skadi
Skadi
NoemiAyala
Skadi
Level 121
God Stats
6W - 5L
1,471 SR
Queue Stats
325W - 349L
1,514 Elo+
Solo
Ymir
Ymir
Traktorboy24
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,483 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,504 Elo+

VS

Team Averages
Level 139
1,614 SR
1,567 Elo+
Ne Zha
Ne Zha
HeryvimD
Ne Zha
Level 155
God Stats
5W - 4L
1,521 SR
Queue Stats
104W - 107L
1,495 Elo+
Solo
Lancelot
Lancelot
LocKey2000
Lancelot
Level 158
God Stats
2W - 0L
1,480 SR
Queue Stats
67W - 61L
1,531 Elo+
Solo
Vulcan
Vulcan
MaKa_Flyyy
Vulcan
Level 125
God Stats
7W - 4L
1,713 SR
Queue Stats
128W - 117L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Nathan56064
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,782 Elo+
Solo
Cernunnos
Cernunnos
loknay
Cernunnos
Level 128
God Stats
7W - 1L
1,857 SR
Queue Stats
691W - 703L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 3
7,095
710
6,614
9,415
7,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
Hazybabba
Hachiman
13
0 / 4 / 2
7,140
714
9,480
8,278
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 5 / 2
6,599
660
3,679
6,646
2,084
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
13
4 / 1 / 1
7,400
740
4,684
3,824
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
2 / 4 / 2
7,926
793
5,218
12,674
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HeryvimD
Ne Zha
15
4 / 1 / 10
8,971
897
12,308
6,565
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
LocKey2000
Lancelot
15
4 / 2 / 11
8,940
894
5,246
9,294
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
MaKa_Flyyy
Vulcan
16
5 / 1 / 8
9,277
928
10,844
5,373
2,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
3 / 3 / 9
8,383
838
5,338
6,274
2,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
loknay
Cernunnos
15
1 / 1 / 7
8,231
823
3,962
6,833
2,665
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
17
17
Deaths
8
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
3
0.83
L
Hachiman
Hazybabba
Hachiman
0
4
2
0.25
W
Ne Zha
HeryvimD
Ne Zha
4
1
10
9
W
Lancelot
LocKey2000
Lancelot
4
2
11
4.75
W
Vulcan
MaKa_Flyyy
Vulcan
5
1
8
9
L
0
5
2
0.2
W
Hou Yi
3
3
9
2.5
L
Skadi
4
1
1
4.5
L
2
4
2
0.75
W
Cernunnos
loknay
Cernunnos
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
37,698
40,837
Taken
34,339
23,376
Mitigated
16,756
8,377
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,614
71
468
2,258
9,415
7,275
0
3,985
5,360
17,226
1,207
L
Hachiman
Hazybabba
Hachiman
9,480
2,819
263
1,815
8,278
2,468
0
1,120
7,158
0
21,764
W
Ne Zha
HeryvimD
Ne Zha
12,308
824
1,012
1,743
6,565
3,259
503
3,916
2,649
0
24,660
W
Lancelot
LocKey2000
Lancelot
5,246
858
499
2,099
9,294
6,145
411
3,646
5,648
0
12,482
W
Vulcan
MaKa_Flyyy
Vulcan
10,844
567
1,074
1,599
5,373
2,322
500
2,517
2,856
22,306
211
L
3,679
491
209
349
6,646
2,084
0
1,462
4,985
12,173
0
W
Hou Yi
5,338
1,923
1,094
680
6,274
2,365
1,359
2,240
4,034
0
15,796
L
Skadi
4,684
1,294
208
345
3,824
1,249
0
812
3,012
0
11,213
L
5,218
342
268
2,194
12,674
10,300
0
3,414
9,036
15,809
0
W
Cernunnos
loknay
Cernunnos
3,962
1,626
702
1,615
6,833
2,665
935
2,838
3,995
0
14,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
43,802
107
Minions Killed
114
0
Camps Cleared
0
763,618
Distance Traveled
1,040,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,095
710
19
2
0
168,914
0
L
Hachiman
7,140
714
34
3
0
175,532
0
W
Ne Zha
8,971
897
17
2
0
224,683
0
W
Lancelot
8,940
894
16
2
0
216,234
0
W
Vulcan
9,277
928
28
3
0
226,299
0
L
Hera
6,599
660
14
1
0
155,124
0
W
Hou Yi
8,383
838
26
3
0
174,670
0
L
Skadi
7,400
740
14
1
0
104,875
0
L
Ymir
7,926
793
26
3
0
159,173
0
W
Cernunnos
8,231
823
27
3
0
198,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role