Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EchoLCN
Thoth
Level 84
God Stats
3W - 6L
1,387 SR
Queue Stats
156W - 222L
1,402 Elo+
Party 1
Anubis
Anubis
InboundYard188
Anubis
Level 105
God Stats
6W - 10L
1,426 SR
Queue Stats
195W - 223L
1,476 Elo+
Party 1
Geb
Geb
miyyura
Geb
Level 104
God Stats
9W - 7L
1,705 SR
Queue Stats
280W - 336L
1,475 Elo+
Party 1
Team Averages
Level 122
1,504 SR
1,471 Elo+

VS

Team Averages
Level 129
1,476 SR
1,523 Elo+
Tyr
Tyr
Brewen
Tyr
Level 129
God Stats
2W - 1L
1,287 SR
Queue Stats
61W - 55L
1,492 Elo+
Party 2
Ares
Ares
LordCoez
Ares
Level 128
God Stats
2W - 0L
1,383 SR
Queue Stats
64W - 57L
1,490 Elo+
Party 2
Camazotz
Camazotz
Safe520
Camazotz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,557 Elo+
Party 3
Rama
Rama
Saghaar95
Rama
Level 105
God Stats
1W - 0L
1,707 SR
Queue Stats
25W - 19L
1,558 Elo+
Party 3
Poseidon
Poseidon
Trenaud35
Poseidon
Level 141
God Stats
3W - 2L
1,502 SR
Queue Stats
53W - 44L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 4 / 1
5,871
534
2,586
10,338
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
 
Hou Yi
10
2 / 4 / 2
5,696
518
5,923
8,341
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
EchoLCN
Thoth
7
1 / 2 / 0
4,948
450
907
3,482
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 5 / 1
7,072
643
4,185
10,268
4,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
10
0 / 2 / 3
5,545
504
2,445
7,780
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Brewen
Tyr
11
1 / 0 / 3
5,624
511
4,556
6,258
3,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
12
5 / 4 / 2
7,121
647
8,514
9,339
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
Safe520
Camazotz
13
6 / 1 / 2
7,062
642
6,063
8,870
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
12
1 / 2 / 2
6,686
608
3,574
5,515
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Trenaud35
Poseidon
14
4 / 1 / 3
7,837
712
6,099
4,382
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
17
17
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
1
0.63
L
Hou Yi
 
Hou Yi
2
4
2
0.75
W
Tyr
Brewen
Tyr
1
0
3
2.5
L
Thoth
EchoLCN
Thoth
1
2
0
0.5
L
3
5
1
0.7
W
Ares
5
4
2
1.5
W
Camazotz
Safe520
Camazotz
6
1
2
7
W
Rama
1
2
2
1
W
Poseidon
Trenaud35
Poseidon
4
1
3
5.5
L
Geb
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
28,806
40,209
Taken
34,364
16,476
Mitigated
13,138
7,520
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,586
783
0
1,064
10,338
3,521
0
3,510
6,530
0
34,019
L
Hou Yi
 
Hou Yi
5,923
2,268
0
731
8,341
2,390
0
1,612
6,627
0
31,667
W
Tyr
Brewen
Tyr
4,556
621
0
1,378
6,258
3,242
14
985
5,273
0
21,376
L
Thoth
EchoLCN
Thoth
907
41
0
838
3,482
809
0
2,107
1,341
17,123
0
L
4,185
124
0
3,271
10,268
4,089
0
5,160
4,490
40,393
1,255
W
Ares
8,514
319
0
2,714
9,339
3,641
0
3,767
5,532
26,754
0
W
Camazotz
Safe520
Camazotz
6,063
1,803
0
3,793
8,870
3,164
0
1,189
7,649
0
46,711
W
Rama
3,574
2,674
0
2,687
5,515
1,811
0
816
4,699
0
53,750
W
Poseidon
Trenaud35
Poseidon
6,099
840
0
919
4,382
1,280
269
309
4,059
73,753
0
L
Geb
2,445
111
0
1,616
7,780
5,667
0
1,382
6,177
20,425
2,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
34,330
263
Minions Killed
375
0
Camps Cleared
0
1,050,996
Distance Traveled
1,190,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,871
534
52
5
0
246,498
0
L
Hou Yi
5,696
518
48
4
0
222,518
0
W
Tyr
5,624
511
37
3
0
252,989
0
L
Thoth
4,948
450
44
4
0
118,738
2
L
Anubis
7,072
643
87
8
0
198,606
0
W
Ares
7,121
647
49
4
0
227,894
0
W
Camazotz
7,062
642
74
7
0
264,666
0
W
Rama
6,686
608
95
9
0
208,010
0
W
Poseidon
7,837
712
120
11
0
237,135
2
L
Geb
5,545
504
32
3
0
264,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role